Source code of Windows XP (NT5)
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222 lines
6.3 KiB

  1. # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
  2. # ** DO NOT EDIT **
  3. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  4. !IF "$(CFG)" == ""
  5. CFG=Win32 Debug
  6. !MESSAGE No configuration specified. Defaulting to Win32 Debug.
  7. !ENDIF
  8. !IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
  9. !MESSAGE Invalid configuration "$(CFG)" specified.
  10. !MESSAGE You can specify a configuration when running NMAKE on this makefile
  11. !MESSAGE by defining the macro CFG on the command line. For example:
  12. !MESSAGE
  13. !MESSAGE NMAKE /f "bingen.mak" CFG="Win32 Debug"
  14. !MESSAGE
  15. !MESSAGE Possible choices for configuration are:
  16. !MESSAGE
  17. !MESSAGE "Win32 Release" (based on "Win32 (x86) Console Application")
  18. !MESSAGE "Win32 Debug" (based on "Win32 (x86) Console Application")
  19. !MESSAGE
  20. !ERROR An invalid configuration is specified.
  21. !ENDIF
  22. ################################################################################
  23. # Begin Project
  24. # PROP Target_Last_Scanned "Win32 Debug"
  25. CPP=cl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "WinRel"
  31. # PROP BASE Intermediate_Dir "WinRel"
  32. # PROP Use_MFC 2
  33. # PROP Use_Debug_Libraries 0
  34. # PROP Output_Dir "obj\i386"
  35. # PROP Intermediate_Dir "obj\i386"
  36. OUTDIR=.\obj\i386
  37. INTDIR=.\obj\i386
  38. ALL : $(OUTDIR)/bingen.exe $(OUTDIR)/bingen.bsc
  39. $(OUTDIR) :
  40. if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
  41. # ADD BASE CPP /nologo /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FR /c
  42. # ADD CPP /nologo /MD /W3 /GX /YX /Od /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_AFXDLL" /D "_MBCS" /FR /c
  43. CPP_PROJ=/nologo /MD /W3 /GX /YX /Od /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D\
  44. "_AFXDLL" /D "_MBCS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"bingen.pch" /Fo$(INTDIR)/ /c
  45. CPP_OBJS=.\obj\i386/
  46. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  47. # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
  48. BSC32=bscmake.exe
  49. BSC32_SBRS= \
  50. $(INTDIR)/main.sbr \
  51. $(INTDIR)/tokgen.sbr \
  52. $(INTDIR)/token.sbr \
  53. $(INTDIR)/bingen.sbr \
  54. $(INTDIR)/vktbl.sbr
  55. # ADD BASE BSC32 /nologo
  56. # ADD BSC32 /nologo
  57. BSC32_FLAGS=/nologo /o$(OUTDIR)/"bingen.bsc"
  58. $(OUTDIR)/bingen.bsc : $(OUTDIR) $(BSC32_SBRS)
  59. $(BSC32) @<<
  60. $(BSC32_FLAGS) $(BSC32_SBRS)
  61. <<
  62. LINK32=link.exe
  63. DEF_FILE=
  64. LINK32_OBJS= \
  65. $(INTDIR)/main.obj \
  66. $(INTDIR)/tokgen.obj \
  67. $(INTDIR)/token.obj \
  68. $(INTDIR)/bingen.obj \
  69. $(INTDIR)/vktbl.obj
  70. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
  71. # ADD LINK32 ..\io\obj\i386\iodll.lib /NOLOGO /SUBSYSTEM:console /MACHINE:I386
  72. LINK32_FLAGS=..\io\obj\i386\iodll.lib /NOLOGO /SUBSYSTEM:console\
  73. /INCREMENTAL:no /PDB:$(OUTDIR)/"bingen.pdb" /MACHINE:I386\
  74. /OUT:$(OUTDIR)/"bingen.exe"
  75. $(OUTDIR)/bingen.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
  76. $(LINK32) @<<
  77. $(LINK32_FLAGS) $(LINK32_OBJS)
  78. <<
  79. !ELSEIF "$(CFG)" == "Win32 Debug"
  80. # PROP BASE Use_MFC 0
  81. # PROP BASE Use_Debug_Libraries 1
  82. # PROP BASE Output_Dir "WinDebug"
  83. # PROP BASE Intermediate_Dir "WinDebug"
  84. # PROP Use_MFC 2
  85. # PROP Use_Debug_Libraries 1
  86. # PROP Output_Dir "obj\i386"
  87. # PROP Intermediate_Dir "obj\i386"
  88. OUTDIR=.\obj\i386
  89. INTDIR=.\obj\i386
