Source code of Windows XP (NT5)
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  1. /*
  2. ** Copyright 1995-2095, Silicon Graphics, Inc.
  3. ** All Rights Reserved.
  4. **
  5. ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
  6. ** the contents of this file may not be disclosed to third parties, copied or
  7. ** duplicated in any form, in whole or in part, without the prior written
  8. ** permission of Silicon Graphics, Inc.
  9. **
  10. ** RESTRICTED RIGHTS LEGEND:
  11. ** Use, duplication or disclosure by the Government is subject to restrictions
  12. ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
  13. ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
  14. ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
  15. ** rights reserved under the Copyright Laws of the United States.
  16. */
  17. /* GENERATED FILE: DO NOT EDIT */
  18. #include "glslib.h"
  19. void __gls_exec_glsAppRef(GLulong inAddress, GLuint inCount) {}
  20. void __gls_exec_glsBeginObj(const GLubyte *inTag) {}
  21. void __gls_exec_glsCharubz(const GLubyte *inTag, const GLubyte *inString) {}
  22. void __gls_exec_glsComment(const GLubyte *inComment) {}
  23. void __gls_exec_glsDisplayMapfv(GLuint inLayer, GLSenum inMap, GLuint inCount, const GLfloat *inVec) {}
  24. void __gls_exec_glsEndObj(void) {}
  25. void __gls_exec_glsNumb(const GLubyte *inTag, GLbyte inVal) {}
  26. void __gls_exec_glsNumbv(const GLubyte *inTag, GLuint inCount, const GLbyte *inVec) {}
  27. void __gls_exec_glsNumd(const GLubyte *inTag, GLdouble inVal) {}
  28. void __gls_exec_glsNumdv(const GLubyte *inTag, GLuint inCount, const GLdouble *inVec) {}
  29. void __gls_exec_glsNumf(const GLubyte *inTag, GLfloat inVal) {}
  30. void __gls_exec_glsNumfv(const GLubyte *inTag, GLuint inCount, const GLfloat *inVec) {}
  31. void __gls_exec_glsNumi(const GLubyte *inTag, GLint inVal) {}
  32. void __gls_exec_glsNumiv(const GLubyte *inTag, GLuint inCount, const GLint *inVec) {}
  33. void __gls_exec_glsNuml(const GLubyte *inTag, GLlong inVal) {}
  34. void __gls_exec_glsNumlv(const GLubyte *inTag, GLuint inCount, const GLlong *inVec) {}
  35. void __gls_exec_glsNums(const GLubyte *inTag, GLshort inVal) {}
  36. void __gls_exec_glsNumsv(const GLubyte *inTag, GLuint inCount, const GLshort *inVec) {}
  37. void __gls_exec_glsNumub(const GLubyte *inTag, GLubyte inVal) {}
  38. void __gls_exec_glsNumubv(const GLubyte *inTag, GLuint inCount, const GLubyte *inVec) {}
  39. void __gls_exec_glsNumui(const GLubyte *inTag, GLuint inVal) {}
  40. void __gls_exec_glsNumuiv(const GLubyte *inTag, GLuint inCount, const GLuint *inVec) {}
  41. void __gls_exec_glsNumul(const GLubyte *inTag, GLulong inVal) {}
  42. void __gls_exec_glsNumulv(const GLubyte *inTag, GLuint inCount, const GLulong *inVec) {}
  43. void __gls_exec_glsNumus(const GLubyte *inTag, GLushort inVal) {}
  44. void __gls_exec_glsNumusv(const GLubyte *inTag, GLuint inCount, const GLushort *inVec) {}
  45. void __gls_exec_glsPad(void) {}
  46. void __gls_exec_glsSwapBuffers(GLuint inLayer) {}