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/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
ntdef.h
Abstract:
Type definitions for the basic types.
Author:
Mark Lucovsky (markl) 02-Feb-1989
Revision History:
--*/
#ifndef _NTDEF_
#define _NTDEF_
#if _MSC_VER > 1000
#pragma once
#endif
#include <ctype.h> // winnt ntndis
// begin_ntminiport begin_ntndis begin_ntminitape
#ifndef IN
#define IN
#endif
#ifndef OUT
#define OUT
#endif
#ifndef OPTIONAL
#define OPTIONAL
#endif
#ifndef NOTHING
#define NOTHING
#endif
#ifndef CRITICAL
#define CRITICAL
#endif
#ifndef ANYSIZE_ARRAY
#define ANYSIZE_ARRAY 1 // winnt
#endif
// begin_winnt
#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif
#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) || defined(_M_IA64) || defined(_M_AMD64)
#define UNALIGNED __unaligned
#if defined(_WIN64)
#define UNALIGNED64 __unaligned
#else
#define UNALIGNED64
#endif
#else
#define UNALIGNED
#define UNALIGNED64
#endif
#if defined(_WIN64) || defined(_M_ALPHA)
#define MAX_NATURAL_ALIGNMENT sizeof(ULONGLONG)
#define MEMORY_ALLOCATION_ALIGNMENT 16
#else
#define MAX_NATURAL_ALIGNMENT sizeof(ULONG)
#define MEMORY_ALLOCATION_ALIGNMENT 8
#endif
//
// TYPE_ALIGNMENT will return the alignment requirements of a given type for
// the current platform.
//
#ifdef __cplusplus
#if _MSC_VER >= 1300
#define TYPE_ALIGNMENT( t ) __alignof(t)
#endif
#else
#define TYPE_ALIGNMENT( t ) \
FIELD_OFFSET( struct { char x; t test; }, test ) #endif
#if defined(_WIN64)
#define PROBE_ALIGNMENT( _s ) (TYPE_ALIGNMENT( _s ) > TYPE_ALIGNMENT( ULONG ) ? \
TYPE_ALIGNMENT( _s ) : TYPE_ALIGNMENT( ULONG ))
#define PROBE_ALIGNMENT32( _s ) TYPE_ALIGNMENT( ULONG )
#else
#define PROBE_ALIGNMENT( _s ) TYPE_ALIGNMENT( ULONG )
#endif
//
// C_ASSERT() can be used to perform many compile-time assertions:
// type sizes, field offsets, etc.
//
// An assertion failure results in error C2118: negative subscript.
//
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_AMD64) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT; #if defined(_WIN64)
#define POINTER_32 __ptr32
#else
#define POINTER_32
#endif
#else
#if defined(_MAC) && defined(_MAC_INT_64)
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT; #else
#define POINTER_64
typedef unsigned long POINTER_64_INT; #endif
#define POINTER_32
#endif
#if defined(_IA64_) || defined(_AMD64_)
#define FIRMWARE_PTR
#else
#define FIRMWARE_PTR POINTER_32
#endif
#include <basetsd.h>
// end_winnt
#ifndef CONST
#define CONST const
#endif
// begin_winnt
#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif
#ifndef DECLSPEC_NORETURN
#if (_MSC_VER >= 1200) && !defined(MIDL_PASS)
#define DECLSPEC_NORETURN __declspec(noreturn)
#else
#define DECLSPEC_NORETURN
#endif
#endif
#ifndef DECLSPEC_ALIGN
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_ALIGN(x) __declspec(align(x))
#else
#define DECLSPEC_ALIGN(x)
#endif
#endif
#ifndef DECLSPEC_CACHEALIGN
#define DECLSPEC_CACHEALIGN DECLSPEC_ALIGN(128)
#endif
#ifndef DECLSPEC_UUID
#if (_MSC_VER >= 1100) && defined (__cplusplus)
#define DECLSPEC_UUID(x) __declspec(uuid(x))
#else
#define DECLSPEC_UUID(x)
#endif
#endif
#ifndef DECLSPEC_NOVTABLE
#if (_MSC_VER >= 1100) && defined(__cplusplus)
#define DECLSPEC_NOVTABLE __declspec(novtable)
#else
#define DECLSPEC_NOVTABLE
#endif
#endif
#ifndef DECLSPEC_SELECTANY
#if (_MSC_VER >= 1100)
#define DECLSPEC_SELECTANY __declspec(selectany)
#else
#define DECLSPEC_SELECTANY
#endif
#endif
#ifndef NOP_FUNCTION
#if (_MSC_VER >= 1210)
#define NOP_FUNCTION __noop
#else
#define NOP_FUNCTION (void)0
#endif
#endif
#ifndef DECLSPEC_ADDRSAFE
#if (_MSC_VER >= 1200) && (defined(_M_ALPHA) || defined(_M_AXP64))
#define DECLSPEC_ADDRSAFE __declspec(address_safe)
#else
#define DECLSPEC_ADDRSAFE
#endif
#endif
#ifndef FORCEINLINE
#if (_MSC_VER >= 1200)
#define FORCEINLINE __forceinline
#else
#define FORCEINLINE __inline
#endif
#endif
#ifndef DECLSPEC_DEPRECATED
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_DEPRECATED __declspec(deprecated)
#define DEPRECATE_SUPPORTED
#else
#define DECLSPEC_DEPRECATED
#undef DEPRECATE_SUPPORTED
#endif
#endif
// end_winnt
#ifdef DEPRECATE_DDK_FUNCTIONS
#ifdef _NTDDK_
#define DECLSPEC_DEPRECATED_DDK DECLSPEC_DEPRECATED
#ifdef DEPRECATE_SUPPORTED
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 0
#endif
//
// Void
//
// begin_winnt
typedef void *PVOID; typedef void * POINTER_64 PVOID64;
// end_winnt
#if defined(_M_IX86)
#define FASTCALL _fastcall
#else
#define FASTCALL
#endif
// end_ntminiport end_ntndis end_ntminitape
// begin_winnt begin_ntndis
#if ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)) && !defined(_M_AMD64)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif
//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#define NTSYSCALLAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#if defined(_NTDLLBUILD_)
#define NTSYSCALLAPI
