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//Microsoft Developer Studio generated resource script. // #include "resrc1.h"
#define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #define APSTUDIO_HIDDEN_SYMBOLS #include "windows.h" #undef APSTUDIO_HIDDEN_SYMBOLS #include "resource.h"
///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32
#ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // #include <windows.h>
#ifdef WIN95
#include <windows.h> //#include <version.h> #include "verinfo.h"
#define VERSIONNAME "GCDEF.DLL" #define VERSIONDESCRIPTION "Game Controllers Default Sheets" #define VERSIONTYPE VFT_DLL #define VERSIONSUBTYPE VFT2_UNKNOWN
#include "verinfo.ver"
#else
#include <ntverp.h>
#define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Game Controllers Default Sheets" #define VER_INTERNALNAME_STR "GCDEF.DLL" //#define VER_OLESELFREGISTER
#include "common.ver"
#endif
#endif // !_MAC
///////////////////////////////////////////////////////////////////////////// // // Icon //
// Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_BUTTONOFF ICON DISCARDABLE "res/BtnUp.ico" IDI_BUTTONON ICON DISCARDABLE "res/BtnDwn.ico" #if (_WIN32_WINNT>0x0500) IDI_GCICON ICON DISCARDABLE "res/joy.ico" #else IDI_GCICON ICON DISCARDABLE "res/joystick.ico" #endif
#ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE //
1 TEXTINCLUDE DISCARDABLE BEGIN "resrc1.h\0" END
2 TEXTINCLUDE DISCARDABLE BEGIN "#define APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""windows.h""\r\n" "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n" "#include ""resource.h""\r\n" "\0" END
3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END
#endif // APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// // // Bitmap //
IDB_POVHUB BITMAP DISCARDABLE "res/bitmap1.bmp" IDB_CALHD BITMAP DISCARDABLE "res/calhd.bmp" IDB_CAL BITMAP DISCARDABLE "res/cal.bmp"
///////////////////////////////////////////////////////////////////////////// // // Dialog //
IDD_SETTINGS DIALOG DISCARDABLE 0, 0, 252, 218 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Settings" FONT 8, "MS Shell Dlg" BEGIN GROUPBOX "Game Controller Calibration",IDC_SETTINGSGRP,9,6,237,70, BS_LEFT PUSHBUTTON "Reset to &default",IDC_RESETCALIBRATION,104,54,64,14 PUSHBUTTON "&Calibrate...",IDC_JOYCALIBRATE,174,54,64,14 LTEXT "If your game controller is not functioning properly on the Test page, it may need to be calibrated. Click Calibrate and follow the instructions to calibrate the controller.", IDC_TEXT_CALHELP,15,21,225,27 END
IDD_TEST DIALOG DISCARDABLE 0, 0, 252, 218 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Test" FONT 8, "MS Shell Dlg" BEGIN CTEXT "",IDC_JOYLIST1_LABEL,23,95,46,8,NOT WS_VISIBLE | SS_ENDELLIPSIS LISTBOX IDC_JOYLIST1,24,49,45,40,NOT LBS_NOTIFY | LBS_NOREDRAW | LBS_NOINTEGRALHEIGHT | NOT WS_VISIBLE CONTROL "",IDC_JOYLIST2,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH,80,49,16,42 LTEXT " ",IDC_JOYLIST2_LABEL,76,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS CONTROL " ",IDC_JOYLIST3,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,107,49,16,42
LTEXT " ",IDC_JOYLIST3_LABEL,101,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS CONTROL " ",IDC_JOYLIST4,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,134,49,16,42
LTEXT " ",IDC_JOYLIST4_LABEL,130,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS CONTROL " ",IDC_JOYLIST5,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,163,49,16,42
