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/******************************Module*Header*******************************\
* Module Name: ssdib.c * * Operations on .bmp files * * Copyright (c) 1995 Microsoft Corporation * \**************************************************************************/
#include <windows.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "mtk.h"
#include "texture.hxx"
#define BFT_BITMAP 0x4d42 // 'BM' -- indicates structure is BITMAPFILEHEADER
// struct BITMAPFILEHEADER {
// WORD bfType
// DWORD bfSize
// WORD bfReserved1
// WORD bfReserved2
// DWORD bfOffBits
// }
#define OFFSET_bfType 0
#define OFFSET_bfSize 2
#define OFFSET_bfReserved1 6
#define OFFSET_bfReserved2 8
#define OFFSET_bfOffBits 10
#define SIZEOF_BITMAPFILEHEADER 14
// Read a WORD-aligned DWORD. Needed because BITMAPFILEHEADER has
// WORD-alignment.
#define READDWORD(pv) ( (DWORD)((PWORD)(pv))[0] \
| ((DWORD)((PWORD)(pv))[1] << 16) ) \
// Computes the number of BYTES needed to contain n number of bits.
#define BITS2BYTES(n) ( ((n) + 7) >> 3 )
/****************************************************************************
* * * FUNCTION : DibNumColors(VOID FAR * pv) * * * * PURPOSE : Determines the number of colors in the DIB by looking at * * the BitCount filed in the info block. * * * * RETURNS : The number of colors in the DIB. * * * * Stolen from SDK ShowDIB example. * ****************************************************************************/
static WORD DibNumColors(VOID FAR * pv) { WORD bits; BITMAPINFOHEADER UNALIGNED *lpbi; BITMAPCOREHEADER UNALIGNED *lpbc;
lpbi = ((LPBITMAPINFOHEADER)pv); lpbc = ((LPBITMAPCOREHEADER)pv);
/* With the BITMAPINFO format headers, the size of the palette
* is in biClrUsed, whereas in the BITMAPCORE - style headers, it * is dependent on the bits per pixel ( = 2 raised to the power of * bits/pixel). * * Because of the way we use this call, BITMAPINFOHEADER may be out * of alignment if it follows a BITMAPFILEHEADER. So use the macro * to safely access DWORD fields. */ if (READDWORD(&lpbi->biSize) != sizeof(BITMAPCOREHEADER)){ if (READDWORD(&lpbi->biClrUsed) != 0) { return (WORD) READDWORD(&lpbi->biClrUsed); } bits = lpbi->biBitCount; } else bits = lpbc->bcBitCount;
switch (bits){ case 1: return 2; case 4: return 16; case 8: return 256; default: /* A 24 bitcount DIB has no color table */ return 0; } }
static PBYTE PackTexImage( BITMAPINFOHEADER *pbmih, PBYTE pjSrc ) { // Note the malloc used here, for consistency with tk (app may use free() on it)
//mf: can change to overwrite pjSrc, instead of allocating new memomory, once
// no longer using TEX_BMP resource or old way of reading .bmp files
PBYTE pjTKBits = (PBYTE) malloc(pbmih->biSizeImage); if( !pjTKBits ) { return NULL; }
PBYTE pjDst = pjTKBits;
// src lines end on LONG boundary - so need to skip over any padding bytes
int padBytes = pbmih->biWidth % sizeof(LONG); int rowSize = pbmih->biWidth * sizeof(RGB8); if( !padBytes ) { RtlCopyMemory( pjDst, pjSrc, pbmih->biHeight * rowSize ); } else { for (int i = 0; i < pbmih->biHeight; i++ ) { RtlCopyMemory( pjDst, pjSrc, rowSize ); pjDst += rowSize; pjSrc += (rowSize + padBytes ); } } return pjTKBits; // to be free'd by the caller
}
/******************************Public*Routine******************************\
* ss_DIBImageLoad * * Hacked form of tk_DIBImageLoad(), for reading a .bmp file from a resource * * Loads a DIB file (specified as either an ANSI or Unicode filename, * depending on the bUnicode flag) and converts it into a TK image format. * * The technique used is based on CreateDIBSection and SetDIBits. * CreateDIBSection is used to create a DIB with a format easily converted * into the TK image format (packed 24BPP RGB). The only conversion * required is swapping R and B in each RGB triplet (see history below) * The resulting bitmap is selected into a memory DC. * * The DIB file is mapped into memory and SetDIBits called to initialize * the memory DC bitmap. It is during this step that GDI converts the * arbitrary DIB file format to RGB format. * * Finally, the RGB data in the DIB section is read out and repacked * as 24BPP 'BGR'. * * Returns: * BOOL. * * History: * - 11/30/95: [marcfo] * Modified from tkDIBImageLoad, to work on resource bmp file. * At first I tried accessing the bitmap resource as an RT_BITMAP, where * the resource compiler strips out file information, and leaves you simple * bitmap data. But this only worked on the Alpha architecture, x86 * produced a resource with corrupted image data (?palette :)). So I ended * up just slamming the entire .bmp file in as a resource. * \**************************************************************************/
#if 0
//mf: this is no longer needed, since bitmaps are always 'BITMAP' resources now.
