Source code of Windows XP (NT5)
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: stdafx.h
//
//--------------------------------------------------------------------------
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#define DX6 1
#define DX7 1
#include "windows.h"
#include "mmsystem.h"
#include "atlbase.h"
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module; #include "atlcom.h"
#include "ddraw.h"
#include "dvp.h"
#ifndef _DEBUG
__inline void* __cdecl malloc(size_t cbSize) { return (void*) LocalAlloc(LMEM_FIXED, cbSize); }
__inline void* __cdecl realloc(void* oldptr, size_t cbSize) { return (void*) LocalReAlloc(oldptr, cbSize, LMEM_MOVEABLE); }
__inline void __cdecl free(void *pv) { LocalFree((HLOCAL)pv); }
__inline void* __cdecl operator new(size_t cbSize) { return (void*) malloc(cbSize); }
__inline void __cdecl operator delete(void *pv) { free(pv); }
__inline int __cdecl _purecall(void) { return(0); } #endif
#include "d3d.h"
#include "d3dcaps.h"
#include "d3drm.h"
#include "d3drmwin.h"
#include "dSound.h"
#include "dPlay.h"
#include "dpLobby.h"
#include "d3drmdef.h"
#include "d3drmobj.h"
#include "dinput.h"
#define DECL_VARIABLE(c) typedef_##c m_##c
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