Source code of Windows XP (NT5)
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3denumdevices7obj.cpp
//
//--------------------------------------------------------------------------
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "D3DEnumDevices7Obj.h"
extern BSTR D3DGUIDtoBSTR(LPGUID pGuid);
/////////////////////////////////////////////////////////////////////////////
extern "C" HRESULT PASCAL objEnumDevices7Callback( LPSTR DevDesc, LPSTR DevName, LPD3DDEVICEDESC7 lpD3DDevDesc, void *lpArg) {
C_dxj_Direct3DEnumDevices7Object *pObj=(C_dxj_Direct3DEnumDevices7Object*)lpArg; if (pObj==NULL) return D3DENUMRET_OK;
if (pObj->m_nCount >= pObj->m_nMax) { pObj->m_nMax += 10; if (pObj->m_pList) pObj->m_pList=(DxDriverInfo*)realloc(pObj->m_pList,sizeof(DxDriverInfo)* pObj->m_nMax); else pObj->m_pList=(DxDriverInfo*)malloc(sizeof(DxDriverInfo)* pObj->m_nMax);
if (pObj->m_pListHW) pObj->m_pListHW=(D3DDEVICEDESC7*)realloc(pObj->m_pListHW,sizeof(D3DDEVICEDESC7)* pObj->m_nMax); else pObj->m_pListHW=(D3DDEVICEDESC7*)malloc(sizeof(D3DDEVICEDESC7)* pObj->m_nMax);
}
//Fix for Whistler 45161
//NOTE no way to get out of memory error back to user.
//so we just return what we can.
if (!pObj->m_pList) return D3DENUMRET_CANCEL; if (!pObj->m_pListHW) { free(pObj->m_pList); return D3DENUMRET_CANCEL; } USES_CONVERSION; ZeroMemory(&(pObj->m_pList[pObj->m_nCount]),sizeof(DxDriverInfo)); pObj->m_pList[pObj->m_nCount].strGuid=D3DGUIDtoBSTR(&(lpD3DDevDesc->deviceGUID)); if (DevDesc!=NULL) { pObj->m_pList[pObj->m_nCount].strDescription=T2BSTR(DevDesc); } if (DevName!=NULL){ pObj->m_pList[pObj->m_nCount].strName=T2BSTR(DevName); }
ZeroMemory(&(pObj->m_pListHW[pObj->m_nCount]),sizeof(D3DDEVICEDESC7)); if (lpD3DDevDesc){ memcpy(&(pObj->m_pListHW[pObj->m_nCount]),lpD3DDevDesc,sizeof(D3DDEVICEDESC7)); }
pObj->m_nCount++; return D3DENUMRET_OK; }
C_dxj_Direct3DEnumDevices7Object::C_dxj_Direct3DEnumDevices7Object() { m_nMax=0; m_pList=NULL; m_pListHW=NULL; m_nCount=0; m_bProblem=FALSE; } C_dxj_Direct3DEnumDevices7Object::~C_dxj_Direct3DEnumDevices7Object() { //empty list
if (m_pList){ for (int i=0;i<m_nCount;i++) { if (m_pList[i].strGuid) SysFreeString(m_pList[i].strGuid); if (m_pList[i].strDescription) SysFreeString(m_pList[i].strDescription); if (m_pList[i].strName) SysFreeString(m_pList[i].strName); } free(m_pList); }
}
HRESULT C_dxj_Direct3DEnumDevices7Object::create(LPDIRECT3D7 pD3D,I_dxj_Direct3DEnumDevices **ppRet) { HRESULT hr; C_dxj_Direct3DEnumDevices7Object *pNew=NULL;
*ppRet=NULL;
pNew= new CComObject<C_dxj_Direct3DEnumDevices7Object>; if (!pNew) return E_OUTOFMEMORY;
pNew->m_bProblem=FALSE;
hr=pD3D->EnumDevices(objEnumDevices7Callback, (void*)pNew);
if (pNew->m_bProblem) hr=E_OUTOFMEMORY;
if FAILED(hr) { if (pNew->m_pList) free(pNew->m_pList); if (pNew->m_pListHW) free(pNew->m_pListHW); delete pNew; return hr; }
hr=pNew->QueryInterface(IID_I_dxj_Direct3DEnumDevices,(void**)ppRet); return hr; }
HRESULT C_dxj_Direct3DEnumDevices7Object::getGuid( long index, BSTR *info) { if (m_pList==NULL) return E_FAIL; if (index < 1) return E_INVALIDARG; if (index > m_nCount) return E_INVALIDARG; if (!info) return E_INVALIDARG;
*info=SysAllocString(m_pList[index-1].strGuid); return S_OK; }
HRESULT C_dxj_Direct3DEnumDevices7Object::getName( long index, BSTR *info) { if (m_pList==NULL) return E_FAIL; if (index < 1) return E_INVALIDARG; if (index > m_nCount) return E_INVALIDARG; if (!info) return E_INVALIDARG;
*info=SysAllocString(m_pList[index-1].strName); return S_OK; }
HRESULT C_dxj_Direct3DEnumDevices7Object::getDescription( long index, BSTR *info) { if (m_pList==NULL) return E_FAIL; if (index < 1) return E_INVALIDARG; if (index > m_nCount) return E_INVALIDARG; if (!info) return E_INVALIDARG;
*info=SysAllocString(m_pList[index-1].strDescription); return S_OK; }
HRESULT C_dxj_Direct3DEnumDevices7Object::getCount(long *retVal) { *retVal=m_nCount; return S_OK; }
HRESULT C_dxj_Direct3DEnumDevices7Object::getDesc(long index, D3dDeviceDesc7 *desc) { if (m_pListHW==NULL) return E_FAIL; if (index < 1) return E_INVALIDARG; if (index > m_nCount) return E_INVALIDARG;
memcpy(desc,&(m_pListHW[index-1]),sizeof(D3dDeviceDesc7)); return S_OK; }
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