Source code of Windows XP (NT5)
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667 lines
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  1. # Microsoft Developer Studio Project File - Name="MSVid" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=MSVid - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "msvidctl.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "msvidctl.mak" CFG="MSVid - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "MSVid - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "MSVid - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "MSVid - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "MSVid - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName "msvidctl"
  26. # PROP Scc_LocalPath ".."
  27. CPP=cl.exe
  28. MTL=midl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "MSVid - Win32 Debug"
  31. # PROP BASE Use_MFC 0
  32. # PROP BASE Use_Debug_Libraries 1
  33. # PROP BASE Output_Dir "Debug"
  34. # PROP BASE Intermediate_Dir "Debug"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 0
  37. # PROP Use_Debug_Libraries 1
  38. # PROP Output_Dir "Debug"
  39. # PROP Intermediate_Dir "Debug"
  40. # PROP Ignore_Export_Lib 1
  41. # PROP Target_Dir ""
  42. # ADD BASE CPP /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /Zm200 /c
  43. # ADD CPP /MDd /W3 /GX /Zi /Od /Gf /Gy /X /I "debug" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "_DEBUG" /D "_MBCS" /D "ATL_DEBUG_INTERFACE" /D "ATL_DEBUG_QI" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
  44. # ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
  45. # ADD MTL /out "debug"
  46. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  47. # ADD RSC /l 0x409 /i "debug" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "_DEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  53. # ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
  54. # Begin Custom Build - Performing registration
  55. OutDir=.\Debug
  56. TargetPath=.\Debug\msvidctl.dll
  57. InputPath=.\Debug\msvidctl.dll
  58. SOURCE="$(InputPath)"
  59. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  60. regsvr32 /s /c "$(TargetPath)"
  61. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  62. # End Custom Build
  63. !ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Debug"
  64. # PROP BASE Use_MFC 0
  65. # PROP BASE Use_Debug_Libraries 1
  66. # PROP BASE Output_Dir "DebugU"
  67. # PROP BASE Intermediate_Dir "DebugU"
  68. # PROP BASE Target_Dir ""
  69. # PROP Use_MFC 0
  70. # PROP Use_Debug_Libraries 1
  71. # PROP Output_Dir "DebugU"
  72. # PROP Intermediate_Dir "DebugU"
  73. # PROP Ignore_Export_Lib 1
  74. # PROP Target_Dir ""
  75. # ADD BASE CPP /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /Zm200 /c
  76. # ADD CPP /MDd /W3 /GX /Zi /Od /Gf /Gy /X /I "debugu" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "_DEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
  77. # ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
  78. # ADD MTL /out "debugu"
  79. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  80. # ADD RSC /l 0x409 /i "debugu" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "_DEBUG"
  81. BSC32=bscmake.exe
  82. # ADD BASE BSC32 /nologo
  83. # ADD BSC32 /nologo
  84. LINK32=link.exe
  85. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  86. # ADD LINK32 d3dx.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
  87. # Begin Custom Build - Performing registration
  88. OutDir=.\DebugU
  89. TargetPath=.\DebugU\msvidctl.dll
  90. InputPath=.\DebugU\msvidctl.dll
  91. SOURCE="$(InputPath)"
  92. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  93. if "%OS%"=="" goto NOTNT
  94. if not "%OS%"=="Windows_NT" goto NOTNT