BOOL TEXTURE::DIBImageLoad(PVOID pv ) { BOOL fSuccess = FALSE; WORD wNumColors; // Number of colors in color table
BITMAPFILEHEADER *pbmf; // Ptr to file header
BITMAPINFOHEADER UNALIGNED *pbmihFile; BITMAPCOREHEADER UNALIGNED *pbmchFile; // Ptr to file's core header (if it exists)
PVOID pvBits; // Ptr to bitmap bits in file
PBYTE pjBitsRGB; // Ptr to 24BPP RGB image in DIB section
PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
// These need to be cleaned up when we exit:
HDC hdcMem = (HDC) NULL; // 24BPP mem DC
HBITMAP hbmRGB = (HBITMAP) NULL; // 24BPP RGB bitmap
BITMAPINFO *pbmiSource = (BITMAPINFO *) NULL; // Ptr to source BITMAPINFO
BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
int i;
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
// followed immediately with the color table and the bitmap bits.
pbmf = (BITMAPFILEHEADER *) pv;
if ( pbmf->bfType == BFT_BITMAP ) { pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER);
// BITMAPFILEHEADER is WORD aligned, so use safe macro to read DWORD
// bfOffBits field.
pvBits = (PVOID *) ((PBYTE) pbmf + READDWORD((PBYTE) pbmf + OFFSET_bfOffBits)); } else { pbmihFile = (BITMAPINFOHEADER *) pv;
// Determination of where the bitmaps bits are needs to wait until we
// know for sure whether we have a BITMAPINFOHEADER or a BITMAPCOREHEADER.
}
// Determine the number of colors in the DIB palette. This is non-zero
// only for 8BPP or less.
wNumColors = DibNumColors(pbmihFile);
// Create a BITMAPINFO (with color table) for the DIB file. Because the
// file may not have one (BITMAPCORE case) and potential alignment problems,
// we will create a new one in memory we allocate.
//
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
// BITMAPINFOHEADER.biSize.
pbmiSource = (BITMAPINFO *) LocalAlloc(LMEM_FIXED, sizeof(BITMAPINFO) + wNumColors * sizeof(RGBQUAD)); if (!pbmiSource) { MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
// Note: need to use safe READDWORD macro because pbmihFile may
// have only WORD alignment if it follows a BITMAPFILEHEADER.
switch (READDWORD(&pbmihFile->biSize)) { case sizeof(BITMAPINFOHEADER):
// Convert WORD-aligned BITMAPINFOHEADER to aligned BITMAPINFO.
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmiSource->bmiHeader.biWidth = READDWORD(&pbmihFile->biWidth); pbmiSource->bmiHeader.biHeight = READDWORD(&pbmihFile->biHeight); pbmiSource->bmiHeader.biPlanes = pbmihFile->biPlanes; pbmiSource->bmiHeader.biBitCount = pbmihFile->biBitCount; pbmiSource->bmiHeader.biCompression = READDWORD(&pbmihFile->biCompression); pbmiSource->bmiHeader.biSizeImage = READDWORD(&pbmihFile->biSizeImage); pbmiSource->bmiHeader.biXPelsPerMeter = READDWORD(&pbmihFile->biXPelsPerMeter); pbmiSource->bmiHeader.biYPelsPerMeter = READDWORD(&pbmihFile->biYPelsPerMeter); pbmiSource->bmiHeader.biClrUsed = READDWORD(&pbmihFile->biClrUsed); pbmiSource->bmiHeader.biClrImportant = READDWORD(&pbmihFile->biClrImportant);
// Copy color table. It immediately follows the BITMAPINFOHEADER.
