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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// iasnap.cpp
//
// SYNOPSIS
//
// Implementation of DLL exports for an ATL in proc server.
//
// MODIFICATION HISTORY
//
// 02/05/1998 Original version.
// 02/03/2000 Added ProxyPolicyEnforcer & UserRestrictions.
//
///////////////////////////////////////////////////////////////////////////////
#include <ias.h>
#include <iasutil.h>
#include <newop.cpp>
#include <enforcer.h>
#include <match.h>
#include <ntgroups.h>
#include <timeofday.h>
#include <userr.h>
CComModule _Module; #include <atlimpl.cpp>
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(__uuidof(AttributeMatch), AttributeMatch) OBJECT_ENTRY(__uuidof(NTGroups), NTGroups) OBJECT_ENTRY(__uuidof(TimeOfDay), TimeOfDay) OBJECT_ENTRY(__uuidof(PolicyEnforcer), IASTL::IASRequestHandlerObject<PolicyEnforcer> ) OBJECT_ENTRY(__uuidof(ProxyPolicyEnforcer), IASTL::IASRequestHandlerObject<ProxyPolicyEnforcer> ) OBJECT_ENTRY(__uuidof(URHandler), IASTL::IASRequestHandlerObject<UserRestrictions> ) END_OBJECT_MAP()
//////////
// DLL Entry Point
//////////
BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/ ) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) { _Module.Term(); }
return TRUE; }
//////////
// Used to determine whether the DLL can be unloaded by OLE
//////////
STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; }
//////////
// Returns a class factory to create an object of the requested type.
//////////
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); }
//////////
// DllRegisterServer - Adds entries to the system registry
//////////
STDAPI DllRegisterServer(void) { return _Module.RegisterServer(TRUE); }
//////////
// DllUnregisterServer - Removes entries from the system registry
//////////
STDAPI DllUnregisterServer(void) { HRESULT hr = _Module.UnregisterServer();
if (FAILED(hr)) return hr;
hr = UnRegisterTypeLib(__uuidof(NetworkPolicy), 1, 0, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SYS_WIN32);
return hr; }
#include <BuildTree.h>
#define IASNAPAPI
#include <xprparse.h>
//////////
// Apply an expression to a request.
//////////
HRESULT WINAPI IASEvaluateExpression( IRequest* pRequest, PCWSTR szExpression, VARIANT_BOOL *pVal ) { if (pRequest == NULL || pVal == NULL) { return E_INVALIDARG; }
// Parse the expression into an array of tokens.
_variant_t v; RETURN_ERROR(IASParseExpression(szExpression, &v));
// Build a logic tree from the tokens.
CComPtr<ICondition> condition; RETURN_ERROR(IASBuildExpression(&v, &condition));
// Evaluate the expression.
return condition->IsTrue(pRequest, pVal); }
//////////
// Evaluate a one-shot time of day constraint.
//////////
HRESULT WINAPI IASEvaluateTimeOfDay( PCWSTR szTimeOfDay, VARIANT_BOOL *pVal ) { if (pVal == NULL) { return E_INVALIDARG; }
// Convert the text to an hour map.
BYTE hourMap[IAS_HOUR_MAP_LENGTH]; DWORD dw = IASHourMapFromText(szTimeOfDay, hourMap); if (dw != NO_ERROR) { return HRESULT_FROM_WIN32(dw); }
// Test the current hour.
*pVal = theTimeOfDayEvaluator.isCurrentHourSet(hourMap) ? VARIANT_TRUE : VARIANT_FALSE;
return S_OK; }
#include <xprparse.cpp>
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