#else
#define NTSYSCALLAPI DECLSPEC_ADDRSAFE
#endif
#endif
// end_winnt end_ntndis
// begin_winnt begin_ntminiport begin_ntndis begin_ntminitape
//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR; typedef short SHORT; typedef long LONG; #endif
//
// UNICODE (Wide Character) types
//
#ifndef _MAC
typedef wchar_t WCHAR; // wc, 16-bit UNICODE character
#else
// some Macintosh compilers don't define wchar_t in a convenient location, or define it as a char
typedef unsigned short WCHAR; // wc, 16-bit UNICODE character
#endif
typedef WCHAR *PWCHAR; typedef WCHAR *LPWCH, *PWCH; typedef CONST WCHAR *LPCWCH, *PCWCH; typedef WCHAR *NWPSTR; typedef WCHAR *LPWSTR, *PWSTR; typedef WCHAR UNALIGNED *LPUWSTR, *PUWSTR;
typedef CONST WCHAR *LPCWSTR, *PCWSTR; typedef CONST WCHAR UNALIGNED *LPCUWSTR, *PCUWSTR;
//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR; typedef CHAR *LPCH, *PCH;
typedef CONST CHAR *LPCCH, *PCCH; typedef CHAR *NPSTR; typedef CHAR *LPSTR, *PSTR; typedef CONST CHAR *LPCSTR, *PCSTR;
//
// Neutral ANSI/UNICODE types and macros
//
#ifdef UNICODE // r_winnt
#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR; typedef WCHAR TUCHAR, *PTUCHAR; #define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPWSTR LPTCH, PTCH; typedef LPWSTR PTSTR, LPTSTR; typedef LPCWSTR PCTSTR, LPCTSTR; typedef LPUWSTR PUTSTR, LPUTSTR; typedef LPCUWSTR PCUTSTR, LPCUTSTR; typedef LPWSTR LP; #define __TEXT(quote) L##quote // r_winnt
#else /* UNICODE */ // r_winnt
#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR; typedef unsigned char TUCHAR, *PTUCHAR; #define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */
typedef LPSTR LPTCH, PTCH; typedef LPSTR PTSTR, LPTSTR, PUTSTR, LPUTSTR; typedef LPCSTR PCTSTR, LPCTSTR, PCUTSTR, LPCUTSTR; #define __TEXT(quote) quote // r_winnt
#endif /* UNICODE */ // r_winnt
#define TEXT(quote) __TEXT(quote) // r_winnt
// end_winnt
typedef double DOUBLE;
typedef struct _QUAD { // QUAD is for those times we want
double DoNotUseThisField; // an 8 byte aligned 8 byte long structure
} QUAD; // which is NOT really a floating point
// number. Use DOUBLE if you want an FP
// number.
//
// Pointer to Basics
//
typedef SHORT *PSHORT; // winnt
typedef LONG *PLONG; // winnt
typedef QUAD *PQUAD;
//
// Unsigned Basics
//
// Tell windef.h that some types are already defined.
#define BASETYPES
typedef unsigned char UCHAR; typedef unsigned short USHORT; typedef unsigned long ULONG; typedef QUAD UQUAD;
//
// Pointer to Unsigned Basics
//
typedef UCHAR *PUCHAR; typedef USHORT *PUSHORT; typedef ULONG *PULONG; typedef UQUAD *PUQUAD;
//
// Signed characters
//
typedef signed char SCHAR; typedef SCHAR *PSCHAR;
#ifndef NO_STRICT
#ifndef STRICT
#define STRICT 1
#endif
#endif
//
// Handle to an Object
//
// begin_winnt
#ifdef STRICT
typedef void *HANDLE; #define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE; #define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;
//
// Flag (bit) fields
//
typedef UCHAR FCHAR; typedef USHORT FSHORT; typedef ULONG FLONG;
// Component Object Model defines, and macros
#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
typedef LONG HRESULT;
#endif // !_HRESULT_DEFINED
#ifdef __cplusplus
#define EXTERN_C extern "C"
#else
#define EXTERN_C extern
#endif
#if defined(_WIN32) || defined(_MPPC_)
// Win32 doesn't support __export
#ifdef _68K_
#define STDMETHODCALLTYPE __cdecl
#else
#define STDMETHODCALLTYPE __stdcall
#endif
#define STDMETHODVCALLTYPE __cdecl
#define STDAPICALLTYPE __stdcall
#define STDAPIVCALLTYPE __cdecl
#else
#define STDMETHODCALLTYPE __export __stdcall
#define STDMETHODVCALLTYPE __export __cdecl
#define STDAPICALLTYPE __export __stdcall
#define STDAPIVCALLTYPE __export __cdecl
#endif
#define STDAPI EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type) EXTERN_C type STDAPICALLTYPE
#define STDMETHODIMP HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type) type STDMETHODCALLTYPE
// The 'V' versions allow Variable Argument lists.
#define STDAPIV EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type) EXTERN_C type STDAPIVCALLTYPE
#define STDMETHODIMPV HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type) type STDMETHODVCALLTYPE
// end_winnt
//
// Low order two bits of a handle are ignored by the system and available
// for use by application code as tag bits. The remaining bits are opaque
// and used to store a serial number and table index.
//
#define OBJ_HANDLE_TAGBITS 0x00000003L
//
// Cardinal Data Types [0 - 2**N-2)
//
typedef char CCHAR; // winnt
typedef short CSHORT; typedef ULONG CLONG;
typedef CCHAR *PCCHAR; typedef CSHORT *PCSHORT; typedef CLONG *PCLONG;
// end_ntminiport end_ntndis end_ntminitape
//
// NLS basics (Locale and Language Ids)
//
typedef ULONG LCID; // winnt
typedef PULONG PLCID; // winnt
typedef USHORT LANGID; // winnt
//
// Logical Data Type - These are 32-bit logical values.
