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// large icon view stuff
#include "ctlspriv.h"
#include "listview.h"
#if defined(FE_IME) || !defined(WINNT)
static TCHAR const szIMECompPos[]=TEXT("IMECompPos"); #endif
__inline int ICONCXLABEL(LV *plv, LISTITEM *pitem) { if (plv->ci.style & LVS_NOLABELWRAP) { ASSERT(pitem->cxSingleLabel == pitem->cxMultiLabel); } return pitem->cxMultiLabel; }
int LV_GetNewColWidth(LV* plv, int iFirst, int iLast); void LV_AdjustViewRectOnMove(LV* plv, LISTITEM *pitem, int x, int y); UINT LV_IsItemOnViewEdge(LV* plv, LISTITEM *pitem); void ListView_RecalcRegion(LV *plv, BOOL fForce, BOOL fRedraw);
extern BOOL g_fSlowMachine;
BOOL ListView_IDrawItem(PLVDRAWITEM plvdi) { RECT rcIcon; RECT rcLabel; RECT rcBounds; RECT rcT; TCHAR ach[CCHLABELMAX]; LV_ITEM item; int i = (int) plvdi->nmcd.nmcd.dwItemSpec; LV* plv = plvdi->plv; LISTITEM FAR* pitem; BOOL fUnfolded;
if (ListView_IsOwnerData(plv)) { LISTITEM litem;
// moved here to reduce call backs in OWNERDATA case
item.iItem = i; item.iSubItem = 0; item.mask = LVIF_TEXT | LVIF_STATE | LVIF_IMAGE; item.stateMask = LVIS_ALL; item.pszText = ach; item.cchTextMax = ARRAYSIZE(ach); ListView_OnGetItem(plv, &item);
litem.pszText = item.pszText; ListView_GetRectsOwnerData(plv, i, &rcIcon, &rcLabel, &rcBounds, NULL, &litem); pitem = NULL; } else { pitem = ListView_GetItemPtr(plv, i); // NOTE this will do a GetItem LVIF_TEXT iff needed
ListView_GetRects(plv, i, &rcIcon, &rcLabel, &rcBounds, NULL); }
fUnfolded = FALSE; if ( (plvdi->flags & LVDI_UNFOLDED) || ListView_IsItemUnfolded(plv, i)) { ListView_UnfoldRects(plv, i, &rcIcon, &rcLabel, &rcBounds, NULL ); fUnfolded = TRUE; }
if (!plvdi->prcClip || IntersectRect(&rcT, &rcBounds, plvdi->prcClip)) { UINT fText;
if (!ListView_IsOwnerData(plv)) { item.iItem = i; item.iSubItem = 0; item.mask = LVIF_TEXT | LVIF_STATE | LVIF_IMAGE; item.stateMask = LVIS_ALL; item.pszText = ach; item.cchTextMax = ARRAYSIZE(ach); ListView_OnGetItem(plv, &item); // Make sure the listview hasn't been altered during
// the callback to get the item info
if (pitem != ListView_GetItemPtr(plv, i)) return FALSE; }
if (plvdi->lpptOrg) { OffsetRect(&rcIcon, plvdi->lpptOrg->x - rcBounds.left, plvdi->lpptOrg->y - rcBounds.top); OffsetRect(&rcLabel, plvdi->lpptOrg->x - rcBounds.left, plvdi->lpptOrg->y - rcBounds.top); }
if (ListView_IsIconView(plv)) { fText = ListView_DrawImage(plv, &item, plvdi->nmcd.nmcd.hdc, rcIcon.left + g_cxIconMargin, rcIcon.top + g_cyIconMargin, plvdi->flags);
// If linebreaking needs to happen, then use SHDT_DRAWTEXT.
// Otherwise, use our (hopefully faster) internal SHDT_ELLIPSES
if (rcLabel.bottom - rcLabel.top > plv->cyLabelChar) fText |= SHDT_DRAWTEXT; else fText |= SHDT_ELLIPSES;
// We only use DT_NOFULLWIDTHCHARBREAK on Korean(949) Memphis and NT5
if (949 == g_uiACP && (g_bRunOnNT5 || g_bRunOnMemphis)) fText |= SHDT_NODBCSBREAK;
} else { fText = ListView_DrawImage(plv, &item, plvdi->nmcd.nmcd.hdc, rcIcon.left, rcIcon.top, plvdi->flags);
}
// Don't draw label if it's being edited...