  90. ALL : $(OUTDIR)/bingen.exe $(OUTDIR)/bingen.bsc
  91. $(OUTDIR) :
  92. if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
  93. # ADD BASE CPP /nologo /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FR /c
  94. # ADD CPP /nologo /MD /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_AFXDLL" /D "_MBCS" /FR /c
  95. CPP_PROJ=/nologo /MD /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
  96. /D "_AFXDLL" /D "_MBCS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"bingen.pch" /Fo$(INTDIR)/\
  97. /Fd$(OUTDIR)/"bingen.pdb" /c
  98. CPP_OBJS=.\obj\i386/
  99. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  100. # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
  101. BSC32=bscmake.exe
  102. BSC32_SBRS= \
  103. $(INTDIR)/main.sbr \
  104. $(INTDIR)/tokgen.sbr \
  105. $(INTDIR)/token.sbr \
  106. $(INTDIR)/bingen.sbr \
  107. $(INTDIR)/vktbl.sbr
  108. # ADD BASE BSC32 /nologo
  109. # ADD BSC32 /nologo
  110. BSC32_FLAGS=/nologo /o$(OUTDIR)/"bingen.bsc"
  111. $(OUTDIR)/bingen.bsc : $(OUTDIR) $(BSC32_SBRS)
  112. $(BSC32) @<<
  113. $(BSC32_FLAGS) $(BSC32_SBRS)
  114. <<
  115. LINK32=link.exe
  116. DEF_FILE=
  117. LINK32_OBJS= \
  118. $(INTDIR)/main.obj \
  119. $(INTDIR)/tokgen.obj \
  120. $(INTDIR)/token.obj \
  121. $(INTDIR)/bingen.obj \
  122. $(INTDIR)/vktbl.obj
  123. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
  124. # ADD LINK32 ..\io\obj\i386\iodll.lib /NOLOGO /SUBSYSTEM:console /DEBUG /MACHINE:I386
  125. LINK32_FLAGS=..\io\obj\i386\iodll.lib /NOLOGO /SUBSYSTEM:console\
  126. /INCREMENTAL:yes /PDB:$(OUTDIR)/"bingen.pdb" /DEBUG /MACHINE:I386\
  127. /OUT:$(OUTDIR)/"bingen.exe"
  128. $(OUTDIR)/bingen.exe : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
  129. $(LINK32) @<<
  130. $(LINK32_FLAGS) $(LINK32_OBJS)
  131. <<
  132. !ENDIF
  133. .c{$(CPP_OBJS)}.obj:
  134. $(CPP) $(CPP_PROJ) $<
  135. .cpp{$(CPP_OBJS)}.obj:
  136. $(CPP) $(CPP_PROJ) $<
  137. .cxx{$(CPP_OBJS)}.obj:
  138. $(CPP) $(CPP_PROJ) $<
  139. ################################################################################
  140. # Begin Group "Source Files"
  141. ################################################################################
  142. # Begin Source File
  143. SOURCE=.\main.cpp
  144. DEP_MAIN_=\
  145. .\main.h\
  146. .\token.h\
  147. \dev\inc\iodll.h
  148. $(INTDIR)/main.obj : $(SOURCE) $(DEP_MAIN_) $(INTDIR)
  149. # End Source File
  150. ################################################################################
  151. # Begin Source File
  152. SOURCE=.\tokgen.cpp
  153. DEP_TOKGE=\
  154. \dev\inc\iodll.h\
  155. .\main.h
  156. $(INTDIR)/tokgen.obj : $(SOURCE) $(DEP_TOKGE) $(INTDIR)
  157. # End Source File
  158. ################################################################################
  159. # Begin Source File
  160. SOURCE=.\token.cpp
  161. DEP_TOKEN=\
  162. .\token.h\
  163. .\main.h
  164. $(INTDIR)/token.obj : $(SOURCE) $(DEP_TOKEN) $(INTDIR)
  165. # End Source File
  166. ################################################################################
  167. # Begin Source File
  168. SOURCE=.\bingen.cpp
  169. DEP_BINGE=\
  170. \dev\inc\iodll.h\
  171. .\main.h
  172. $(INTDIR)/bingen.obj : $(SOURCE) $(DEP_BINGE) $(INTDIR)
  173. # End Source File
  174. ################################################################################
  175. # Begin Source File
  176. SOURCE=.\vktbl.cpp
  177. $(INTDIR)/vktbl.obj : $(SOURCE) $(INTDIR)
  178. # End Source File
  179. # End Group
  180. # End Project
  181. ################################################################################