Source code of Windows XP (NT5)
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dmloaderobj.h
//
//--------------------------------------------------------------------------
// d3drmLightObj.h : Declaration of the C_dxj_DirectMusicLoaderObject
#include "resource.h" // main symbols
#define typedef__dxj_DirectMusicLoader IDirectMusicLoader*
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectMusicLoaderObject : public I_dxj_DirectMusicLoader, //public CComCoClass<C_dxj_DirectMusicLoaderObject, &CLSID__dxj_DirectMusicLoader>,
public CComObjectRoot { public: C_dxj_DirectMusicLoaderObject(); virtual ~C_dxj_DirectMusicLoaderObject();
BEGIN_COM_MAP(C_dxj_DirectMusicLoaderObject) COM_INTERFACE_ENTRY(I_dxj_DirectMusicLoader) END_COM_MAP()
//DECLARE_REGISTRY(CLSID__dxj_DirectMusicLoader, "DIRECT.DirectMusicLoader.1", "DIRECT.Direct3dRMLight.3", IDS_D3DRMLIGHT_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_DirectMusicLoaderObject)
// I_dxj_Direct3dRMLight
public: STDMETHOD(InternalSetObject)(IUnknown *lpdd); STDMETHOD(InternalGetObject)(IUnknown **lpdd);
HRESULT STDMETHODCALLTYPE loadSegment( /* [in] */ BSTR filename, /* [retval][out] */ I_dxj_DirectMusicSegment __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadStyle( /* [in] */ BSTR filename, /* [retval][out] */ I_dxj_DirectMusicStyle __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadBand( /* [in] */ BSTR filename, /* [retval][out] */ I_dxj_DirectMusicBand __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadCollection( /* [in] */ BSTR filename, /* [retval][out] */ I_dxj_DirectMusicCollection __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadSegmentFromResource( /* [in] */ BSTR modName, /* [in] */ BSTR resourceName, /* [retval][out] */ I_dxj_DirectMusicSegment __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadStyleFromResource( /* [in] */ BSTR modName, /* [in] */ BSTR resourceName, /* [retval][out] */ I_dxj_DirectMusicStyle __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadBandFromResource( /* [in] */ BSTR modName, /* [in] */ BSTR resourceName, /* [retval][out] */ I_dxj_DirectMusicBand __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadCollectionFromResource( /* [in] */ BSTR modName, /* [in] */ BSTR resourceName, /* [retval][out] */ I_dxj_DirectMusicCollection __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE setSearchDirectory( BSTR path);
HRESULT STDMETHODCALLTYPE loadChordMap( /* [in] */ BSTR filename, /* [retval][out] */ I_dxj_DirectMusicChordMap __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE loadChordMapFromResource( /* [in] */ BSTR modName, /* [in] */ BSTR resourceName, /* [retval][out] */ I_dxj_DirectMusicChordMap __RPC_FAR *__RPC_FAR *ret);
////////////////////////////////////////////////////////////////////////////////////
//
private: DECL_VARIABLE(_dxj_DirectMusicLoader);
public: DX3J_GLOBAL_LINKS( _dxj_DirectMusicLoader) };
|