LTEXT " ",IDC_JOYLIST5_LABEL,157,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS CONTROL " ",IDC_JOYLIST6,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,188,49,16,42
LTEXT " ",IDC_JOYLIST6_LABEL,185,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS CONTROL " ",IDC_JOYLIST7,"msctls_progress32",NOT WS_VISIBLE | PBS_VERTICAL | PBS_SMOOTH ,217,49,16,42 LTEXT " ",IDC_JOYLIST7_LABEL,212,95,21,8,NOT WS_VISIBLE | SS_ENDELLIPSIS GROUPBOX "Axes",IDC_AXISGRP,8,26,238,85 GROUPBOX "Buttons",IDC_GROUP_BUTTONS,8,114,168,100 CONTROL "1",IDC_TESTJOYBTNICON1,"TESTBUTTON",0x0,12,128,20,20 CONTROL "2",IDC_TESTJOYBTNICON2,"TESTBUTTON",0x0,32,128,20,20 CONTROL "3",IDC_TESTJOYBTNICON3,"TESTBUTTON",0x0,52,128,20,20 CONTROL "4",IDC_TESTJOYBTNICON4,"TESTBUTTON",0x0,72,128,20,20 CONTROL "5",IDC_TESTJOYBTNICON5,"TESTBUTTON",0x0,92,128,20,20 CONTROL "6",IDC_TESTJOYBTNICON6,"TESTBUTTON",0x0,112,128,20,20 CONTROL "7",IDC_TESTJOYBTNICON7,"TESTBUTTON",0x0,132,128,20,20 CONTROL "8",IDC_TESTJOYBTNICON8,"TESTBUTTON",0x0,152,128,20,20 CONTROL "9",IDC_TESTJOYBTNICON9,"TESTBUTTON",0x0,12,148,20,20 CONTROL "10",IDC_TESTJOYBTNICON10,"TESTBUTTON",0x0,32,148,20,20 CONTROL "11",IDC_TESTJOYBTNICON11,"TESTBUTTON",0x0,52,148,20,20 CONTROL "12",IDC_TESTJOYBTNICON12,"TESTBUTTON",0x0,72,148,20,20 CONTROL "13",IDC_TESTJOYBTNICON13,"TESTBUTTON",0x0,92,148,20,20 CONTROL "14",IDC_TESTJOYBTNICON14,"TESTBUTTON",0x0,112,148,20,20 CONTROL "15",IDC_TESTJOYBTNICON15,"TESTBUTTON",0x0,132,148,20,20 CONTROL "16",IDC_TESTJOYBTNICON16,"TESTBUTTON",0x0,152,148,20,20 CONTROL "17",IDC_TESTJOYBTNICON17,"TESTBUTTON",0x0,12,168,20,20 CONTROL "18",IDC_TESTJOYBTNICON18,"TESTBUTTON",0x0,32,168,20,20 CONTROL "19",IDC_TESTJOYBTNICON19,"TESTBUTTON",0x0,52,168,20,20 CONTROL "20",IDC_TESTJOYBTNICON20,"TESTBUTTON",0x0,72,168,20,20 CONTROL "21",IDC_TESTJOYBTNICON21,"TESTBUTTON",0x0,92,168,20,20 CONTROL "22",IDC_TESTJOYBTNICON22,"TESTBUTTON",0x0,112,168,20,20 CONTROL "23",IDC_TESTJOYBTNICON23,"TESTBUTTON",0x0,132,168,20,20 CONTROL "24",IDC_TESTJOYBTNICON24,"TESTBUTTON",0x0,152,168,20,20 CONTROL "25",IDC_TESTJOYBTNICON25,"TESTBUTTON",0x0,12,188,20,20 CONTROL "26",IDC_TESTJOYBTNICON26,"TESTBUTTON",0x0,32,188,20,20 CONTROL "27",IDC_TESTJOYBTNICON27,"TESTBUTTON",0x0,52,188,20,20 CONTROL "28",IDC_TESTJOYBTNICON28,"TESTBUTTON",0x0,72,188,20,20 CONTROL "29",IDC_TESTJOYBTNICON29,"TESTBUTTON",0x0,92,188,20,20 CONTROL "30",IDC_TESTJOYBTNICON30,"TESTBUTTON",0x0,112,188,20,20 CONTROL "31",IDC_TESTJOYBTNICON31,"TESTBUTTON",0x0,132,188,20,20 CONTROL "32",IDC_TESTJOYBTNICON32,"TESTBUTTON",0x0,152,188,20,20 GROUPBOX "Point of View Hat",IDC_GROUP_POV,180,114,66,100,BS_CENTER CONTROL "",IDC_JOYPOV,"POVHAT",0x0,186,142,52,52 LTEXT "Test the game controller. If the controller is not functioning properly, it may need to be calibrated. To calibrate it, go to the Settings page.", IDC_TEXT_AXESHELP,11,6,239,17 END
#ifdef FORCE_FEEDBACK IDD_FORCEFEEDBACK DIALOG DISCARDABLE 0, 0, 252, 218 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Force Feedback" FONT 8, "MS Shell Dlg" BEGIN GROUPBOX "&Magnitude",IDC_MAGNITUDE_GRP,10,17,231,60 GROUPBOX "&Coefficient",IDC_COEFFICIENT_GRP,10,83,231,60 GROUPBOX "&Gain",IDC_GAIN_GRP,10,150,231,60 CONTROL "Slider1",IDC_MAGNITUDE_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,28,41,197,15 CONTROL "Slider1",IDC_COEFFICIENT_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,27,110,197,15 CONTROL "Slider1",IDC_GAIN_SLIDER,"msctls_trackbar32", TBS_AUTOTICKS | TBS_TOP | WS_TABSTOP,29,177,197,15 END #endif
