Source code of Windows XP (NT5)
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!IFNDEF DXROOT DXROOT = $(BASEDIR)\MultiMedia\DirectX !ENDIF
!INCLUDE $(DXROOT)\Project.mk
# # Use an empty binplace file to dump this version in the Windows build # !IFNDEF TARGET_WIN95 !IFNDEF DIRECTX_REDIST BINPLACE_PLACEFILE=..\..\noplace.txt !ENDIF !ENDIF
LINKER_STACKSIZE=-STACK:4096,1024
MAJORCOMP=shell MINORCOMP=accessory
TARGETNAME=joy TARGETEXT=cpl TARGETPATH=obj TARGETTYPE=DYNLINK UMTYPE=windows
DLLENTRY=DllMain
# Need to define IE_VERSION as 0x300, otherwise, joy.cpl won't launch in Win95 gold. !IFDEF TARGET_WIN95 WIN32_IE_VERSION=0x0300 !ENDIF
# # 04/10/2000 - allows for addition of BoundsChecker, etc # libs specified in the OS environment # TARGETLIBS=$(TARGETLIBS) \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\dinput.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\wininet.lib
INCLUDES=$(INCLUDES); \ ..; \ ..\..\handler; \ ..\..\default; \ $(DXROOT)\inc; \ $(DXROOT)\dplay\dvoice\inc; \ $(SDK_INC_PATH)\MFC42;
SOURCES=\ ..\gcmain.rc \ ..\add.cpp \ ..\advanced.cpp \ ..\cpanel.cpp \ ..\main.cpp \ ..\inplace.cpp \ ..\guids.cpp \ ..\retrocfg.cpp \ ..\dvosal.cpp \ ..\creg.cpp \ ..\guidutil.cpp \ ..\dndbg.c
DLLDEF=..\joy.def
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