memcpy((PVOID) &pbmiSource->bmiColors[0], (PVOID) (pbmihFile + 1), wNumColors * sizeof(RGBQUAD));
// If we haven't already determined the position of the image bits,
// we may now assume that they immediately follow the color table.
if (!pvBits) pvBits = (PVOID) ((PBYTE) (pbmihFile + 1) + wNumColors * sizeof(RGBQUAD)); break;
case sizeof(BITMAPCOREHEADER): pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
pbmiSource->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmiSource->bmiHeader.biWidth = (DWORD) pbmchFile->bcWidth; pbmiSource->bmiHeader.biHeight = (DWORD) pbmchFile->bcHeight; pbmiSource->bmiHeader.biPlanes = pbmchFile->bcPlanes; pbmiSource->bmiHeader.biBitCount = pbmchFile->bcBitCount; pbmiSource->bmiHeader.biCompression = BI_RGB; pbmiSource->bmiHeader.biSizeImage = 0; pbmiSource->bmiHeader.biXPelsPerMeter = 0; pbmiSource->bmiHeader.biYPelsPerMeter = 0; pbmiSource->bmiHeader.biClrUsed = wNumColors; pbmiSource->bmiHeader.biClrImportant = wNumColors;
// Convert RGBTRIPLE color table into RGBQUAD color table.
{ RGBQUAD *rgb4 = pbmiSource->bmiColors; RGBTRIPLE *rgb3 = (RGBTRIPLE *) (pbmchFile + 1);
for (i = 0; i < wNumColors; i++) { rgb4->rgbRed = rgb3->rgbtRed ; rgb4->rgbGreen = rgb3->rgbtGreen; rgb4->rgbBlue = rgb3->rgbtBlue ; rgb4->rgbReserved = 0;
rgb4++; rgb3++; } }
// If we haven't already determined the position of the image bits,
// we may now assume that they immediately follow the color table.
if (!pvBits) pvBits = (PVOID) ((PBYTE) (pbmihFile + 1) + wNumColors * sizeof(RGBTRIPLE)); break;
default: MESSAGEBOX(GetFocus(), "Unknown DIB file format.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
// Fill in default values (for fields that can have defaults).
if (pbmiSource->bmiHeader.biSizeImage == 0) pbmiSource->bmiHeader.biSizeImage = BITS2BYTES( (DWORD) pbmiSource->bmiHeader.biWidth * pbmiSource->bmiHeader.biBitCount ) * pbmiSource->bmiHeader.biHeight; if (pbmiSource->bmiHeader.biClrUsed == 0) pbmiSource->bmiHeader.biClrUsed = wNumColors;
// Create memory DC.
hdcMem = CreateCompatibleDC(NULL); if (!hdcMem) { MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
// Create a 24BPP RGB DIB section and select it into the memory DC.
pbmiRGB = (BITMAPINFO *) LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) ); if (!pbmiRGB) { MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
pbmiRGB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmiRGB->bmiHeader.biWidth = pbmiSource->bmiHeader.biWidth; pbmiRGB->bmiHeader.biHeight = pbmiSource->bmiHeader.biHeight; pbmiRGB->bmiHeader.biPlanes = 1; pbmiRGB->bmiHeader.biBitCount = 24; pbmiRGB->bmiHeader.biCompression = BI_RGB; pbmiRGB->bmiHeader.biSizeImage = pbmiRGB->bmiHeader.biWidth * abs(pbmiRGB->bmiHeader.biHeight) * 3;
hbmRGB = CreateDIBSection(hdcMem, pbmiRGB, DIB_RGB_COLORS, (PVOID *) &pjBitsRGB, NULL, 0);
if (!hbmRGB) { MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
if (!SelectObject(hdcMem, hbmRGB)) { MESSAGEBOX(GetFocus(), "Out of memory.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; }
// Slam the DIB file image into the memory DC. GDI will do the work of
// translating whatever format the DIB file has into RGB format.
if (!SetDIBits(hdcMem, hbmRGB, 0, pbmiSource->bmiHeader.biHeight, pvBits, pbmiSource, DIB_RGB_COLORS)) { MESSAGEBOX(GetFocus(), "Image file conversion error.", "Error", MB_OK); goto tkDIBLoadImage_cleanup; } GdiFlush(); // make sure that SetDIBits executes
/// *******************************************************************
// Convert to TK image format (packed RGB format).