IDD_INITIAL DIALOGEX 0, 0, 331, 192 STYLE WS_VISIBLE | WS_CAPTION CAPTION "Game Device Calibration" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN CONTROL 115,IDC_BITMAP,"Static",SS_BITMAP,0,0,82,156 //CONTROL "",IDC_WHITEFILL,"Static",SS_WHITERECT,110,0,221,192 LTEXT "",IDC_WHITEFILL,110,0,221,192 LTEXT "Welcome to the Device Calibration Wizard", IDC_INIT_TITLE,118,12,207,75 LTEXT "Use this wizard to calibrate the axes of your game controller.", IDC_INIT_SUBTITLE,118,91,207,8 END
IDD_XY DIALOGEX 0, 0, 331, 192 STYLE WS_VISIBLE | WS_CAPTION CAPTION "Game Device Calibration" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN LISTBOX IDC_JOYLIST1,9,53,119,110,NOT LBS_NOTIFY | LBS_NOREDRAW | LBS_NOINTEGRALHEIGHT CTEXT "",IDC_JOYLIST1_LABEL,6,167,122,25 CONTROL "&Display raw data",IDC_RAWDATA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,137,181,71,10 LTEXT "",IDC_RAWX,137,88,38,8,NOT WS_VISIBLE LTEXT "",IDC_RAWXOUTPUT,179,88,140,8,NOT WS_VISIBLE LTEXT "",IDC_RAWY,137,123,38,8,NOT WS_VISIBLE LTEXT "",IDC_RAWYOUTPUT,179,123,140,8,NOT WS_VISIBLE LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP, WS_EX_CLIENTEDGE LTEXT "",IDC_HEADERFRAME,0,0,331,35
CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25 LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT LTEXT "",IDC_WIZARD_MSG,26,18,262,16
#ifdef DEADZONE LTEXT "Deadzone",IDC_DEADZONE_TITLE,138,59,174,10, SS_CENTERIMAGE | NOT WS_VISIBLE EDITTEXT IDC_X_DEADZONE,138,74,22,14,ES_CENTER | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE CONTROL "Spin1",IDC_X_DEADZONE_SPIN,"msctls_updown32",UDS_WRAP | UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,74,11, 14 EDITTEXT IDC_Y_DEADZONE,138,95,22,14,ES_CENTER | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE CONTROL "Spin1",IDC_Y_DEADZONE_SPIN,"msctls_updown32",UDS_WRAP | UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,95,11, 14 LTEXT ".",IDC_X_AXIS_LABEL_DEADZONE,179,74,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE LTEXT ".",IDC_Y_AXIS_LABEL_DEADZONE,179,95,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE LTEXT "Saturation",IDC_SATURATION_TITLE,138,116,174,11,NOT WS_VISIBLE EDITTEXT IDC_X_SATURATION,138,130,22,14,ES_CENTER | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE CONTROL "Spin1",IDC_X_SATURATION_SPIN,"msctls_updown32",UDS_WRAP | UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,130, 11,14 LTEXT ".",IDC_X_AXIS_LABEL_SATURATION,179,130,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE EDITTEXT IDC_X_DEADZONE3,138,149,22,14,ES_CENTER | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE CONTROL "Spin1",IDC_Y_SATURATION_SPIN,"msctls_updown32",UDS_WRAP | UDS_SETBUDDYINT | UDS_ALIGNLEFT | UDS_AUTOBUDDY | UDS_ARROWKEYS | UDS_NOTHOUSANDS | UDS_HOTTRACK | NOT WS_VISIBLE,163,149, 11,14 LTEXT ".",IDC_Y_AXIS_LABEL_SATURATION,179,149,141,14,SS_CENTERIMAGE | NOT WS_VISIBLE #endif // DEADZONE END
IDD_SLIDER DIALOGEX 0, 0, 331, 192 STYLE WS_VISIBLE | WS_CAPTION CAPTION "Game Device Calibration" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN CONTROL "",IDC_SLIDER,"msctls_progress32",WS_GROUP | PBS_SMOOTH | WS_TABSTOP | 0x1110,6,56,318,27 CONTROL "&Display raw data",IDC_RAWDATA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,5,181,71,10 LTEXT "",IDC_RAWX,5,130,70,10,NOT WS_VISIBLE LTEXT "",IDC_RAWXOUTPUT,96,130,227,10,NOT WS_VISIBLE CTEXT "",IDC_JOYLIST2_LABEL,7,88,316,10
