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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dsoundobj.cpp
//
//--------------------------------------------------------------------------
// dSoundObj.cpp : Implementation of CDirectApp and DLL registration.
// DHF_DS entire file
#include "stdafx.h"
#include "Direct.h"
#include "dSound.h"
#include "dms.h"
#include "dSoundObj.h"
#include "dSoundBufferObj.h"
#include "dsoundprimarybufferobj.h"
extern BOOL IsAllZeros(void *pStruct,DWORD size); extern HRESULT AudioBSTRtoGUID(LPGUID,BSTR);
extern HRESULT InternalCreateSoundBufferFromFile(LPDIRECTSOUND8 lpDirectSound,LPDSBUFFERDESC pDesc,WCHAR *file,LPDIRECTSOUNDBUFFER8 *lplpDirectSoundBuffer) ; extern HRESULT InternalCreateSoundBufferFromResource(LPDIRECTSOUND8 lpDirectSound,LPDSBUFFERDESC pDesc,HANDLE resHandle,WCHAR *resName,LPDIRECTSOUNDBUFFER8 *lplpDirectSoundBuffer); extern void *g_dxj_DirectSoundPrimaryBuffer;
CONSTRUCTOR(_dxj_DirectSound, {m__dxj_DirectSound=NULL;m_pDriverGuid=NULL;}); DESTRUCTOR(_dxj_DirectSound, {if (m_pDriverGuid) delete m_pDriverGuid;}); GETSET_OBJECT(_dxj_DirectSound); //
/*** IDirectSound methods ***/ //
PASS_THROUGH_CAST_1_R(_dxj_DirectSound, getSpeakerConfig, GetSpeakerConfig, long*,(DWORD*)); PASS_THROUGH_CAST_1_R(_dxj_DirectSound, setSpeakerConfig, SetSpeakerConfig, long,(DWORD));
STDMETHODIMP C_dxj_DirectSoundObject::getCaps(DSCAPS_CDESC* caps) { caps->lSize = sizeof(DSCAPS); return m__dxj_DirectSound->GetCaps((LPDSCAPS)caps); }
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#ifdef _WIN64
STDMETHODIMP C_dxj_DirectSoundObject::setCooperativeLevel(HWND h, long d) #else
STDMETHODIMP C_dxj_DirectSoundObject::setCooperativeLevel(LONG h, long d) #endif
{ if( m__dxj_DirectSound == NULL ) return E_FAIL;
return m__dxj_DirectSound->SetCooperativeLevel((HWND)h, (DWORD)d); }
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundObject::duplicateSoundBuffer(I_dxj_DirectSoundBuffer *src, I_dxj_DirectSoundBuffer **val) { if(! (src && val) ) return E_POINTER;
DO_GETOBJECT_NOTNULL(LPDIRECTSOUNDBUFFER, lpdsb, src);
//Need to create a second one
LPDIRECTSOUNDBUFFER dsb=0; HRESULT hr=S_OK; hr=m__dxj_DirectSound->DuplicateSoundBuffer((LPDIRECTSOUNDBUFFER)lpdsb, &dsb); if SUCCEEDED(hr) { INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val); } return hr; }
/////////////////////////////////////////////////////////////////////////////
STDMETHODIMP C_dxj_DirectSoundObject::CreatePrimarySoundBuffer(DSBUFFERDESC_CDESC *desc, I_dxj_DirectSoundPrimaryBuffer **val) { LPDIRECTSOUNDBUFFER dsb = NULL; // Need to get the buffer first
DSBUFFERDESC lpds; HRESULT hr;
if ((desc->lFlags & DSBCAPS_PRIMARYBUFFER) == 0) return E_INVALIDARG;
lpds.dwSize = sizeof(DSBUFFERDESC); lpds.dwFlags = desc->lFlags; lpds.dwBufferBytes = desc->lBufferBytes; lpds.dwReserved = desc->lReserved; lpds.lpwfxFormat = NULL; AudioBSTRtoGUID(&lpds.guid3DAlgorithm, desc->guid3DAlgorithm);
if (FAILED(hr = m__dxj_DirectSound->CreateSoundBuffer(&lpds, &dsb, NULL) ) ) return hr;
INTERNAL_CREATE(_dxj_DirectSoundPrimaryBuffer, dsb, val);
return S_OK; }
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBuffer(DSBUFFERDESC_CDESC *desc, I_dxj_DirectSoundBuffer **val) { LPDIRECTSOUNDBUFFER dsb = NULL; // Need to get the buffer first
DSBUFFERDESC lpds; LPDIRECTSOUNDBUFFER8 dsbReal = NULL; HRESULT hr; WAVEFORMATEX fxWave;
if (desc->lFlags & DSBCAPS_PRIMARYBUFFER) return E_INVALIDARG;
ZeroMemory(&lpds, sizeof(DSBUFFERDESC)); ZeroMemory(&fxWave, sizeof(WAVEFORMATEX));
lpds.dwSize = sizeof(DSBUFFERDESC);
