Source code of Windows XP (NT5)
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62 lines
963 B

  1. The following is the directory structure:
  2. link [linking of the various d3dim700.dll libs takes place here]
  3. daytona
  4. win9x
  5. fe [Front End, glue code]
  6. daytona
  7. win9x
  8. inc [d3dim700.dll specific headers]
  9. tnl [Optimized transform and lighting code]
  10. daytona
  11. i386
  12. win9x
  13. rast [Rasterizer code]
  14. bin
  15. alpha
  16. x86
  17. cspan
  18. daytona
  19. win9x
  20. d3dif
  21. daytona
  22. win9x
  23. inc
  24. mlspan
  25. daytona
  26. win9x
  27. mmxemul
  28. daytona
  29. win9x
  30. mmxspan
  31. daytona
  32. alpha
  33. i386
  34. win9x
  35. i386
  36. setup
  37. daytona
  38. alpha
  39. i386
  40. win9x
  41. i386
  42. spaninit
  43. daytona
  44. win9x
  45. lib [PSGP libs]
  46. daytona
  47. i386
  48. win9x
  49. i386
  50. ref [d3dimref.dll Reference h/w emulation]
  51. link [Linking of the dll takes place here]
  52. tnl [Transform and lighting code]
  53. rast [Rasterization code]
  54. inc [common include files]
  55. drv [Driver code]