Source code of Windows XP (NT5)
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41 lines
985 B

  1. MAJORCOMP=opengl
  2. MINORCOMP=scrnsave
  3. TARGETNAME=ss3dfo
  4. TARGETPATH=$(_OBJ_DIR)
  5. ALT_PROJECT_TARGET=Nashvile\Win95
  6. TARGETTYPE=UMAPPL_NOLIB
  7. LINKLIBS = $(SDK_LIB_PATH)\opengl32.lib \
  8. $(SDK_LIB_PATH)\glu32.lib \
  9. $(SDK_LIB_PATH)\glaux.lib \
  10. $(SDK_LIB_PATH)\comdlg32.lib \
  11. $(SDK_LIB_PATH)\comctl32.lib
  12. INCLUDES=..\..\common; \
  13. $(PROJECT_ROOT)\opengl\toolkits\libaux
  14. SOURCES= ..\ss3dfo.c \
  15. ..\gendrop.c \
  16. ..\genexpld.c \
  17. ..\genlem.c \
  18. ..\genstrip.c \
  19. ..\gentex.c \
  20. ..\genwin.c \
  21. ..\mesh.c \
  22. ..\ss3dfo.rc
  23. C_DEFINES=$(C_DEFINES) -DWINVER=0x0400
  24. UMTYPE=windows
  25. UMAPPL=ss3dfo
  26. UMAPPLEXT=.scr
  27. UMLIBS= \
  28. ..\..\common\win95\$(O)\sscommon.lib \
  29. $(O)\gendrop.obj \
  30. $(O)\genexpld.obj \
  31. $(O)\genlem.obj \
  32. $(O)\genstrip.obj \
  33. $(O)\gentex.obj \
  34. $(O)\genwin.obj \
  35. $(O)\mesh.obj \
  36. $(O)\ss3dfo.res