//
typedef ULONG LOGICAL; typedef ULONG *PLOGICAL;
// begin_ntndis begin_windbgkd
//
// NTSTATUS
//
typedef LONG NTSTATUS; /*lint -save -e624 */ // Don't complain about different typedefs.
typedef NTSTATUS *PNTSTATUS; /*lint -restore */ // Resume checking for different typedefs.
//
// Status values are 32 bit values layed out as follows:
//
// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
// +---+-+-------------------------+-------------------------------+
// |Sev|C| Facility | Code |
// +---+-+-------------------------+-------------------------------+
//
// where
//
// Sev - is the severity code
//
// 00 - Success
// 01 - Informational
// 10 - Warning
// 11 - Error
//
// C - is the Customer code flag
//
// Facility - is the facility code
//
// Code - is the facility's status code
//
//
// Generic test for success on any status value (non-negative numbers
// indicate success).
//
#define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0)
//
// Generic test for information on any status value.
//
#define NT_INFORMATION(Status) ((ULONG)(Status) >> 30 == 1)
//
// Generic test for warning on any status value.
//
#define NT_WARNING(Status) ((ULONG)(Status) >> 30 == 2)
//
// Generic test for error on any status value.
//
#define NT_ERROR(Status) ((ULONG)(Status) >> 30 == 3)
// end_windbgkd
// begin_winnt
#define APPLICATION_ERROR_MASK 0x20000000
#define ERROR_SEVERITY_SUCCESS 0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING 0x80000000
#define ERROR_SEVERITY_ERROR 0xC0000000
// end_winnt
#ifndef __SECSTATUS_DEFINED__
typedef long SECURITY_STATUS; #define __SECSTATUS_DEFINED__
#endif
// end_ntndis
//
// Large (64-bit) integer types and operations
//
#define TIME LARGE_INTEGER
#define _TIME _LARGE_INTEGER
#define PTIME PLARGE_INTEGER
#define LowTime LowPart
#define HighTime HighPart
// begin_winnt
//
// _M_IX86 included so that EM CONTEXT structure compiles with
// x86 programs. *** TBD should this be for all architectures?
//
//
// 16 byte aligned type for 128 bit floats
//
//
// For we define a 128 bit structure and use __declspec(align(16)) pragma to
// align to 128 bits.
//
#if defined(_M_IA64) && !defined(MIDL_PASS)
__declspec(align(16)) #endif
typedef struct _FLOAT128 { __int64 LowPart; __int64 HighPart; } FLOAT128;
typedef FLOAT128 *PFLOAT128;
// end_winnt
// begin_winnt begin_ntminiport begin_ntndis begin_ntminitape
//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//
#define _ULONGLONG_
#if (!defined (_MAC) && (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)))
typedef __int64 LONGLONG; typedef unsigned __int64 ULONGLONG;
#define MAXLONGLONG (0x7fffffffffffffff)
#else
#if defined(_MAC) && defined(_MAC_INT_64)
typedef __int64 LONGLONG; typedef unsigned __int64 ULONGLONG;
#define MAXLONGLONG (0x7fffffffffffffff)
#else
typedef double LONGLONG; typedef double ULONGLONG; #endif //_MAC and int64
#endif
typedef LONGLONG *PLONGLONG; typedef ULONGLONG *PULONGLONG;
// Update Sequence Number
typedef LONGLONG USN;
#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER { #else // MIDL_PASS
typedef union _LARGE_INTEGER { struct { ULONG LowPart; LONG HighPart; }; struct { ULONG LowPart; LONG HighPart; } u; #endif //MIDL_PASS
LONGLONG QuadPart; } LARGE_INTEGER;
typedef LARGE_INTEGER *PLARGE_INTEGER;
#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER { #else // MIDL_PASS
typedef union _ULARGE_INTEGER { struct { ULONG LowPart; ULONG HighPart; }; struct { ULONG LowPart; ULONG HighPart; } u; #endif //MIDL_PASS
ULONGLONG QuadPart; } ULARGE_INTEGER;
typedef ULARGE_INTEGER *PULARGE_INTEGER;
// end_ntminiport end_ntndis end_ntminitape
//
// Locally Unique Identifier
//
typedef struct _LUID { ULONG LowPart; LONG HighPart; } LUID, *PLUID;
#define _DWORDLONG_
typedef ULONGLONG DWORDLONG; typedef DWORDLONG *PDWORDLONG;
// end_winnt
// begin_ntminiport begin_ntndis
//
// Physical address.
//
typedef LARGE_INTEGER PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS;
// end_ntminiport end_ntndis
// begin_winnt
//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//
#if defined(MIDL_PASS) || defined(RC_INVOKED)
//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_MRX000)
//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//
#define Int32x32To64 __emul
#define UInt32x32To64 __emulu
#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift
#if defined (__cplusplus)
extern "C" { #endif
LONGLONG NTAPI Int32x32To64 ( LONG Multiplier, LONG Multiplicand );
ULONGLONG NTAPI UInt32x32To64 ( ULONG Multiplier, ULONG Multiplicand );
ULONGLONG NTAPI Int64ShllMod32 ( ULONGLONG Value, ULONG ShiftCount );
LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, ULONG ShiftCount );
ULONGLONG NTAPI Int64ShrlMod32 ( ULONGLONG Value, ULONG ShiftCount );
#if defined (__cplusplus)
}; #endif
#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)
#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)
#elif defined(_M_IX86)
//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31. The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//
#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(ULONG)(a) * (ULONG)(b))
ULONGLONG NTAPI Int64ShllMod32 ( ULONGLONG Value, ULONG ShiftCount );
LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, ULONG ShiftCount );
ULONGLONG NTAPI Int64ShrlMod32 ( ULONGLONG Value, ULONG ShiftCount );
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4035) // re-enable below
__inline ULONGLONG NTAPI Int64ShllMod32 ( ULONGLONG Value, ULONG ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shld edx, eax, cl shl eax, cl } }
__inline LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, ULONG ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shrd eax, edx, cl sar edx, cl } }
__inline ULONGLONG NTAPI Int64ShrlMod32 ( ULONGLONG Value, ULONG ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shrd eax, edx, cl shr edx, cl } }
#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4035)
#endif
#elif defined(_M_ALPHA)
//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_M_PPC)
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#elif defined(_68K_) || defined(_MPPC_)
//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))
#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))
#elif defined(_M_IA64) || defined(_M_AMD64)
//
// IA64 has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//
#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((ULONG)(a)) * (ULONGLONG)((ULONG)(b)))
#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))
#else
#error Must define a target architecture.