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
// can deallocate with free()).
pjTKBits = PackTexImage( &pbmiRGB->bmiHeader, pjBitsRGB ); if( !pjTKBits ) { SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" ); goto tkDIBLoadImage_cleanup; }
// Initialize the texture structure
// If we get to here, we have suceeded!
width = pbmiSource->bmiHeader.biWidth; height = pbmiSource->bmiHeader.biHeight; format = GL_RGB; components = 3; // do we keep the data around , since it's not needed after the texture is
// downloaded into GL and have texObj's ?
data = pjTKBits; pal_size = 0; pal = NULL;
fSuccess = TRUE; // Cleanup objects.
tkDIBLoadImage_cleanup: { if (hdcMem) DeleteDC(hdcMem);
if (hbmRGB) DeleteObject(hbmRGB);
if (pbmiRGB) LocalFree(pbmiRGB);
if (pbmiSource) LocalFree(pbmiSource); }
// Check for error.
if (!fSuccess) { if (pjTKBits) free(pjTKBits); }
return fSuccess; } #endif
BOOL TEXTURE::DIBImageLoad( HBITMAP hbmRGB ) { BOOL fSuccess = FALSE; PBYTE pjTKBits = (PBYTE) NULL; // Ptr to final TK image bits
BITMAPINFOHEADER *pbmih;
// These need to be cleaned up when we exit:
PVOID pvBits = NULL; // Ptr to bitmap bits in file
HDC hdcMem = (HDC) NULL; // 24BPP mem DC
BITMAPINFO *pbmiRGB = (BITMAPINFO *) NULL; // Ptr to file's BITMAPINFO
// Create memory DC.
hdcMem = CreateCompatibleDC(NULL); if (!hdcMem) { SS_ERROR( "TEXTURE::DIBImageLoad : CreateCompatibleDC failure\n" ); goto tkDIBLoadImage2_cleanup; }
// Allocate BITMAPINFO structure
pbmiRGB = (BITMAPINFO *) LocalAlloc(LMEM_FIXED|LMEM_ZEROINIT, sizeof(BITMAPINFO) ); if (!pbmiRGB) { SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" ); goto tkDIBLoadImage2_cleanup; } pbmih = (BITMAPINFOHEADER *) &pbmiRGB->bmiHeader; pbmih->biSize = sizeof( BITMAPINFOHEADER );
// Query bitmap values into pbmih
if( ! GetDIBits( hdcMem, hbmRGB, 0, 0, NULL, pbmiRGB, DIB_RGB_COLORS ) ) { SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" ); goto tkDIBLoadImage2_cleanup; }
// Now pbmiRGB->bmiHeader should've been filled in with stuff
pbmih->biPlanes = 1; pbmih->biBitCount = 24; pbmih->biCompression = BI_RGB; //mf:suppsedly this can be set to 0 for BI_RGB
pbmih->biSizeImage = pbmih->biWidth * abs(pbmih->biHeight) * 3;
pvBits = (PVOID) LocalAlloc(LMEM_FIXED, pbmih->biSizeImage); if (!pvBits) { SS_ERROR( "TEXTURE::DIBImageLoad : memory failure\n" ); goto tkDIBLoadImage2_cleanup; }
// Get the image bits
if( ! GetDIBits( hdcMem, hbmRGB, 0, pbmih->biHeight, pvBits, pbmiRGB, DIB_RGB_COLORS ) ) { SS_ERROR( "TEXTURE::DIBImageLoad : GetDIBits failure\n" ); goto tkDIBLoadImage2_cleanup; }
// Convert to TK image format (packed RGB format).