//
if (plv->iEdit != i) { // If multiline label, then we need to use DrawText
if (rcLabel.bottom - rcLabel.top > plv->cyLabelChar) { fText |= SHDT_DRAWTEXT;
// If the text is folded, we need to clip and add ellipses
if (!fUnfolded) fText |= SHDT_CLIPPED | SHDT_DTELLIPSIS;
if ( ListView_IsOwnerData(plv) ) { // If owner data, we have no z-order and if long names they will over lap each
// other, better to truncate for now...
if (ListView_IsSmallView(plv)) fText |= SHDT_ELLIPSES; }
} else fText |= SHDT_ELLIPSES;
if (plvdi->flags & LVDI_TRANSTEXT) fText |= SHDT_TRANSPARENT;
if ((fText & SHDT_SELECTED) && (plvdi->flags & LVDI_HOTSELECTED)) fText |= SHDT_HOTSELECTED;
if (item.pszText && (*item.pszText)) { #ifdef WINDOWS_ME
if(plv->dwExStyle & WS_EX_RTLREADING) fText |= SHDT_RTLREADING; #endif
SHDrawText(plvdi->nmcd.nmcd.hdc, item.pszText, &rcLabel, LVCFMT_LEFT, fText, plv->cyLabelChar, plv->cxEllipses, plvdi->nmcd.clrText, plvdi->nmcd.clrTextBk);
if ((plvdi->flags & LVDI_FOCUS) && (item.state & LVIS_FOCUSED) #ifdef KEYBOARDCUES
&& !(CCGetUIState(&(plvdi->plv->ci)) & UISF_HIDEFOCUS) #endif
) { DrawFocusRect(plvdi->nmcd.nmcd.hdc, &rcLabel); } } } } return TRUE; }
void ListView_RefoldLabelRect(LV* plv, RECT *prcLabel, LISTITEM *pitem) { int bottom = pitem->cyUnfoldedLabel; bottom = min(bottom, pitem->cyFoldedLabel); bottom = min(bottom, CLIP_HEIGHT); prcLabel->bottom = prcLabel->top + bottom; }
int NEAR ListView_IItemHitTest(LV* plv, int x, int y, UINT FAR* pflags, int *piSubItem) { int iHit; UINT flags; POINT pt; RECT rcLabel; RECT rcIcon; RECT rcState;
if (piSubItem) *piSubItem = 0;
// Map window-relative coordinates to view-relative coords...
//
pt.x = x + plv->ptOrigin.x; pt.y = y + plv->ptOrigin.y;
// If there are any uncomputed items, recompute them now.
//
if (plv->rcView.left == RECOMPUTE) ListView_Recompute(plv);
flags = 0;
if (ListView_IsOwnerData( plv )) { int cSlots; POINT ptWnd; LISTITEM item;
cSlots = ListView_GetSlotCount( plv, TRUE ); iHit = ListView_CalcHitSlot( plv, pt, cSlots ); if (iHit < ListView_Count(plv)) { ListView_IGetRectsOwnerData( plv, iHit, &rcIcon, &rcLabel, &item, FALSE ); ptWnd.x = x; ptWnd.y = y; if (PtInRect(&rcIcon, ptWnd)) { flags = LVHT_ONITEMICON; } else if (PtInRect(&rcLabel, ptWnd)) { flags = LVHT_ONITEMLABEL; } } } else { for (iHit = 0; (iHit < ListView_Count(plv)); iHit++) { LISTITEM FAR* pitem = ListView_FastGetZItemPtr(plv, iHit); POINT ptItem;
ptItem.x = pitem->pt.x; ptItem.y = pitem->pt.y;
rcIcon.top = ptItem.y - g_cyIconMargin;
rcLabel.top = ptItem.y + plv->cyIcon + g_cyLabelSpace; rcLabel.bottom = rcLabel.top + pitem->cyUnfoldedLabel;
if ( !ListView_IsItemUnfoldedPtr(plv, pitem) ) ListView_RefoldLabelRect(plv, &rcLabel, pitem);
// Quick, easy rejection test...
