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// ProgressDlg.cpp : implementation file
//
#include "stdafx.h"
#include "msqscan.h"
#include "ProgressDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
//
// globals
//
extern IGlobalInterfaceTable * g_pGIT; HWND g_hWnd = NULL; BOOL g_bCancel = FALSE; // use global for now, It would be better to use an "event"
BOOL g_bPaintPreview = TRUE;
/////////////////////////////////////////////////////////////////////////////
// Thread Information
UINT WINAPIV DataAcquireThreadProc(LPVOID pParam) { HRESULT hr = S_OK;
//
// Initialize COM, for this thread
//
hr = CoInitialize(NULL);
if(SUCCEEDED(hr)) {
//
// set global cancel flag
//
g_bCancel = FALSE;
//
// prepare, and use the DATA_ACQUIRE_INFO struct
//
DATA_ACQUIRE_INFO *pDataAcquireInfo = (DATA_ACQUIRE_INFO*)pParam; pDataAcquireInfo->pProgressFunc = &ProgressFunction; g_bPaintPreview = pDataAcquireInfo->bPreview;
IWiaItem *pIWiaRootItem = NULL;
hr = ReadInterfaceFromGlobalInterfaceTable(pDataAcquireInfo->dwCookie, &pIWiaRootItem); if(SUCCEEDED(hr)) {
//
// create a new WIA object for data transfer
//
CWIA MyWIA;
//
// set the Root Item, used for current settings
//
MyWIA.SetRootItem(pIWiaRootItem);
//
// Initiate WIA Transfer
//
if(pDataAcquireInfo->bTransferToFile) { hr = MyWIA.DoFileTransfer(pDataAcquireInfo); if(SUCCEEDED(hr)) { OutputDebugString(TEXT("WIA File Transfer is complete...\n")); } else if(hr == WIA_ERROR_PAPER_EMPTY){ MessageBox(NULL,TEXT("Document Feeder is out of Paper"),TEXT("ADF Status Message"),MB_ICONERROR); }
} else { hr = MyWIA.DoBandedTransfer(pDataAcquireInfo); if(SUCCEEDED(hr)) { OutputDebugString(TEXT("WIA Banded Transfer is complete...\n")); } }
//
// Do Window messaging, while thread processes
//
while (!MyWIA.IsAcquireComplete()) { MSG message; if(::PeekMessage(&message, NULL, 0, 0, PM_NOREMOVE)) { ::TranslateMessage(&message); ::DispatchMessage(&message); } } }
//
// Uninitialize COM, for this thread
//
CoUninitialize(); }
//
// Post the quit message, to close the progress dialog
//
::PostMessage(g_hWnd, WM_CANCEL_ACQUIRE, 0, 0); return 0; }
/////////////////////////////////////////////////////////////////////////////
// Progress Callback function
BOOL ProgressFunction(LPTSTR lpszText, LONG lPercentComplete) { ::PostMessage(g_hWnd, WM_STEP_PROGRESS, 0, lPercentComplete); ::PostMessage(g_hWnd, WM_UPDATE_PROGRESS_TEXT, 0, (LPARAM)lpszText);
if(g_bPaintPreview) {
//
// make parent update it's preview
//
HWND hParentWnd = NULL; hParentWnd = GetParent(g_hWnd); if(hParentWnd != NULL) ::PostMessage(hParentWnd,WM_UPDATE_PREVIEW,0,0); }
return g_bCancel; }
/////////////////////////////////////////////////////////////////////////////
// CProgressDlg dialog
CProgressDlg::CProgressDlg(CWnd* pParent /*=NULL*/) : CDialog(CProgressDlg::IDD, pParent) { //{{AFX_DATA_INIT(CProgressDlg)
m_ProgressText = _T(""); m_pDataAcquireThread = NULL; //}}AFX_DATA_INIT
}
void CProgressDlg::SetAcquireData(DATA_ACQUIRE_INFO* pDataAcquireInfo) { m_pDataAcquireInfo = pDataAcquireInfo; }
void CProgressDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CProgressDlg)
DDX_Control(pDX, IDC_CANCEL, m_CancelButton); DDX_Control(pDX, IDC_PROGRESS_CONTROL, m_ProgressCtrl); DDX_Text(pDX, IDC_PROGRESS_TEXT, m_ProgressText); //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CProgressDlg, CDialog) //{{AFX_MSG_MAP(CProgressDlg)
ON_BN_CLICKED(IDC_CANCEL, OnCancel) //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CProgressDlg message handlers
void CProgressDlg::OnCancel() {
//
// suspend the data acquire thread
//
m_pDataAcquireThread->SuspendThread();
//
// set the global cancel flag
//
g_bCancel = TRUE;
//
// resume the data acquire thread
//
m_pDataAcquireThread->ResumeThread();
//
// post a nice, wait message while WIA catches up with the
// cancel..ie. S_FALSE sent through the callback Interface
//
m_ProgressText = TEXT("Please Wait... Your Acquire is being canceled."); UpdateData(FALSE);
//
// disable the 'cancel' button, to show the user that somthing did happen,
// when they pushed 'cancel'.
//
m_CancelButton.EnableWindow(FALSE); }
BOOL CProgressDlg::OnInitDialog() { CDialog::OnInitDialog();
//
// set the progress range, 0-100% complete
//
m_ProgressCtrl.SetRange(0,100); m_ProgressCtrl.SetPos(0);
//
// save window handle, for messages
//
g_hWnd = m_hWnd;
//
// start data acquire thread
//
m_pDataAcquireThread = AfxBeginThread(DataAcquireThreadProc, m_pDataAcquireInfo, THREAD_PRIORITY_NORMAL);
//
// suspend thread until dialog is ready to acquire
//
m_pDataAcquireThread->SuspendThread();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
LRESULT CProgressDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) { //
// Trap progress control message, sent from data acquire thread
//
switch(message) { case WM_STEP_PROGRESS:
//
// step progress control
//
m_ProgressCtrl.SetPos((int)lParam); break; case WM_ACTIVATE:
//
// dialog is ready, so resume thread for acquiring data
//
m_pDataAcquireThread->ResumeThread(); break; case WM_CANCEL_ACQUIRE:
//
// cancel/close dialog
//
CDialog::OnOK(); break; default: break; }
//
// handle any special cases
//
//
// if the user has canceled the acquire, do not process another
// progress text message, because we already have updated them
// with a 'friendly' wait message.
//
if(!g_bCancel) { if(message == WM_UPDATE_PROGRESS_TEXT) { m_ProgressText = (LPTSTR)lParam; UpdateData(FALSE); } } return CDialog::WindowProc(message, wParam, lParam); }
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