#endif
// end_winnt
//
// Event type
//
typedef enum _EVENT_TYPE { NotificationEvent, SynchronizationEvent } EVENT_TYPE;
//
// Timer type
//
typedef enum _TIMER_TYPE { NotificationTimer, SynchronizationTimer } TIMER_TYPE;
//
// Wait type
//
typedef enum _WAIT_TYPE { WaitAll, WaitAny } WAIT_TYPE;
//
// Pointer to an Asciiz string
//
typedef CHAR *PSZ; typedef CONST char *PCSZ;
// begin_ntndis
//
// Counted String
//
typedef USHORT RTL_STRING_LENGTH_TYPE;
typedef struct _STRING { USHORT Length; USHORT MaximumLength; #ifdef MIDL_PASS
[size_is(MaximumLength), length_is(Length) ] #endif // MIDL_PASS
PCHAR Buffer; } STRING; typedef STRING *PSTRING;
typedef STRING ANSI_STRING; typedef PSTRING PANSI_STRING;
typedef STRING OEM_STRING; typedef PSTRING POEM_STRING; typedef CONST STRING* PCOEM_STRING;
//
// CONSTCounted String
//
typedef struct _CSTRING { USHORT Length; USHORT MaximumLength; CONST char *Buffer; } CSTRING; typedef CSTRING *PCSTRING; #define ANSI_NULL ((CHAR)0) // winnt
typedef STRING CANSI_STRING; typedef PSTRING PCANSI_STRING;
//
// Unicode strings are counted 16-bit character strings. If they are
// NULL terminated, Length does not include trailing NULL.
//
typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; #ifdef MIDL_PASS
[size_is(MaximumLength / 2), length_is((Length) / 2) ] USHORT * Buffer; #else // MIDL_PASS
PWSTR Buffer; #endif // MIDL_PASS
} UNICODE_STRING; typedef UNICODE_STRING *PUNICODE_STRING; typedef const UNICODE_STRING *PCUNICODE_STRING; #define UNICODE_NULL ((WCHAR)0) // winnt
#if _WIN32_WINNT >= 0x0501
#define UNICODE_STRING_MAX_BYTES ((USHORT) 65534) // winnt
#define UNICODE_STRING_MAX_CHARS (32767) // winnt
#define DECLARE_CONST_UNICODE_STRING(_variablename, _string) \
const WCHAR _variablename ## _buffer[] = _string; \ const UNICODE_STRING _variablename = { sizeof(_string) - sizeof(WCHAR), sizeof(_string), (PWSTR) _variablename ## _buffer };
#endif // _WIN32_WINNT >= 0x0501
// begin_ntminiport begin_ntminitape
//
// Boolean
//
typedef UCHAR BOOLEAN; // winnt
typedef BOOLEAN *PBOOLEAN; // winnt
// end_ntminiport end_ntminitape
// begin_winnt
//
// Doubly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _LIST_ENTRY { struct _LIST_ENTRY *Flink; struct _LIST_ENTRY *Blink; } LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;
//
// Singly linked list structure. Can be used as either a list head, or
// as link words.
//
typedef struct _SINGLE_LIST_ENTRY { struct _SINGLE_LIST_ENTRY *Next; } SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY; // end_winnt end_ntndis
// begin_winnt
//
// These are needed for portable debugger support.