  95. regsvr32 /s /c "$(TargetPath)"
  96. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  97. goto end
  98. :NOTNT
  99. echo Warning : Cannot register Unicode DLL on Windows 95
  100. :end
  101. # End Custom Build
  102. !ELSEIF "$(CFG)" == "MSVid - Win32 Release MinDependency"
  103. # PROP BASE Use_MFC 0
  104. # PROP BASE Use_Debug_Libraries 0
  105. # PROP BASE Output_Dir "ReleaseMinDependency"
  106. # PROP BASE Intermediate_Dir "ReleaseMinDependency"
  107. # PROP BASE Target_Dir ""
  108. # PROP Use_MFC 0
  109. # PROP Use_Debug_Libraries 0
  110. # PROP Output_Dir "ReleaseMinDependency"
  111. # PROP Intermediate_Dir "ReleaseMinDependency"
  112. # PROP Ignore_Export_Lib 1
  113. # PROP Target_Dir ""
  114. # ADD BASE CPP /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /Zm200 /c
  115. # ADD CPP /MT /W3 /GX /Zi /Og /Oi /Os /Oy /Ob2 /Gf /Gy /X /I "..\..\common\include..\..\..\..\public\sdk\amovie\inc" /I "releasemindependency" /I "..\..\..published\dxmdex\dshowdev\idl\obj\i386" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /c
  116. # ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
  117. # ADD MTL /out "releasemindependency"
  118. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  119. # ADD RSC /l 0x409 /i "releasemindependency" /i "..\..\common\include ..\..\..\..\public\sdk\inc ..\..\..\..\public\sdk\lib\i386" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "NDEBUG"
  120. BSC32=bscmake.exe
  121. # ADD BASE BSC32 /nologo
  122. # ADD BSC32 /nologo
  123. LINK32=link.exe
  124. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /machine:I386
  125. # ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\..\..\public\sdk\lib\i386 ..\..\..\..\public\sdk\amovie\lib\i386" /libpath:"..\..\..\..\public\sdk\lib\i386"
  126. # SUBTRACT LINK32 /verbose /pdb:none
  127. # Begin Custom Build - Performing registration
  128. OutDir=.\ReleaseMinDependency
  129. TargetPath=.\ReleaseMinDependency\msvidctl.dll
  130. InputPath=.\ReleaseMinDependency\msvidctl.dll
  131. SOURCE="$(InputPath)"
  132. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  133. regsvr32 /s /c "$(TargetPath)"
  134. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  135. # End Custom Build
  136. !ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Release MinDependency"
  137. # PROP BASE Use_MFC 0
  138. # PROP BASE Use_Debug_Libraries 0
  139. # PROP BASE Output_Dir "ReleaseUMinDependency"
  140. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  141. # PROP BASE Target_Dir ""
  142. # PROP Use_MFC 0
  143. # PROP Use_Debug_Libraries 0
  144. # PROP Output_Dir "ReleaseUMinDependency"
  145. # PROP Intermediate_Dir "ReleaseUMinDependency"
  146. # PROP Ignore_Export_Lib 1
  147. # PROP Target_Dir ""
  148. # ADD BASE CPP /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /Zm200 /c
  149. # ADD CPP /MD /W3 /GX /Zi /Ox /Oi /Os /Gf /Gy /X /I "..\..\common\include..\..\..\..\public\sdk\amovie\inc" /I "releaseumindependency" /I "..\cagseg\obj\i386" /I "..\tvegseg\obj\i386" /I "." /I ".." /I "..\atl" /I "..\atlwin\include" /I "..\..\..\..\public\internal\multimedia\inc" /I "..\..\..\..\public\sdk\inc" /I "..\..\..\..\public\sdk\inc\crt" /I "..\..\..\..\public\sdk\amovie\inc" /I "..\..\..\..\public\sdk\inc\atl30" /I "..\..\..\published\dxmdev\dshowdev\idl\obj\i386" /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D _WIN32_WINNT=0x500 /FAcs /FR /Yu"stdafx.h" /FD /Zm200 /QI0f /c
  150. # ADD BASE MTL /I "." /I ".." /I "..\..\..\..\public\sdk\inc" /Oicf /win32
  151. # ADD MTL /out "releaseumindependency"
  152. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  153. # ADD RSC /l 0x409 /i "releaseumindependency" /i "..\tvegseg" /i "..\tvegseg\obj\i386" /i "..\cagseg" /i "..\cagseg\obj\i386" /i "..\..\..\..\public\internal\multimedia\inc" /i "..\..\..\..\public\sdk\inc" /i "..\..\..\..\public\sdk\lib\i386" /d "NDEBUG"