//
if (pt.y < rcIcon.top || pt.y >= rcLabel.bottom) continue;
rcIcon.left = ptItem.x - g_cxIconMargin; rcIcon.right = ptItem.x + plv->cxIcon + g_cxIconMargin; // We need to make sure there is no gap between the icon and label
rcIcon.bottom = rcLabel.top;
rcState.bottom = ptItem.y + plv->cyIcon; rcState.right = ptItem.x; rcState.top = rcState.bottom - plv->cyState; rcState.left = rcState.right - plv->cxState;
rcLabel.left = ptItem.x + (plv->cxIcon / 2) - (ICONCXLABEL(plv, pitem) / 2); rcLabel.right = rcLabel.left + ICONCXLABEL(plv, pitem);
if (plv->cxState && PtInRect(&rcState, pt)) { flags = LVHT_ONITEMSTATEICON; } else if (PtInRect(&rcIcon, pt)) { flags = LVHT_ONITEMICON; } else if (PtInRect(&rcLabel, pt)) { flags = LVHT_ONITEMLABEL; } if (flags) break; } }
if (flags == 0) { flags = LVHT_NOWHERE; iHit = -1; } else { if (!ListView_IsOwnerData( plv )) { iHit = DPA_GetPtrIndex(plv->hdpa, ListView_FastGetZItemPtr(plv, iHit)); } }
*pflags = flags; return iHit; }
// BUGBUG raymondc
// need to pass HDC here isnce it's sometimes called from the paint loop
void NEAR ListView_IGetRectsOwnerData( LV* plv, int iItem, RECT FAR* prcIcon, RECT FAR* prcLabel, LISTITEM* pitem, BOOL fUsepitem ) { int itemIconXLabel; int cSlots;
// calculate x, y from iItem
cSlots = ListView_GetSlotCount( plv, TRUE ); pitem->iWorkArea = 0; // OwnerData doesn't support workareas
ListView_SetIconPos( plv, pitem, iItem, cSlots );
// calculate lable sizes from iItem
ListView_RecomputeLabelSize( plv, pitem, iItem, NULL, fUsepitem);
if (plv->ci.style & LVS_NOLABELWRAP) { // use single label
itemIconXLabel = pitem->cxSingleLabel; } else { // use multilabel
itemIconXLabel = pitem->cxMultiLabel; }
prcIcon->left = pitem->pt.x - g_cxIconMargin - plv->ptOrigin.x; prcIcon->right = prcIcon->left + plv->cxIcon + 2 * g_cxIconMargin; prcIcon->top = pitem->pt.y - g_cyIconMargin - plv->ptOrigin.y; prcIcon->bottom = prcIcon->top + plv->cyIcon + 2 * g_cyIconMargin;
prcLabel->left = pitem->pt.x + (plv->cxIcon / 2) - (itemIconXLabel / 2) - plv->ptOrigin.x; prcLabel->right = prcLabel->left + itemIconXLabel; prcLabel->top = pitem->pt.y + plv->cyIcon + g_cyLabelSpace - plv->ptOrigin.y; prcLabel->bottom = prcLabel->top + pitem->cyUnfoldedLabel;
if ( !ListView_IsItemUnfolded(plv, iItem) ) ListView_RefoldLabelRect(plv, prcLabel, pitem); }
// out:
// prcIcon icon bounds including icon margin area
void NEAR ListView_IGetRects(LV* plv, LISTITEM FAR* pitem, RECT FAR* prcIcon, RECT FAR* prcLabel, LPRECT prcBounds) { int cxIconMargin;
ASSERT( !ListView_IsOwnerData( plv ) );
if (pitem->pt.x == RECOMPUTE) { ListView_Recompute(plv); }
if (ListView_IsIconView(plv) && ((plv->cxIconSpacing - plv->cxIcon) < (2 * g_cxIconMargin))) cxIconMargin = (plv->cxIconSpacing - plv->cxIcon) / 2; else cxIconMargin = g_cxIconMargin;
prcIcon->left = pitem->pt.x - cxIconMargin - plv->ptOrigin.x; prcIcon->right = prcIcon->left + plv->cxIcon + 2 * cxIconMargin; prcIcon->top = pitem->pt.y - g_cyIconMargin - plv->ptOrigin.y; prcIcon->bottom = prcIcon->top + plv->cyIcon + 2 * g_cyIconMargin;
prcLabel->left = pitem->pt.x + (plv->cxIcon / 2) - (ICONCXLABEL(plv, pitem) / 2) - plv->ptOrigin.x; prcLabel->right = prcLabel->left + ICONCXLABEL(plv, pitem); prcLabel->top = pitem->pt.y + plv->cyIcon + g_cyLabelSpace - plv->ptOrigin.y; prcLabel->bottom = prcLabel->top + pitem->cyUnfoldedLabel;
if ( !ListView_IsItemUnfoldedPtr(plv, pitem) ) ListView_RefoldLabelRect(plv, prcLabel, pitem);
}
int NEAR ListView_GetSlotCountEx(LV* plv, BOOL fWithoutScrollbars, int iWorkArea) { int cxScreen; int cyScreen; int dxItem; int dyItem; int iSlots = 1; BOOL fCheckWithScroll = FALSE; DWORD style = 0;
// Always use the current client window size to determine
//
// REVIEW: Should we exclude any vertical scroll bar that may
// exist when computing this? progman.exe does not.