// Allocate with malloc to be consistent with tkRGBImageLoad (i.e., app
// can deallocate with free()).
pjTKBits = PackTexImage( pbmih, (PBYTE) pvBits ); if( !pjTKBits ) { SS_ERROR( "ConvertToOpenGLTexFormat : memory failure\n" ); goto tkDIBLoadImage2_cleanup; }
// Initialize the texture structure
// If we get to here, we have suceeded!
width = pbmih->biWidth; height = pbmih->biHeight; format = GL_BGR_EXT; components = 3; data = pjTKBits; pal_size = 0; pal = NULL;
fSuccess = TRUE; // Cleanup objects.
tkDIBLoadImage2_cleanup: { if( pvBits ) LocalFree(pvBits); if (hdcMem) DeleteDC(hdcMem); if (pbmiRGB) LocalFree(pbmiRGB); }
// Check for error.
if (!fSuccess) { if (pjTKBits) free(pjTKBits); }
return fSuccess; }
/******************************Public*Routine******************************\
* * bVerifyDIB * * Stripped down version of tkDIBImageLoadAW that verifies that a bitmap * file is valid and, if so, returns the bitmap dimensions. * * Returns: * TRUE if valid bitmap file; otherwise, FALSE. * \**************************************************************************/
BOOL bVerifyDIB(LPTSTR pszFileName, ISIZE *pSize ) { BOOL bRet = FALSE; BITMAPFILEHEADER *pbmf; // Ptr to file header
BITMAPINFOHEADER *pbmihFile; // Ptr to file's info header (if it exists)
BITMAPCOREHEADER *pbmchFile; // Ptr to file's core header (if it exists)
// These need to be cleaned up when we exit:
HANDLE hFile = INVALID_HANDLE_VALUE; // File handle
HANDLE hMap = (HANDLE) NULL; // Mapping object handle
PVOID pvFile = (PVOID) NULL; // Ptr to mapped file
// Map the DIB file into memory.
hFile = CreateFile((LPTSTR) pszFileName, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, 0); if (hFile == INVALID_HANDLE_VALUE) goto bVerifyDIB_cleanup;
hMap = CreateFileMapping(hFile, NULL, PAGE_READONLY, 0, 0, NULL); if (!hMap) goto bVerifyDIB_cleanup;
pvFile = MapViewOfFile(hMap, FILE_MAP_READ, 0, 0, 0); if (!pvFile) goto bVerifyDIB_cleanup;
// Check the file header. If the BFT_BITMAP magic number is there,
// then the file format is a BITMAPFILEHEADER followed immediately
// by either a BITMAPINFOHEADER or a BITMAPCOREHEADER. The bitmap
// bits, in this case, are located at the offset bfOffBits from the
// BITMAPFILEHEADER.
//
// Otherwise, this may be a raw BITMAPINFOHEADER or BITMAPCOREHEADER
// followed immediately with the color table and the bitmap bits.
pbmf = (BITMAPFILEHEADER *) pvFile;
if ( pbmf->bfType == BFT_BITMAP ) pbmihFile = (BITMAPINFOHEADER *) ((PBYTE) pbmf + SIZEOF_BITMAPFILEHEADER); else pbmihFile = (BITMAPINFOHEADER *) pvFile;
// Get the width and height from whatever header we have.
//
// We distinguish between BITMAPINFO and BITMAPCORE cases based upon
// BITMAPINFOHEADER.biSize.
// Note: need to use safe READDWORD macro because pbmihFile may
// have only WORD alignment if it follows a BITMAPFILEHEADER.
switch (READDWORD(&pbmihFile->biSize)) { case sizeof(BITMAPINFOHEADER):
if( pSize != NULL ) { pSize->width = READDWORD(&pbmihFile->biWidth); pSize->height = READDWORD(&pbmihFile->biHeight); } bRet = TRUE;
break;
case sizeof(BITMAPCOREHEADER): pbmchFile = (BITMAPCOREHEADER *) pbmihFile;
// Convert BITMAPCOREHEADER to BITMAPINFOHEADER.
if( pSize != NULL ) { pSize->width = (DWORD) pbmchFile->bcWidth; pSize->height = (DWORD) pbmchFile->bcHeight; } bRet = TRUE;
break;
default: break; }
bVerifyDIB_cleanup:
if (pvFile) UnmapViewOfFile(pvFile);
if (hMap) CloseHandle(hMap);
if (hFile != INVALID_HANDLE_VALUE) CloseHandle(hFile);
return bRet; }
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