  154. BSC32=bscmake.exe
  155. # ADD BASE BSC32 /nologo
  156. # ADD BSC32 /nologo
  157. LINK32=link.exe
  158. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /machine:I386
  159. # ADD LINK32 dxmuuid.lib ..\cagseg\obj\i386\cagseg.lib ..\tvegseg\obj\i386\tvegseg.lib ddraw.lib winmm.lib strmiids.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /entry:"_DllMainCRTStartup@12" /subsystem:windows /dll /map /debug /machine:I386 /libpath:"..\..\..\..\public\sdk\lib\i386"
  160. # SUBTRACT LINK32 /incremental:yes
  161. # Begin Custom Build - Performing registration
  162. OutDir=.\ReleaseUMinDependency
  163. TargetPath=.\ReleaseUMinDependency\msvidctl.dll
  164. InputPath=.\ReleaseUMinDependency\msvidctl.dll
  165. SOURCE="$(InputPath)"
  166. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  167. if "%OS%"=="" goto NOTNT
  168. if not "%OS%"=="Windows_NT" goto NOTNT
  169. regsvr32 /s /c "$(TargetPath)"
  170. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  171. goto end
  172. :NOTNT
  173. echo Warning : Cannot register Unicode DLL on Windows 95
  174. :end
  175. # End Custom Build
  176. !ENDIF
  177. # Begin Target
  178. # Name "MSVid - Win32 Debug"
  179. # Name "MSVid - Win32 Unicode Debug"
  180. # Name "MSVid - Win32 Release MinDependency"
  181. # Name "MSVid - Win32 Unicode Release MinDependency"
  182. # Begin Group "Source Files"
  183. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  184. # Begin Source File
  185. SOURCE=.\atscchanneltunerequest.cpp
  186. # End Source File
  187. # Begin Source File
  188. SOURCE=.\atsclocator.cpp
  189. # End Source File
  190. # Begin Source File
  191. SOURCE=.\bdatuner.cpp
  192. # End Source File
  193. # Begin Source File
  194. SOURCE=.\channeltunerequest.cpp
  195. # End Source File
  196. # Begin Source File
  197. SOURCE=.\CMSEventBinder.cpp
  198. # End Source File
  199. # Begin Source File
  200. SOURCE=.\components.cpp
  201. # End Source File
  202. # Begin Source File
  203. SOURCE=.\componenttypes.cpp
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\Composition.cpp
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\Createregbag.cpp
  210. # End Source File
  211. # Begin Source File
  212. SOURCE=.\Devices.cpp
  213. # End Source File
  214. # Begin Source File
  215. SOURCE=.\dlldatax.c
  216. # SUBTRACT CPP /YX /Yc /Yu
  217. # End Source File
  218. # Begin Source File
  219. SOURCE=..\dsextend.cpp
  220. # End Source File
  221. # Begin Source File
  222. SOURCE=.\dvbslocator.cpp
  223. # End Source File
  224. # Begin Source File
  225. SOURCE=.\dvbtlocator.cpp
  226. # End Source File
  227. # Begin Source File
  228. SOURCE=.\dvbtunerequest.cpp
  229. # End Source File
  230. # Begin Source File
  231. SOURCE=.\dvdprot.cpp
  232. # End Source File
  233. # Begin Source File
  234. SOURCE=.\mpeg2tunerequest.cpp
  235. # End Source File
  236. # Begin Source File
  237. SOURCE=.\MSVidAudioRenderer.cpp
  238. # End Source File
  239. # Begin Source File
  240. SOURCE=.\MSVidCtl.cpp
  241. # End Source File
  242. # Begin Source File
  243. SOURCE=.\MSVidCtl.def
  244. # End Source File
  245. # Begin Source File
  246. SOURCE=.\MSVidCtl.rc
  247. # End Source File
  248. # Begin Source File
  249. SOURCE=.\res\msvidctl.rc2
  250. # End Source File
  251. # Begin Source File
  252. SOURCE=.\msvidctlerrors.mc
  253. !IF "$(CFG)" == "MSVid - Win32 Debug"
  254. # Begin Custom Build
  255. IntDir=.\Debug
  256. InputPath=.\msvidctlerrors.mc
  257. InputName=msvidctlerrors
  258. "$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  259. mc -r $(IntDir) $(InputPath)