//
if ((iWorkArea >= 0 ) && (plv->nWorkAreas > 0)) { ASSERT(iWorkArea < plv->nWorkAreas); cxScreen = RECTWIDTH(plv->prcWorkAreas[iWorkArea]); cyScreen = RECTHEIGHT(plv->prcWorkAreas[iWorkArea]); } else { cxScreen = plv->sizeClient.cx; cyScreen = plv->sizeClient.cy; }
if (fWithoutScrollbars) { style = ListView_GetWindowStyle(plv);
if (style & WS_VSCROLL) { cxScreen += ListView_GetCxScrollbar(plv); } if (style & WS_HSCROLL) { cyScreen += ListView_GetCyScrollbar(plv); } }
if (ListView_IsSmallView(plv)) dxItem = plv->cxItem; else dxItem = lv_cxIconSpacing;
if (ListView_IsSmallView(plv)) dyItem = plv->cyItem; else dyItem = lv_cyIconSpacing;
if (!dxItem) dxItem = 1; if (!dyItem) dyItem = 1;
// Lets see which direction the view states
switch (plv->ci.style & LVS_ALIGNMASK) { case LVS_ALIGNBOTTOM: case LVS_ALIGNTOP: #ifndef UNIX
iSlots = max(1, (cxScreen) / dxItem); #else
iSlots = max(1, (cxScreen) / max(1,dxItem)); #endif
fCheckWithScroll = (BOOL)(style & WS_VSCROLL); break;
case LVS_ALIGNRIGHT: case LVS_ALIGNLEFT: #ifndef UNIX
iSlots = max(1, (cyScreen) / dyItem); #else
iSlots = max(1, (cyScreen) / max(1,dyItem)); #endif
fCheckWithScroll = (BOOL)(style & WS_HSCROLL); break;
default: ASSERT(0); return 1; }
// if we don't have enough slots total on the screen, we're going to have
// a scrollbar, so recompute with the scrollbars on
if (fWithoutScrollbars && fCheckWithScroll) { int iTotalSlots = (dxItem * dyItem); if (iTotalSlots < ListView_Count(plv)) { iSlots = ListView_GetSlotCountEx(plv, FALSE, iWorkArea); }
}
return iSlots; }
int NEAR ListView_GetSlotCount(LV* plv, BOOL fWithoutScrollbars) { // Make sure this function does exactly the same thing as when
// we had no workareas
return ListView_GetSlotCountEx(plv, fWithoutScrollbars, -1); }
// get the pixel row (or col in left align) of pitem
int LV_GetItemPixelRow(LV* plv, LISTITEM* pitem) { if ((plv->ci.style & LVS_ALIGNMASK) == LVS_ALIGNLEFT) { return pitem->pt.x; } else { return pitem->pt.y; } }
// get the pixel row (or col in left align) of the lowest item
int LV_GetMaxPlacedItem(LV* plv) { int i; int iMaxPlacedItem = 0; for (i = 0; i < ListView_Count(plv); i++) { LISTITEM FAR* pitem = ListView_FastGetItemPtr(plv, i); if (pitem->pt.y != RECOMPUTE) { int iRow = LV_GetItemPixelRow(plv, pitem); // if the current item is "below" (on right if it's left aligned)
// the lowest placed item, we can start appending
if (!i || iRow > iMaxPlacedItem) iMaxPlacedItem = iRow; } } return iMaxPlacedItem;; }
// Go through and recompute any icon positions and optionally
// icon label dimensions.
//
// This function also recomputes the view bounds rectangle.
//
// The algorithm is to simply search the list for any items needing
// recomputation. For icon positions, we scan possible icon slots
// and check to see if any already-positioned icon intersects the slot.
// If not, the slot is free. As an optimization, we start scanning
// icon slots from the previous slot we found.