//
typedef struct LIST_ENTRY32 { ULONG Flink; ULONG Blink; } LIST_ENTRY32; typedef LIST_ENTRY32 *PLIST_ENTRY32;
typedef struct LIST_ENTRY64 { ULONGLONG Flink; ULONGLONG Blink; } LIST_ENTRY64; typedef LIST_ENTRY64 *PLIST_ENTRY64;
// end_winnt
#if !defined(MIDL_PASS)
__inline void ListEntry32To64( IN PLIST_ENTRY32 l32, OUT PLIST_ENTRY64 l64 ) { l64->Flink = (ULONGLONG)(LONGLONG)(LONG)l32->Flink; l64->Blink = (ULONGLONG)(LONGLONG)(LONG)l32->Blink; }
__inline void ListEntry64To32( IN PLIST_ENTRY64 l64, OUT PLIST_ENTRY32 l32 ) { l32->Flink = (ULONG)l64->Flink; l32->Blink = (ULONG)l64->Blink; } #endif
typedef struct _STRING32 { USHORT Length; USHORT MaximumLength; ULONG Buffer; } STRING32; typedef STRING32 *PSTRING32;
typedef STRING32 UNICODE_STRING32; typedef UNICODE_STRING32 *PUNICODE_STRING32;
typedef STRING32 ANSI_STRING32; typedef ANSI_STRING32 *PANSI_STRING32;
typedef struct _STRING64 { USHORT Length; USHORT MaximumLength; ULONGLONG Buffer; } STRING64; typedef STRING64 *PSTRING64;
typedef STRING64 UNICODE_STRING64; typedef UNICODE_STRING64 *PUNICODE_STRING64;
typedef STRING64 ANSI_STRING64; typedef ANSI_STRING64 *PANSI_STRING64;
//
// Valid values for the Attributes field
//
#define OBJ_INHERIT 0x00000002L
#define OBJ_PERMANENT 0x00000010L
#define OBJ_EXCLUSIVE 0x00000020L
#define OBJ_CASE_INSENSITIVE 0x00000040L
#define OBJ_OPENIF 0x00000080L
#define OBJ_OPENLINK 0x00000100L
#define OBJ_KERNEL_HANDLE 0x00000200L
#define OBJ_FORCE_ACCESS_CHECK 0x00000400L
#define OBJ_VALID_ATTRIBUTES 0x000007F2L
//
// Object Attributes structure
//
typedef struct _OBJECT_ATTRIBUTES64 { ULONG Length; ULONG64 RootDirectory; ULONG64 ObjectName; ULONG Attributes; ULONG64 SecurityDescriptor; ULONG64 SecurityQualityOfService; } OBJECT_ATTRIBUTES64; typedef OBJECT_ATTRIBUTES64 *POBJECT_ATTRIBUTES64; typedef CONST OBJECT_ATTRIBUTES64 *PCOBJECT_ATTRIBUTES64;
typedef struct _OBJECT_ATTRIBUTES32 { ULONG Length; ULONG RootDirectory; ULONG ObjectName; ULONG Attributes; ULONG SecurityDescriptor; ULONG SecurityQualityOfService; } OBJECT_ATTRIBUTES32; typedef OBJECT_ATTRIBUTES32 *POBJECT_ATTRIBUTES32; typedef CONST OBJECT_ATTRIBUTES32 *PCOBJECT_ATTRIBUTES32;
typedef struct _OBJECT_ATTRIBUTES { ULONG Length; HANDLE RootDirectory; PUNICODE_STRING ObjectName; ULONG Attributes; PVOID SecurityDescriptor; // Points to type SECURITY_DESCRIPTOR
PVOID SecurityQualityOfService; // Points to type SECURITY_QUALITY_OF_SERVICE
} OBJECT_ATTRIBUTES; typedef OBJECT_ATTRIBUTES *POBJECT_ATTRIBUTES; typedef CONST OBJECT_ATTRIBUTES *PCOBJECT_ATTRIBUTES;
//++
//
// VOID
// InitializeObjectAttributes(
// OUT POBJECT_ATTRIBUTES p,
// IN PUNICODE_STRING n,
// IN ULONG a,
// IN HANDLE r,
// IN PSECURITY_DESCRIPTOR s
// )
//
//--
#define InitializeObjectAttributes( p, n, a, r, s ) { \
(p)->Length = sizeof( OBJECT_ATTRIBUTES ); \ (p)->RootDirectory = r; \ (p)->Attributes = a; \ (p)->ObjectName = n; \ (p)->SecurityDescriptor = s; \ (p)->SecurityQualityOfService = NULL; \ }
// RTL_ to avoid collisions in the global namespace.
// I don't believe there are possible/likely constant RootDirectory
// or SecurityDescriptor values other than NULL, so they are hardcoded.
// As well, the string will generally be const, so we cast that away.
#define RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a) \
{ sizeof(OBJECT_ATTRIBUTES), NULL, RTL_CONST_CAST(PUNICODE_STRING)(n), a, NULL, NULL }
// This synonym is more appropriate for initializing what isn't actually const.
#define RTL_INIT_OBJECT_ATTRIBUTES(n, a) RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a)
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Constants
//
#define FALSE 0
#define TRUE 1
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#define NULL64 0
#else
#define NULL ((void *)0)
#define NULL64 ((void * POINTER_64)0)
#endif
#endif // NULL
// end_ntminiport end_ntndis end_ntminitape
// begin_winnt begin_ntndis
#include <guiddef.h>
#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED
typedef struct _OBJECTID { // size is 20
GUID Lineage; ULONG Uniquifier; } OBJECTID; #endif // !_OBJECTID_DEFINED
// end_winnt end_ntndis
#define MINCHAR 0x80 // winnt
#define MAXCHAR 0x7f // winnt
#define MINSHORT 0x8000 // winnt
#define MAXSHORT 0x7fff // winnt
#define MINLONG 0x80000000 // winnt
#define MAXLONG 0x7fffffff // winnt
#define MAXUCHAR 0xff // winnt
#define MAXUSHORT 0xffff // winnt
#define MAXULONG 0xffffffff // winnt
//
// Useful Helper Macros
//
// begin_ntndis
//
// Determine if an argument is present by testing the value of the pointer
// to the argument value.
//
#define ARGUMENT_PRESENT(ArgumentPointer) (\
(CHAR *)(ArgumentPointer) != (CHAR *)(NULL) )
// begin_winnt begin_ntminiport
//
// Calculate the byte offset of a field in a structure of type type.
//
#define FIELD_OFFSET(type, field) ((LONG)(LONG_PTR)&(((type *)0)->field))
#if(_WIN32_WINNT > 0x0500)
//
// Calculate the size of a field in a structure of type type, without
// knowing or stating the type of the field.
//
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))
//
// Calculate the size of a structure of type type up through and
// including a field.
//
#define RTL_SIZEOF_THROUGH_FIELD(type, field) \
(FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))
//
// RTL_CONTAINS_FIELD usage:
//
// if (RTL_CONTAINS_FIELD(pBlock, pBlock->cbSize, dwMumble)) { // safe to use pBlock->dwMumble
//
#define RTL_CONTAINS_FIELD(Struct, Size, Field) \
( (((PCHAR)(&(Struct)->Field)) + sizeof((Struct)->Field)) <= (((PCHAR)(Struct))+(Size)) )
//
// Return the number of elements in a statically sized array.
// ULONG Buffer[100];
// RTL_NUMBER_OF(Buffer) == 100
// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc.