  260. # End Custom Build
  261. !ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Debug"
  262. # Begin Custom Build
  263. IntDir=.\DebugU
  264. InputPath=.\msvidctlerrors.mc
  265. InputName=msvidctlerrors
  266. "$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  267. mc -r $(IntDir) $(InputPath)
  268. # End Custom Build
  269. !ELSEIF "$(CFG)" == "MSVid - Win32 Release MinDependency"
  270. # Begin Custom Build
  271. IntDir=.\ReleaseMinDependency
  272. InputPath=.\msvidctlerrors.mc
  273. InputName=msvidctlerrors
  274. "$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  275. mc -r $(IntDir) $(InputPath)
  276. # End Custom Build
  277. !ELSEIF "$(CFG)" == "MSVid - Win32 Unicode Release MinDependency"
  278. # Begin Custom Build
  279. IntDir=.\ReleaseUMinDependency
  280. InputPath=.\msvidctlerrors.mc
  281. InputName=msvidctlerrors
  282. "$(IntDir)\$(InputName).rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  283. mc -r $(IntDir) $(InputPath)
  284. # End Custom Build
  285. !ENDIF
  286. # End Source File
  287. # Begin Source File
  288. SOURCE=.\msvidctlp.c
  289. # SUBTRACT CPP /YX /Yc /Yu
  290. # End Source File
  291. # Begin Source File
  292. SOURCE=.\MSVidDVDAdm.cpp
  293. # End Source File
  294. # Begin Source File
  295. SOURCE=.\MSVidDVDBookmark.cpp
  296. # End Source File
  297. # Begin Source File
  298. SOURCE=.\MSVidFilePlayback.cpp
  299. # End Source File
  300. # Begin Source File
  301. SOURCE=.\MSVidTVTuner.cpp
  302. # End Source File
  303. # Begin Source File
  304. SOURCE=.\MSVidVideoRenderer.cpp
  305. # End Source File
  306. # Begin Source File
  307. SOURCE=.\MSVidWebDVD.cpp
  308. # End Source File
  309. # Begin Source File
  310. SOURCE=..\mtype.cpp
  311. # End Source File
  312. # Begin Source File
  313. SOURCE=.\regbagp.c
  314. # SUBTRACT CPP /YX /Yc /Yu
  315. # End Source File
  316. # Begin Source File
  317. SOURCE=.\regexp.idl
  318. # ADD MTL /h "regexp.h" /notlb
  319. # End Source File
  320. # Begin Source File
  321. SOURCE=.\regexthread.cpp
  322. # End Source File
  323. # Begin Source File
  324. SOURCE=.\rgsbag.cpp
  325. # End Source File
  326. # Begin Source File
  327. SOURCE=..\segment.cpp
  328. # End Source File
  329. # Begin Source File
  330. SOURCE=.\segmentp.c
  331. # SUBTRACT CPP /YX /Yc /Yu
  332. # End Source File
  333. # Begin Source File
  334. SOURCE=.\StdAfx.cpp
  335. # ADD CPP /Yc"stdafx.h"
  336. # End Source File
  337. # Begin Source File
  338. SOURCE=.\topwin.cpp
  339. # End Source File
  340. # Begin Source File
  341. SOURCE=.\tunerp.c
  342. # SUBTRACT CPP /YX /Yc /Yu
  343. # End Source File
  344. # Begin Source File
  345. SOURCE=.\tuningspacecontainer.cpp
  346. # End Source File
  347. # Begin Source File
  348. SOURCE=.\VidCtl.cpp
  349. # End Source File
  350. # Begin Source File
  351. SOURCE=.\vidprot.cpp
  352. # End Source File
  353. # End Group
  354. # Begin Group "Header Files"
  355. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  356. # Begin Source File
  357. SOURCE=.\anacap.h
  358. # End Source File
  359. # Begin Source File
  360. SOURCE=.\anadata.h
  361. # End Source File
  362. # Begin Source File
  363. SOURCE=.\analogradiots.h
  364. # End Source File
  365. # Begin Source File
  366. SOURCE=.\analogtvts.h
  367. # End Source File
  368. # Begin Source File
  369. SOURCE=.\atscchanneltunerequest.h
  370. # End Source File
  371. # Begin Source File
  372. SOURCE=.\atsclocator.h
  373. # End Source File
  374. # Begin Source File
  375. SOURCE=.\atscts.h
  376. # End Source File
  377. # Begin Source File
  378. SOURCE=.\bdatuner.h
  379. # End Source File
  380. # Begin Source File
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