//
void NEAR ListView_Recompute(LV* plv) { int i; int cSlots; int cWorkAreaSlots[LV_MAX_WORKAREAS]; BOOL fUpdateSB; // if all the items are unplaced, we can just keep appending
BOOL fAppendAtEnd = (((UINT)ListView_Count(plv)) == plv->uUnplaced); int iFree;
plv->uUnplaced = 0;
if (!(ListView_IsIconView(plv) || ListView_IsSmallView(plv))) return;
if (plv->flags & LVF_INRECOMPUTE) { return; } plv->flags |= LVF_INRECOMPUTE;
cSlots = ListView_GetSlotCount(plv, FALSE);
if (plv->nWorkAreas > 0) for (i = 0; i < plv->nWorkAreas; i++) cWorkAreaSlots[i] = ListView_GetSlotCountEx(plv, FALSE, i);
// Scan all items for RECOMPUTE, and recompute slot if needed.
//
fUpdateSB = (plv->rcView.left == RECOMPUTE);
if (!ListView_IsOwnerData( plv )) { LVFAKEDRAW lvfd; // in case client uses customdraw
LV_ITEM item; // in case client uses customdraw
int iMaxPlacedItem = RECOMPUTE;
item.mask = LVIF_PARAM; item.iSubItem = 0;
ListView_BeginFakeCustomDraw(plv, &lvfd, &item);
if (!fAppendAtEnd) iMaxPlacedItem = LV_GetMaxPlacedItem(plv);
// Must keep in local variable because ListView_SetIconPos will keep
// invalidating the iFreeSlot cache while we're looping
iFree = plv->iFreeSlot; for (i = 0; i < ListView_Count(plv); i++) { int cRealSlots; LISTITEM FAR* pitem = ListView_FastGetItemPtr(plv, i); BOOL fRedraw = FALSE; cRealSlots = (plv->nWorkAreas > 0) ? cWorkAreaSlots[pitem->iWorkArea] : cSlots; if (pitem->pt.y == RECOMPUTE) { if (pitem->cyFoldedLabel == SRECOMPUTE) { // Get the item lParam only if we need it for customdraw
item.iItem = i; item.lParam = pitem->lParam;
ListView_BeginFakeItemDraw(&lvfd); ListView_RecomputeLabelSize(plv, pitem, i, lvfd.nmcd.nmcd.hdc, FALSE); ListView_EndFakeItemDraw(&lvfd); } // BUGBUG: (dli) This function gets a new icon postion and then goes
// through the whole set of items to see if that position is occupied
// should let it know in the multi-workarea case, it only needs to go
// through those who are in the same workarea.
// This is okay for now because we cannot have too many items on the
// desktop.
iFree = ListView_FindFreeSlot(plv, i, iFree + 1, cRealSlots, &fUpdateSB, &fAppendAtEnd, lvfd.nmcd.nmcd.hdc); ASSERT(iFree != -1);
ListView_SetIconPos(plv, pitem, iFree, cRealSlots);
if (!fAppendAtEnd) { //// optimization. each time we calc a new free slot, we iterate through all the items to see
// if any of the freely placed items collide with this.
// fAppendAtEnd indicates that iFree is beyond any freely placed item
//
// if the current item is "below" (on right if it's left aligned)
// the lowest placed item, we can start appending
if (LV_GetItemPixelRow(plv, pitem) > iMaxPlacedItem) fAppendAtEnd = TRUE; } if (!fUpdateSB && LV_IsItemOnViewEdge(plv, pitem)) fUpdateSB = TRUE;
fRedraw = TRUE; }
if (fRedraw) { ListView_InvalidateItem(plv, i, FALSE, RDW_INVALIDATE | RDW_ERASE); } } plv->iFreeSlot = iFree; ListView_EndFakeCustomDraw(&lvfd);
} // If we changed something, recompute the view rectangle
// and then update the scroll bars.
//
if (fUpdateSB || plv->rcView.left == RECOMPUTE ) {
TraceMsg(TF_GENERAL, "************ LV: Expensive update! ******* ");
// NOTE: No infinite recursion results because we're setting
// plv->rcView.left != RECOMPUTE
//
SetRectEmpty(&plv->rcView);
if (ListView_IsOwnerData( plv )) { if (ListView_Count( plv ) > 0) { RECT rcLast; RECT rcItem; int iSlots; int iItem = ListView_Count( plv ) - 1;
ListView_GetRects( plv, 0, NULL, NULL, &plv->rcView, NULL ); ListView_GetRects( plv, iItem, NULL, NULL, &rcLast, NULL ); plv->rcView.right = rcLast.right; plv->rcView.bottom = rcLast.bottom;
//
// calc how far back in the list to check
//
iSlots = cSlots + 2; // REVIEW: This cache hint notification causes a spurious
// hint, since this happens often but is always the last items
// available. Should this hint be done at all and this information
// be cached local to the control?