LTEXT "",IDC_HEADERFRAME,0,0,331,35 CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25 LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT LTEXT "",IDC_WIZARD_MSG,26,18,267,16 LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP, WS_EX_CLIENTEDGE END
//#ifndef _UNICODE IDD_POV DIALOG DISCARDABLE 0, 0, 331, 193 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION CAPTION "Game Device Calibration" FONT 8, "MS Shell Dlg" BEGIN LTEXT "",IDC_HEADERFRAME,0,0,331,35 CONTROL 129,IDC_HEADERBITMAP,"Static",SS_BITMAP,293,3,25,25 LTEXT "",IDC_WIZARD_MSG_HDR,13,8,275,8,0,WS_EX_TRANSPARENT LTEXT "",IDC_WIZARD_MSG,26,18,267,16 LTEXT "",IDC_BLACKBAR,0,35,331,1,SS_SUNKEN | NOT WS_GROUP,WS_EX_CLIENTEDGE
CONTROL "",IDC_JOYPOV,"POVHAT",0x0,115,46,100,100 PUSHBUTTON "&Set POV",IDC_SETPOV,141,154,50,14 END //#endif //_UNICODE
///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO //
#ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_SLIDER, DIALOG BEGIN HORZGUIDE, 2 HORZGUIDE, 40 END
IDD_POV, DIALOG BEGIN HORZGUIDE, 3 HORZGUIDE, 40 END END #endif // APSTUDIO_INVOKED
///////////////////////////////////////////////////////////////////////////// // // String Table //
STRINGTABLE DISCARDABLE BEGIN IDS_JOYREADERROR "Game Controller Error" IDS_JOYUNPLUGGED "Your game controller is not connected correctly.\n\nPlease verify that it is plugged into your computer." IDS_HELPFILENAME "DIJOY.HLP" IDS_SHEETCAPTION "%s properties" IDS_JOYCALXY_CENTERYOKE "Leave the yoke centered, then press a button on the controller." IDS_JOYCALXY_CENTERCAR "Keep the wheel centered, keep your feet off the pedals, then press a button on the controller." IDS_JOYCALXY_CENTERGAMEPAD "Leave the D-Pad centered, then press a button on the controller." IDS_JOYCALXY_CENTER "Leave the handle centered, then press a button on the controller." IDS_JOYCALXY_MOVEYOKE "Move the yoke all the way in and out, left and right, then press a button on the controller." IDS_JOYCALXY_MOVECAR "Move the wheel all the way to the left and right, alternately depress pedals, then press a button on the controller." IDS_JOYCALXY_MOVEGAMEPAD "Press all of the D-Pad's corners, then press a button on the controller." IDS_JOYCALXY_MOVE "Move the handle in complete circles, then press a button on the controller." IDS_JOYCAL_MOVE "Move the %s all the way up and down, then press a button on the controller." IDS_JOYCAL_DONE "To save your calibration, click Finish." IDS_CENTER_HDR "Find Center Point" IDS_VERIFY_CENTER_HDR "Verify Center Point" IDS_AXIS_CALIBRATION "Axis Calibration" IDS_CALIBRATION_FINI "Calibration Complete" IDS_NO_DIJOYCONFIG "Necessary support files not found." IDS_CALIBRATION "Game Device Calibration" IDS_INTERNAL_ERROR "Internal Error!" IDS_USER_MODE_TITLE "Security Privilege Error" IDS_USER_MODE "The requested service is not available at your access privilege.\nPlease log in as administrator." IDS_JOYCALPOV_MOVE "Press the POV in the direction of the arrow, then press the Set POV button." IDS_POV_CALIBRATION "POV Calibration"
#ifdef DEADZONE IDS_DEADZONE_TITLE "IDS_DEADZONE_TITLE" IDS_JOYSTICK_DEADZONE "IDS_JOYSTICK_DEADZONE" IDS_GAMEPAD_DEADZONE "IDS_GAMEPAD_DEADZONE" IDS_CAR_DEADZONE "IDS_CAR_DEADZONE" IDS_YOKE_DEADZONE "IDS_YOKE_DEADZONE" #endif // DEADZONE END
#endif // English (U.S.) resources /////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. //
///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED
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