//
#define RTL_NUMBER_OF(A) (sizeof(A)/sizeof((A)[0]))
//
// An expression that yields the type of a field in a struct.
//
#define RTL_FIELD_TYPE(type, field) (((type*)0)->field)
// RTL_ to avoid collisions in the global namespace.
//
// Given typedef struct _FOO { BYTE Bar[123]; } FOO;
// RTL_NUMBER_OF_FIELD(FOO, Bar) == 123
//
#define RTL_NUMBER_OF_FIELD(type, field) (RTL_NUMBER_OF(RTL_FIELD_TYPE(type, field)))
//
// eg:
// typedef struct FOO {
// ULONG Integer;
// PVOID Pointer;
// } FOO;
//
// RTL_PADDING_BETWEEN_FIELDS(FOO, Integer, Pointer) == 0 for Win32, 4 for Win64
//
#define RTL_PADDING_BETWEEN_FIELDS(T, F1, F2) \
((FIELD_OFFSET(T, F2) > FIELD_OFFSET(T, F1)) \ ? (FIELD_OFFSET(T, F2) - FIELD_OFFSET(T, F1) - RTL_FIELD_SIZE(T, F1)) \ : (FIELD_OFFSET(T, F1) - FIELD_OFFSET(T, F2) - RTL_FIELD_SIZE(T, F2)))
// RTL_ to avoid collisions in the global namespace.
#if defined(__cplusplus)
#define RTL_CONST_CAST(type) const_cast<type>
#else
#define RTL_CONST_CAST(type) (type)
#endif
// end_winnt
//
// This works "generically" for Unicode and Ansi/Oem strings.
// Usage:
// const static UNICODE_STRING FooU = RTL_CONSTANT_STRING(L"Foo");
// const static STRING Foo = RTL_CONSTANT_STRING( "Foo");
// instead of the slower:
// UNICODE_STRING FooU;
// STRING Foo;
// RtlInitUnicodeString(&FooU, L"Foo");
// RtlInitString(&Foo , "Foo");
//
#define RTL_CONSTANT_STRING(s) { sizeof( s ) - sizeof( (s)[0] ), sizeof( s ), s }
// begin_winnt
// like sizeof
// usually this would be * CHAR_BIT, but we don't necessarily have #include <limits.h>
#define RTL_BITS_OF(sizeOfArg) (sizeof(sizeOfArg) * 8)
#define RTL_BITS_OF_FIELD(type, field) (RTL_BITS_OF(RTL_FIELD_TYPE(type, field)))
#endif /* _WIN32_WINNT > 0x0500 */
//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//
#define CONTAINING_RECORD(address, type, field) ((type *)( \
(PCHAR)(address) - \ (ULONG_PTR)(&((type *)0)->field)))
// end_winnt end_ntminiport end_ntndis
//
// Exception handler routine definition.
//
struct _CONTEXT; struct _EXCEPTION_RECORD;
typedef EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE) ( IN struct _EXCEPTION_RECORD *ExceptionRecord, IN PVOID EstablisherFrame, IN OUT struct _CONTEXT *ContextRecord, IN OUT PVOID DispatcherContext );
// begin_ntminiport begin_ntndis
//
// Interrupt Request Level (IRQL)
//
typedef UCHAR KIRQL;
typedef KIRQL *PKIRQL;
// end_ntminiport end_ntndis
//
// Product types
//
typedef enum _NT_PRODUCT_TYPE { NtProductWinNt = 1, NtProductLanManNt, NtProductServer } NT_PRODUCT_TYPE, *PNT_PRODUCT_TYPE;
//
// the bit mask, SharedUserData->SuiteMask, is a ULONG
// so there can be a maximum of 32 entries
// in this enum.
//
typedef enum _SUITE_TYPE { SmallBusiness, Enterprise, BackOffice, CommunicationServer, TerminalServer, SmallBusinessRestricted, EmbeddedNT, DataCenter, SingleUserTS, Personal, Blade, MaxSuiteType } SUITE_TYPE;
// begin_winnt
#define VER_SERVER_NT 0x80000000
#define VER_WORKSTATION_NT 0x40000000
#define VER_SUITE_SMALLBUSINESS 0x00000001
#define VER_SUITE_ENTERPRISE 0x00000002
#define VER_SUITE_BACKOFFICE 0x00000004
#define VER_SUITE_COMMUNICATIONS 0x00000008
#define VER_SUITE_TERMINAL 0x00000010
#define VER_SUITE_SMALLBUSINESS_RESTRICTED 0x00000020
#define VER_SUITE_EMBEDDEDNT 0x00000040
#define VER_SUITE_DATACENTER 0x00000080
#define VER_SUITE_SINGLEUSERTS 0x00000100
#define VER_SUITE_PERSONAL 0x00000200
#define VER_SUITE_BLADE 0x00000400
// end_winnt
// begin_winnt begin_r_winnt
//
// Language IDs.
//
// The following two combinations of primary language ID and
// sublanguage ID have special semantics:
//
// Primary Language ID Sublanguage ID Result
// ------------------- --------------- ------------------------
// LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral
// LANG_NEUTRAL SUBLANG_DEFAULT User default language
// LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language
// LANG_INVARIANT SUBLANG_NEUTRAL Invariant locale
//
//
// Primary language IDs.