ListView_NotifyCacheHint( plv, max( 0, iItem - iSlots), iItem ); // move backwards from last item until either rc.right or
// rc.left is greater than the last, then use that value.
// Note: This code makes very little assumptions about the ordering
// done. We should be careful as multiple line text fields could
// mess us up.
for( iItem--; (iSlots > 0) && (iItem >= 0); iSlots--, iItem--) { RECT rcIcon; RECT rcLabel; ListView_GetRects( plv, iItem, &rcIcon, &rcLabel, &rcItem, NULL ); ListView_UnfoldRects( plv, iItem, &rcIcon, &rcLabel, &rcItem, NULL ); if (rcItem.right > rcLast.right) { plv->rcView.right = rcItem.right; } if (rcItem.bottom > rcLast.bottom) { plv->rcView.bottom = rcItem.bottom; } } } } else { for (i = 0; i < ListView_Count(plv); i++) { RECT rcIcon; RECT rcLabel; RECT rcItem;
ListView_GetRects(plv, i, &rcIcon, &rcLabel, &rcItem, NULL); ListView_UnfoldRects(plv, i, &rcIcon, &rcLabel, &rcItem, NULL); UnionRect(&plv->rcView, &plv->rcView, &rcItem); } } // add a little space at the edges so that we don't bump text
// completely to the end of the window
plv->rcView.bottom += g_cyEdge; plv->rcView.right += g_cxEdge;
OffsetRect(&plv->rcView, plv->ptOrigin.x, plv->ptOrigin.y); //TraceMsg(DM_TRACE, "RECOMPUTE: rcView %x %x %x %x", plv->rcView.left, plv->rcView.top, plv->rcView.right, plv->rcView.bottom);
//TraceMsg(DM_TRACE, "Origin %x %x", plv->ptOrigin.x, plv->ptOrigin.y);
ListView_UpdateScrollBars(plv); } ListView_RecalcRegion(plv, FALSE, TRUE); // Now state we are out of the recompute...
plv->flags &= ~LVF_INRECOMPUTE; }
void NEAR PASCAL NearestSlot(int FAR *x, int FAR *y, int cxItem, int cyItem, LPRECT prcWork) { if (prcWork != NULL) { *x = *x - prcWork->left; *y = *y - prcWork->top; } if (*x < 0) *x -= cxItem/2; else *x += cxItem/2;
if (*y < 0) *y -= cyItem/2; else *y += cyItem/2;
*x = *x - (*x % cxItem); *y = *y - (*y % cyItem);
if (prcWork != NULL) { *x = *x + prcWork->left; *y = *y + prcWork->top; } }
void NEAR PASCAL NextSlot(LV* plv, LPRECT lprc) { int cxItem;
if (ListView_IsSmallView(plv)) { cxItem = plv->cxItem; } else { cxItem = lv_cxIconSpacing; } lprc->left += cxItem; lprc->right += cxItem; }
//-------------------------------------------------------------------
//
//-------------------------------------------------------------------
void ListView_CalcMinMaxIndex( LV* plv, PRECT prcBounding, int* iMin, int* iMax ) { POINT pt; int cSlots;
cSlots = ListView_GetSlotCount( plv, TRUE );
pt.x = prcBounding->left + plv->ptOrigin.x; pt.y = prcBounding->top + plv->ptOrigin.y; *iMin = ListView_CalcHitSlot( plv, pt, cSlots );
pt.x = prcBounding->right + plv->ptOrigin.x; pt.y = prcBounding->bottom + plv->ptOrigin.y; *iMax = ListView_CalcHitSlot( plv, pt, cSlots ) + 1; } //-------------------------------------------------------------------
//
// Function: ListView_CalcHitSlot
//
// Summary: Given a point (relative to complete icon view), calculate
// which slot that point is closest to.
//
// Arguments:
// plv [in] - List view to work with
// pt [in] - location to check with
// cslot [in] - number of slots wide the current view is
//
// Notes: This does not guarentee that the point is hitting the item
// located at that slot. That should be checked by comparing rects.