lpds.dwFlags = desc->lFlags; lpds.dwBufferBytes = desc->lBufferBytes; lpds.dwReserved = desc->lReserved; if (!IsAllZeros(&desc->fxFormat, sizeof(WAVEFORMATEX))) { memcpy(&fxWave, &desc->fxFormat, sizeof(WAVEFORMATEX)); } else { // Do a default one
fxWave.cbSize = sizeof(WAVEFORMATEX); fxWave.wFormatTag = WAVE_FORMAT_PCM; fxWave.nChannels = 2; fxWave.nSamplesPerSec = 22050; fxWave.wBitsPerSample = 16; fxWave.nBlockAlign = fxWave.wBitsPerSample / 8 * fxWave.nChannels; fxWave.nAvgBytesPerSec = fxWave.nSamplesPerSec * fxWave.nBlockAlign; #if 0
if ((desc->lFlags & DSBCAPS_MIXIN) == 0) lpds.dwBufferBytes = fxWave.nSamplesPerSec; #endif
} lpds.lpwfxFormat = &fxWave;
AudioBSTRtoGUID(&lpds.guid3DAlgorithm, desc->guid3DAlgorithm);
if (FAILED(hr = m__dxj_DirectSound->CreateSoundBuffer(&lpds, &dsb, NULL) ) ) return hr;
hr = dsb->QueryInterface(IID_IDirectSoundBuffer8, (void**) &dsbReal); dsb->Release(); if (FAILED(hr)) return hr;
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsbReal, val);
return S_OK; }
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromFile(BSTR fileName, DSBUFFERDESC_CDESC *desc, I_dxj_DirectSoundBuffer **val) { LPDIRECTSOUNDBUFFER8 dsb; // Need to get the buffer first
LPDSBUFFERDESC lpds = NULL; HRESULT hr=S_OK;
*val=NULL;
lpds = (LPDSBUFFERDESC)malloc(sizeof(DSBUFFERDESC)); if (!lpds) return E_OUTOFMEMORY;
ZeroMemory(lpds, sizeof(DSBUFFERDESC));
lpds->dwSize = sizeof(DSBUFFERDESC); lpds->dwFlags = desc->lFlags; lpds->dwBufferBytes = desc->lBufferBytes; lpds->dwReserved = desc->lReserved; lpds->lpwfxFormat = (WAVEFORMATEX*)&desc->fxFormat; AudioBSTRtoGUID(&lpds->guid3DAlgorithm, desc->guid3DAlgorithm); if (FAILED( hr=InternalCreateSoundBufferFromFile(m__dxj_DirectSound,(LPDSBUFFERDESC)lpds, (WCHAR*)fileName,&dsb) ) ) return hr;
// Return our information now
desc->lFlags = lpds->dwFlags; desc->lBufferBytes = lpds->dwBufferBytes;
INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
DWORD *wsize=0;
hr = dsb->GetFormat((LPWAVEFORMATEX)&desc->fxFormat, (DWORD)sizeof(WAVEFORMATEX_CDESC), wsize);
return S_OK;
}
STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromResource(BSTR resFile, BSTR resName, DSBUFFERDESC_CDESC *desc, I_dxj_DirectSoundBuffer **val) {
LPDIRECTSOUNDBUFFER8 dsb; // Need to get the buffer first
LPDSBUFFERDESC lpds = NULL ; HRESULT hr=S_OK; HMODULE hMod=NULL;
USES_CONVERSION; if ((resFile) &&(resFile[0]!=0)){ // BUG BUG: -
// seems that GetModuleHandleW is
// always returning 0 on w98??
// hMod= GetModuleHandleW(moduleName);
LPCTSTR pszName = W2T(resFile); hMod= GetModuleHandle(pszName); }
*val=NULL;
lpds = (LPDSBUFFERDESC)malloc(sizeof(DSBUFFERDESC)); if (!lpds) return E_OUTOFMEMORY;
ZeroMemory(lpds, sizeof(DSBUFFERDESC));
lpds->dwSize = sizeof(DSBUFFERDESC); lpds->dwFlags = desc->lFlags; lpds->dwBufferBytes = desc->lBufferBytes; lpds->dwReserved = desc->lReserved; lpds->lpwfxFormat = (WAVEFORMATEX*)&desc->fxFormat; AudioBSTRtoGUID(&lpds->guid3DAlgorithm, desc->guid3DAlgorithm); hr=InternalCreateSoundBufferFromResource(m__dxj_DirectSound,(LPDSBUFFERDESC)lpds, (HANDLE)hMod,(WCHAR*)resName,&dsb);
if SUCCEEDED(hr) { INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val); }
return hr; }
#if 0
//DEAD CODE
STDMETHODIMP C_dxj_DirectSoundObject::AllocSink( long lBusCount, WAVEFORMATEX_CDESC *format, I_dxj_DirectSoundSink **ret) { HRESULT hr; LPDIRECTSOUNDSINK8 lpdsink = NULL; hr = m__dxj_DirectSound->AllocSink((DWORD) lBusCount, sizeof(lBusCount), (WAVEFORMATEX*)format, &lpdsink); if (FAILED(hr)) return hr;
INTERNAL_CREATE(_dxj_DirectSoundSink, lpdsink , ret);
return S_OK; } #endif
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