//
#define LANG_NEUTRAL 0x00
#define LANG_INVARIANT 0x7f
#define LANG_AFRIKAANS 0x36
#define LANG_ALBANIAN 0x1c
#define LANG_ARABIC 0x01
#define LANG_ARMENIAN 0x2b
#define LANG_ASSAMESE 0x4d
#define LANG_AZERI 0x2c
#define LANG_BASQUE 0x2d
#define LANG_BELARUSIAN 0x23
#define LANG_BENGALI 0x45
#define LANG_BULGARIAN 0x02
#define LANG_CATALAN 0x03
#define LANG_CHINESE 0x04
#define LANG_CROATIAN 0x1a
#define LANG_CZECH 0x05
#define LANG_DANISH 0x06
#define LANG_DIVEHI 0x65
#define LANG_DUTCH 0x13
#define LANG_ENGLISH 0x09
#define LANG_ESTONIAN 0x25
#define LANG_FAEROESE 0x38
#define LANG_FARSI 0x29
#define LANG_FINNISH 0x0b
#define LANG_FRENCH 0x0c
#define LANG_GALICIAN 0x56
#define LANG_GEORGIAN 0x37
#define LANG_GERMAN 0x07
#define LANG_GREEK 0x08
#define LANG_GUJARATI 0x47
#define LANG_HEBREW 0x0d
#define LANG_HINDI 0x39
#define LANG_HUNGARIAN 0x0e
#define LANG_ICELANDIC 0x0f
#define LANG_INDONESIAN 0x21
#define LANG_ITALIAN 0x10
#define LANG_JAPANESE 0x11
#define LANG_KANNADA 0x4b
#define LANG_KASHMIRI 0x60
#define LANG_KAZAK 0x3f
#define LANG_KONKANI 0x57
#define LANG_KOREAN 0x12
#define LANG_KYRGYZ 0x40
#define LANG_LATVIAN 0x26
#define LANG_LITHUANIAN 0x27
#define LANG_MACEDONIAN 0x2f // the Former Yugoslav Republic of Macedonia
#define LANG_MALAY 0x3e
#define LANG_MALAYALAM 0x4c
#define LANG_MANIPURI 0x58
#define LANG_MARATHI 0x4e
#define LANG_MONGOLIAN 0x50
#define LANG_NEPALI 0x61
#define LANG_NORWEGIAN 0x14
#define LANG_ORIYA 0x48
#define LANG_POLISH 0x15
#define LANG_PORTUGUESE 0x16
#define LANG_PUNJABI 0x46
#define LANG_ROMANIAN 0x18
#define LANG_RUSSIAN 0x19
#define LANG_SANSKRIT 0x4f
#define LANG_SERBIAN 0x1a
#define LANG_SINDHI 0x59
#define LANG_SLOVAK 0x1b
#define LANG_SLOVENIAN 0x24
#define LANG_SPANISH 0x0a
#define LANG_SWAHILI 0x41
#define LANG_SWEDISH 0x1d
#define LANG_SYRIAC 0x5a
#define LANG_TAMIL 0x49
#define LANG_TATAR 0x44
#define LANG_TELUGU 0x4a
#define LANG_THAI 0x1e
#define LANG_TURKISH 0x1f
#define LANG_UKRAINIAN 0x22
#define LANG_URDU 0x20
#define LANG_UZBEK 0x43
#define LANG_VIETNAMESE 0x2a
//
// Sublanguage IDs.
//
// The name immediately following SUBLANG_ dictates which primary
// language ID that sublanguage ID can be combined with to form a
// valid language ID.
//
#define SUBLANG_NEUTRAL 0x00 // language neutral
#define SUBLANG_DEFAULT 0x01 // user default
#define SUBLANG_SYS_DEFAULT 0x02 // system default
#define SUBLANG_ARABIC_SAUDI_ARABIA 0x01 // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ 0x02 // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT 0x03 // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA 0x04 // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA 0x05 // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO 0x06 // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA 0x07 // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN 0x08 // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN 0x09 // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA 0x0a // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN 0x0b // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON 0x0c // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT 0x0d // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE 0x0e // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN 0x0f // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR 0x10 // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN 0x01 // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC 0x02 // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL 0x01 // Chinese (Taiwan)
#define SUBLANG_CHINESE_SIMPLIFIED 0x02 // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG 0x03 // Chinese (Hong Kong S.A.R., P.R.C.)
#define SUBLANG_CHINESE_SINGAPORE 0x04 // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU 0x05 // Chinese (Macau S.A.R.)
#define SUBLANG_DUTCH 0x01 // Dutch
#define SUBLANG_DUTCH_BELGIAN 0x02 // Dutch (Belgian)
#define SUBLANG_ENGLISH_US 0x01 // English (USA)
#define SUBLANG_ENGLISH_UK 0x02 // English (UK)
#define SUBLANG_ENGLISH_AUS 0x03 // English (Australian)
#define SUBLANG_ENGLISH_CAN 0x04 // English (Canadian)
#define SUBLANG_ENGLISH_NZ 0x05 // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE 0x06 // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07 // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA 0x08 // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN 0x09 // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE 0x0a // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD 0x0b // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE 0x0c // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES 0x0d // English (Philippines)
#define SUBLANG_FRENCH 0x01 // French
#define SUBLANG_FRENCH_BELGIAN 0x02 // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN 0x03 // French (Canadian)
#define SUBLANG_FRENCH_SWISS 0x04 // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG 0x05 // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO 0x06 // French (Monaco)
#define SUBLANG_GERMAN 0x01 // German
#define SUBLANG_GERMAN_SWISS 0x02 // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN 0x03 // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG 0x04 // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 // German (Liechtenstein)
#define SUBLANG_ITALIAN 0x01 // Italian
#define SUBLANG_ITALIAN_SWISS 0x02 // Italian (Swiss)
#if _WIN32_WINNT >= 0x0501
#define SUBLANG_KASHMIRI_SASIA 0x02 // Kashmiri (South Asia)
#endif
#define SUBLANG_KASHMIRI_INDIA 0x02 // For app compatibility only
#define SUBLANG_KOREAN 0x01 // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN 0x01 // Lithuanian
#define SUBLANG_MALAY_MALAYSIA 0x01 // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM 0x02 // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA 0x02 // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL 0x01 // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK 0x02 // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE 0x02 // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN 0x02 // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC 0x03 // Serbian (Cyrillic)
#define SUBLANG_SPANISH 0x01 // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN 0x02 // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN 0x03 // Spanish (Modern)
#define SUBLANG_SPANISH_GUATEMALA 0x04 // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA 0x05 // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA 0x06 // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07 // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA 0x08 // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA 0x09 // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU 0x0a // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA 0x0b // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR 0x0c // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE 0x0d // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY 0x0e // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY 0x0f // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA 0x10 // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR 0x11 // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS 0x12 // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA 0x13 // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO 0x14 // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH 0x01 // Swedish
#define SUBLANG_SWEDISH_FINLAND 0x02 // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN 0x01 // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA 0x02 // Urdu (India)
#define SUBLANG_UZBEK_LATIN 0x01 // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC 0x02 // Uzbek (Cyrillic)
//
// Sorting IDs.