//
// History:
// Nov-1-1994 MikeMi Added to improve Ownerdata hit testing
//
//-------------------------------------------------------------------
int ListView_CalcHitSlot( LV* plv, POINT pt, int cSlot ) { int cxItem; int cyItem; int iSlot = 0;
ASSERT(plv);
if (cSlot < 1) cSlot = 1;
if (ListView_IsSmallView(plv)) { cxItem = plv->cxItem; cyItem = plv->cyItem; } else { cxItem = lv_cxIconSpacing; cyItem = lv_cyIconSpacing; }
// Lets see which direction the view states
switch (plv->ci.style & LVS_ALIGNMASK) { case LVS_ALIGNBOTTOM: // Assert False (Change default in shell2d.. to ALIGN_TOP)
case LVS_ALIGNTOP: iSlot = (pt.x / cxItem) + (pt.y / cyItem) * cSlot; break;
case LVS_ALIGNLEFT: iSlot = (pt.x / cxItem) * cSlot + (pt.y / cyItem); break;
case LVS_ALIGNRIGHT: ASSERT(FALSE); // Not implemented yet...
break; }
return( iSlot ); }
void _GetCurrentItemSize(LV* plv, int * pcx, int *pcy) { if (ListView_IsSmallView(plv)) { *pcx = plv->cxItem; *pcy = plv->cyItem; } else { *pcx = lv_cxIconSpacing; *pcy = lv_cyIconSpacing; } }
DWORD ListView_IApproximateViewRect(LV* plv, int iCount, int iWidth, int iHeight) { int cxSave = plv->sizeClient.cx; int cySave = plv->sizeClient.cy; int cxItem; int cyItem; int cCols; int cRows;
plv->sizeClient.cx = iWidth; plv->sizeClient.cy = iHeight; cCols = ListView_GetSlotCount(plv, TRUE);
plv->sizeClient.cx = cxSave; plv->sizeClient.cy = cySave;
cCols = min(cCols, iCount); if (cCols == 0) cCols = 1; cRows = (iCount + cCols - 1) / cCols;
if (plv->ci.style & (LVS_ALIGNLEFT | LVS_ALIGNRIGHT)) { int c;
c = cCols; cCols = cRows; cRows = c; }
_GetCurrentItemSize(plv, &cxItem, &cyItem);
iWidth = cCols * cxItem; iHeight = cRows * cyItem;
return MAKELONG(iWidth + g_cxEdge, iHeight + g_cyEdge); }
void NEAR _CalcSlotRect(LV* plv, LISTITEM *pItem, int iSlot, int cSlot, BOOL fBias, LPRECT lprc) { int cxItem, cyItem;
ASSERT(plv);
if (cSlot < 1) cSlot = 1;
_GetCurrentItemSize(plv, &cxItem, &cyItem);
// Lets see which direction the view states
switch (plv->ci.style & LVS_ALIGNMASK) { case LVS_ALIGNBOTTOM: // Assert False (Change default in shell2d.. to ALIGN_TOP)
case LVS_ALIGNTOP: lprc->left = (iSlot % cSlot) * cxItem; lprc->top = (iSlot / cSlot) * cyItem; break;
case LVS_ALIGNRIGHT: RIPMSG(0, "LVM_ARRANGE: Invalid listview icon arrangement style"); // ASSERT(FALSE); // Not implemented yet...
// fall through, use LVS_ALIGNLEFT instead
case LVS_ALIGNLEFT: lprc->top = (iSlot % cSlot) * cyItem; lprc->left = (iSlot / cSlot) * cxItem; break;
}
if (fBias) { lprc->left -= plv->ptOrigin.x; lprc->top -= plv->ptOrigin.y; } lprc->bottom = lprc->top + cyItem; lprc->right = lprc->left + cxItem; // Multi-Workarea case offset from the workarea coordinate to the whole
// listview coordinate.
if (plv->nWorkAreas > 0) { ASSERT(pItem); ASSERT(pItem->iWorkArea < plv->nWorkAreas); OffsetRect(lprc, plv->prcWorkAreas[pItem->iWorkArea].left, plv->prcWorkAreas[pItem->iWorkArea].top); } }
// Intersect this rectangle with all items in this listview except myself,
// this will determine if this rectangle overlays any icons.
BOOL NEAR ListView_IsCleanRect(LV * plv, RECT * prc, int iExcept, BOOL * pfUpdate, HDC hdc) { int j; RECT rc; int cItems = ListView_Count(plv); for (j = cItems; j-- > 0; ) { if (j == iExcept) continue; else { LISTITEM FAR* pitem = ListView_FastGetItemPtr(plv, j); if (pitem->pt.y != RECOMPUTE) { // If the dimensions aren't computed, then do it now.
