Source code of Windows XP (NT5)
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17 lines
199 B

  1. #include <windows.h>
  2. #include <GL/gl.h>
  3. void
  4. gl_IdentifyMatrix( GLfloat mat[16])
  5. {
  6. int i,j;
  7. for (i = 0; i < 16; i++)
  8. mat[i] = 0.0;
  9. mat[0] = 1.0;
  10. mat[5] = 1.0;
  11. mat[10] = 1.0;
  12. mat[15] = 1.0;
  13. }