//
#define SORT_DEFAULT 0x0 // sorting default
#define SORT_JAPANESE_XJIS 0x0 // Japanese XJIS order
#define SORT_JAPANESE_UNICODE 0x1 // Japanese Unicode order
#define SORT_CHINESE_BIG5 0x0 // Chinese BIG5 order
#define SORT_CHINESE_PRCP 0x0 // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE 0x1 // Chinese Unicode order
#define SORT_CHINESE_PRC 0x2 // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO 0x3 // Traditional Chinese Bopomofo order
#define SORT_KOREAN_KSC 0x0 // Korean KSC order
#define SORT_KOREAN_UNICODE 0x1 // Korean Unicode order
#define SORT_GERMAN_PHONE_BOOK 0x1 // German Phone Book order
#define SORT_HUNGARIAN_DEFAULT 0x0 // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL 0x1 // Hungarian Technical order
#define SORT_GEORGIAN_TRADITIONAL 0x0 // Georgian Traditional order
#define SORT_GEORGIAN_MODERN 0x1 // Georgian Modern order
// end_r_winnt
//
// A language ID is a 16 bit value which is the combination of a
// primary language ID and a secondary language ID. The bits are
// allocated as follows:
//
// +-----------------------+-------------------------+
// | Sublanguage ID | Primary Language ID |
// +-----------------------+-------------------------+
// 15 10 9 0 bit
//
//
// Language ID creation/extraction macros:
//
// MAKELANGID - construct language id from a primary language id and
// a sublanguage id.
// PRIMARYLANGID - extract primary language id from a language id.
// SUBLANGID - extract sublanguage id from a language id.
//
#define MAKELANGID(p, s) ((((USHORT)(s)) << 10) | (USHORT)(p))
#define PRIMARYLANGID(lgid) ((USHORT)(lgid) & 0x3ff)
#define SUBLANGID(lgid) ((USHORT)(lgid) >> 10)
//
// A locale ID is a 32 bit value which is the combination of a
// language ID, a sort ID, and a reserved area. The bits are
// allocated as follows:
//
// +-------------+---------+-------------------------+
// | Reserved | Sort ID | Language ID |
// +-------------+---------+-------------------------+
// 31 20 19 16 15 0 bit
//
//
// Locale ID creation/extraction macros:
//
// MAKELCID - construct the locale id from a language id and a sort id.
// MAKESORTLCID - construct the locale id from a language id, sort id, and sort version.
// LANGIDFROMLCID - extract the language id from a locale id.
// SORTIDFROMLCID - extract the sort id from a locale id.
// SORTVERSIONFROMLCID - extract the sort version from a locale id.
//
#define NLS_VALID_LOCALE_MASK 0x000fffff
#define MAKELCID(lgid, srtid) ((ULONG)((((ULONG)((USHORT)(srtid))) << 16) | \
((ULONG)((USHORT)(lgid))))) #define MAKESORTLCID(lgid, srtid, ver) \
((ULONG)((MAKELCID(lgid, srtid)) | \ (((ULONG)((USHORT)(ver))) << 20))) #define LANGIDFROMLCID(lcid) ((USHORT)(lcid))
#define SORTIDFROMLCID(lcid) ((USHORT)((((ULONG)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid) ((USHORT)((((ULONG)(lcid)) >> 20) & 0xf))
//
// Default System and User IDs for language and locale.
//
#define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))
#define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))
#define LOCALE_NEUTRAL \
(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))
#define LOCALE_INVARIANT \
(MAKELCID(MAKELANGID(LANG_INVARIANT, SUBLANG_NEUTRAL), SORT_DEFAULT))
// begin_ntminiport begin_ntndis begin_ntminitape
//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//
#if ! defined(lint)
#define UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_PARAMETER(P) (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)
#else // lint
// Note: lint -e530 says don't complain about uninitialized variables for
// this varible. Error 527 has to do with unreachable code.
// -restore restores checking to the -save state
#define UNREFERENCED_PARAMETER(P) \
/*lint -save -e527 -e530 */ \ { \ (P) = (P); \ } \ /*lint -restore */ #define DBG_UNREFERENCED_PARAMETER(P) \
/*lint -save -e527 -e530 */ \ { \ (P) = (P); \ } \ /*lint -restore */ #define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
/*lint -save -e527 -e530 */ \ { \ (V) = (V); \ } \ /*lint -restore */
#endif // lint
//
// Macro used to eliminate compiler warning 4715 within a switch statement
// when all possible cases have already been accounted for.
//
// switch (a & 3) {
// case 0: return 1;
// case 1: return Foo();
// case 2: return Bar();
// case 3: return 1;
// DEFAULT_UNREACHABLE;
//
#if (_MSC_VER > 1200)
#define DEFAULT_UNREACHABLE default: __assume(0)
#else
//
// Older compilers do not support __assume(), and there is no other free
// method of eliminating the warning.
//
#define DEFAULT_UNREACHABLE
#endif
// end_winnt
//
// Define standard min and max macros
//
#ifndef NOMINMAX
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#endif // NOMINMAX
// end_ntminiport end_ntndis end_ntminitape
#endif // _NTDEF_
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