Source code of Windows XP (NT5)
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  1. /*
  2. * (c) Copyright 1993, Silicon Graphics, Inc.
  3. * ALL RIGHTS RESERVED
  4. * Permission to use, copy, modify, and distribute this software for
  5. * any purpose and without fee is hereby granted, provided that the above
  6. * copyright notice appear in all copies and that both the copyright notice
  7. * and this permission notice appear in supporting documentation, and that
  8. * the name of Silicon Graphics, Inc. not be used in advertising
  9. * or publicity pertaining to distribution of the software without specific,
  10. * written prior permission.
  11. *
  12. * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
  13. * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
  14. * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
  15. * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
  16. * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
  17. * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
  18. * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
  19. * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
  20. * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
  21. * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
  22. * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
  23. * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
  24. *
  25. * US Government Users Restricted Rights
  26. * Use, duplication, or disclosure by the Government is subject to
  27. * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
  28. * (c)(1)(ii) of the Rights in Technical Data and Computer Software
  29. * clause at DFARS 252.227-7013 and/or in similar or successor
  30. * clauses in the FAR or the DOD or NASA FAR Supplement.
  31. * Unpublished-- rights reserved under the copyright laws of the
  32. * United States. Contractor/manufacturer is Silicon Graphics,
  33. * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
  34. *
  35. * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
  36. */
  37. /*
  38. * aim.c
  39. * This program calculates the fovy (field of view angle
  40. * in the y direction), by using trigonometry, given the
  41. * size of an object and its size.
  42. */
  43. #include <windows.h>
  44. #include <stdio.h>
  45. #include <GL/gl.h>
  46. #include <GL/glu.h>
  47. #include <math.h>
  48. #include "glaux.h"
  49. void myinit (void) {
  50. glShadeModel (GL_FLAT);
  51. }
  52. /* Clear the screen. Set the current color to white.
  53. * Draw the wire frame cube and sphere.
  54. */
  55. void display (void)
  56. {
  57. glClear(GL_COLOR_BUFFER_BIT);
  58. glColor3f (1.0, 1.0, 1.0);
  59. glLoadIdentity ();
  60. /* glTranslatef() as viewing transformation */
  61. glTranslatef (0.0, 0.0, -5.0);
  62. auxWireCube(2.0);
  63. auxWireSphere(1.0);
  64. glFlush();
  65. }
  66. #define PI 3.1415926535
  67. /* atan2 () is a system math routine which calculates
  68. * the arctangent of an angle, given length of the
  69. * opposite and adjacent sides of a right triangle.
  70. * atan2 () is not an OpenGL routine.
  71. */
  72. GLdouble calculateAngle (double size, double distance)
  73. {
  74. GLdouble radtheta, degtheta;
  75. radtheta = 2.0 * atan2 (size/2.0, distance);
  76. degtheta = (180.0 * radtheta) / PI;
  77. printf ("degtheta is %lf\n", degtheta);
  78. return ((GLdouble) degtheta);
  79. }
  80. /* Called when the window is first opened and whenever
  81. * the window is reconfigured (moved or resized).
  82. */
  83. void myReshape(GLsizei w, GLsizei h)
  84. {
  85. GLdouble theta;
  86. glViewport(0, 0, w, h);
  87. glMatrixMode(GL_PROJECTION);
  88. glLoadIdentity();
  89. theta = calculateAngle (2.0, 5.0);
  90. gluPerspective(theta, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
  91. glMatrixMode(GL_MODELVIEW);
  92. glLoadIdentity();
  93. }
  94. /* Main Loop
  95. * Open window with initial window size, title bar,
  96. * RGBA display mode, and handle input events.
  97. */
  98. int main(int argc, char** argv)
  99. {
  100. auxInitDisplayMode (AUX_SINGLE | AUX_RGB);
  101. auxInitPosition (0, 0, 500, 500);
  102. auxInitWindow (argv[0]);
  103. myinit ();
  104. auxReshapeFunc (myReshape);
  105. auxMainLoop(display);
  106. }