Source code of Windows XP (NT5)
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#include "resource.h" // main symbols
#define typedef__dxj_DirectPlayVoiceServer LPDIRECTPLAYVOICESERVER
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectPlayVoiceServerObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectPlayVoiceServer, &IID_I_dxj_DirectPlayVoiceServer, &LIBID_DIRECTLib>, public ISupportErrorInfo, #else
public I_dxj_DirectPlayVoiceServer, #endif
public CComObjectRoot { public: C_dxj_DirectPlayVoiceServerObject() ; virtual ~C_dxj_DirectPlayVoiceServerObject() ;
BEGIN_COM_MAP(C_dxj_DirectPlayVoiceServerObject) COM_INTERFACE_ENTRY(I_dxj_DirectPlayVoiceServer) #ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch) COM_INTERFACE_ENTRY(ISupportErrorInfo) #endif
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_DirectPlayVoiceServerObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); #endif
// I_dxj_DirectPlayVoiceServer
public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE Initialize ( /* [in] */ IUnknown __RPC_FAR *DplayObj, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE StartSession ( /* [in] */ DVSESSIONDESC_CDESC __RPC_FAR *SessionDesc, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE StopSession ( /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetSessionDesc ( /* [out][in] */ DVSESSIONDESC_CDESC __RPC_FAR *SessionDesc); HRESULT STDMETHODCALLTYPE SetSessionDesc ( /* [in] */ DVSESSIONDESC_CDESC __RPC_FAR *ClientConfig); HRESULT STDMETHODCALLTYPE GetCaps ( /* [out][in] */ DVCAPS_CDESC __RPC_FAR *Caps); HRESULT STDMETHODCALLTYPE GetCompressionTypeCount ( /* [retval][out] */ long __RPC_FAR *v1); HRESULT STDMETHODCALLTYPE GetCompressionType ( /* [in] */ long lIndex, /* [out][in] */ DVCOMPRESSIONINFO_CDESC __RPC_FAR *Data, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE SetTransmitTargets ( /* [in] */ long playerSourceID, /* [in] */ SAFEARRAY **playerTargetIDs, /* [in] */ long lFlags); HRESULT STDMETHODCALLTYPE GetTransmitTargets ( /* [in] */ long playerSourceID, /* [in] */ long lFlags, /* [retval][out] */ SAFEARRAY **ret);
HRESULT STDMETHODCALLTYPE StartServerNotification( /* [in] */ I_dxj_DPVoiceEvent __RPC_FAR *event);
HRESULT STDMETHODCALLTYPE UnRegisterMessageHandler();
////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_DirectPlayVoiceServer);
private: HRESULT STDMETHODCALLTYPE FlushBuffer(LONG dwNumMessagesLeft);
public:
DX3J_GLOBAL_LINKS(_dxj_DirectPlayVoiceServer);
DWORD InternalAddRef(); DWORD InternalRelease();
BOOL m_fHandleVoiceClientEvents; IStream *m_pEventStream; BOOL m_fInit; //We need to keep a count of the messages
LONG m_dwMsgCount; };
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