Source code of Windows XP (NT5)
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#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dMusObj.h"
extern void *g_dxj_DirectMusic;
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectMusicObject::InternalAddRef(){ DWORD i; i=CComObjectRoot::InternalAddRef(); DPF2(1,"DirectMusic [%d] AddRef %d \n",creationid,i); return i; }
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectMusicObject::InternalRelease(){ DWORD i; i=CComObjectRoot::InternalRelease(); DPF2(1,"DirectMusic [%d] Release %d \n",creationid,i); return i; }
///////////////////////////////////////////////////////////////////
// C_dxj_DirectMusicObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectMusicObject::C_dxj_DirectMusicObject(){ DPF1(1,"Constructor Creation DirectMusic Object[%d] \n ",g_creationcount);
m__dxj_DirectMusic = NULL; parent = NULL; pinterface = NULL; nextobj = g_dxj_DirectMusic; creationid = ++g_creationcount; g_dxj_DirectMusic = (void *)this; }
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectMusicObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectMusicObject::~C_dxj_DirectMusicObject() {
DPF(1,"Entering ~C_dxj_DirectMusicObject destructor \n");
C_dxj_DirectMusicObject *prev=NULL; for(C_dxj_DirectMusicObject *ptr=(C_dxj_DirectMusicObject *)g_dxj_DirectMusic ; ptr; ptr=(C_dxj_DirectMusicObject *)ptr->nextobj) { if(ptr == this) { if(prev) prev->nextobj = ptr->nextobj; else g_dxj_DirectMusic = (void*)ptr->nextobj; DPF(1,"DirectMusicObject found in g_dxj list now removed\n");
break; } prev = ptr; } if(m__dxj_DirectMusic){ int count = IUNK(m__dxj_DirectMusic)->Release(); #ifdef DEBUG
char Buffer[256]; wsprintf(Buffer,"DirectX IDirectMusic Ref count [%d] \n",count); #endif
if(count==0) m__dxj_DirectMusic = NULL; }
if(parent) IUNK(parent)->Release();
}
HRESULT C_dxj_DirectMusicObject::InternalGetObject(IUnknown **pUnk){ *pUnk=(IUnknown*)m__dxj_DirectMusic; return S_OK; } HRESULT C_dxj_DirectMusicObject::InternalSetObject(IUnknown *pUnk){ m__dxj_DirectMusic=(LPDIRECTMUSIC)pUnk; return S_OK; }
HRESULT C_dxj_DirectMusicObject::Activate(VARIANT_BOOL fEnable) { HRESULT hr; if (fEnable == VARIANT_FALSE) { if (FAILED (hr = m__dxj_DirectMusic->Activate(FALSE) ) ) return hr; } else { if (FAILED (hr = m__dxj_DirectMusic->Activate(TRUE) ) ) return hr; } return S_OK; }
HRESULT C_dxj_DirectMusicObject::SetDirectSound(I_dxj_DirectSound *DirectSound,long hWnd) { HRESULT hr;
DO_GETOBJECT_NOTNULL(LPDIRECTSOUND, lpDSound, DirectSound); if (FAILED( hr = m__dxj_DirectMusic->SetDirectSound(lpDSound, (HWND)hWnd)) ) return hr;
return S_OK; }
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