//
if (pitem->cyFoldedLabel == SRECOMPUTE) { ListView_RecomputeLabelSize(plv, pitem, j, hdc, FALSE); // Ensure that the item gets redrawn...
//
ListView_InvalidateItem(plv, j, FALSE, RDW_INVALIDATE | RDW_ERASE); // Set flag indicating that scroll bars need to be
// adjusted.
//
if (LV_IsItemOnViewEdge(plv, pitem)) *pfUpdate = TRUE; } ListView_GetRects(plv, j, NULL, NULL, &rc, NULL); if (IntersectRect(&rc, &rc, prc)) return FALSE; } } } return TRUE; }
// Find an icon slot that doesn't intersect an icon.
// Start search for free slot from slot i.
//
int NEAR ListView_FindFreeSlot(LV* plv, int iItem, int i, int cSlot, BOOL FAR* pfUpdate, BOOL FAR *pfAppend, HDC hdc) { RECT rcSlot; RECT rcItem; RECT rc; LISTITEM FAR * pItemLooking = ListView_FastGetItemPtr(plv, iItem);
ASSERT(!ListView_IsOwnerData( plv ));
// Horrible N-squared algorithm:
// enumerate each slot and see if any items intersect it.
//
// REVIEW: This is really slow with long lists (e.g., 1000)
//
//
// If the Append at end is set, we should be able to simply get the
// rectangle of the i-1 element and check against it instead of
// looking at every other item...
//
if (*pfAppend) { int iPrev = iItem - 1; // Be carefull about going of the end of the list. (i is a slot
// number not an item index).
if (plv->nWorkAreas > 0) { while (iPrev >= 0) { LISTITEM FAR * pPrev = ListView_FastGetItemPtr(plv, iPrev); if (pPrev->iWorkArea == pItemLooking->iWorkArea) break; iPrev--; } } if (iPrev >= 0) ListView_GetRects(plv, iPrev, NULL, NULL, &rcItem, NULL); else SetRect(&rcItem, 0, 0, 0, 0); }
for ( ; ; i++) { // Compute view-relative slot rectangle...
//
_CalcSlotRect(plv, pItemLooking, i, cSlot, TRUE, &rcSlot);
if (*pfAppend) { if (!IntersectRect(&rc, &rcItem, &rcSlot)) { return i; // Found a free slot...
} } if (ListView_IsCleanRect(plv, &rcSlot, iItem, pfUpdate, hdc)) break; }
return i; }
// Recompute an item's label size (cxLabel/cyLabel). For speed, this function
// is passed a DC to use for text measurement.
//
// If hdc is NULL, then this function will create and initialize a temporary
// DC, then destroy it. If hdc is non-NULL, then it is assumed to have
// the correct font already selected into it.
//
// fUsepitem means not to use the text of the item. Instead, use the text
// pointed to by the pitem structure. This is used in two cases.
//
// - Ownerdata, because we don't have a real pitem.
// - Regulardata, where we already found the pitem text (as an optimizatin)
//
void NEAR ListView_RecomputeLabelSize(LV* plv, LISTITEM FAR* pitem, int i, HDC hdc, BOOL fUsepitem) { TCHAR szLabel[CCHLABELMAX + 4]; TCHAR szLabelFolded[ARRAYSIZE(szLabel) + CCHELLIPSES + CCHELLIPSES]; int cchLabel; RECT rcSingle, rcFolded, rcUnfolded; LVFAKEDRAW lvfd; LV_ITEM item;
ASSERT(plv);
// the following will use the passed in pitem text instead of calling
// GetItem. This would be two consecutive calls otherwise, in some cases.
//
if (fUsepitem && (pitem->pszText != LPSTR_TEXTCALLBACK)) { Str_GetPtr0(pitem->pszText, szLabel, ARRAYSIZE(szLabel)); item.lParam = pitem->lParam; } else { item.mask = LVIF_TEXT | LVIF_PARAM; item.iItem = i; item.iSubItem = 0; item.pszText = szLabel; item.cchTextMax = ARRAYSIZE(szLabel); item.stateMask = 0; szLabel[0] = TEXT('\0'); // In case the OnGetItem fails
ListView_OnGetItem(plv, &item);
if (!item.pszText) { SetRectEmpty(&rcSingle); rcFolded = rcSingle; rcUnfolded = rcSingle; goto Exit; }
if (item.pszText != szLabel) lstrcpyn(szLabel, item.pszText, ARRAYSIZE(szLabel)); }
cchLabel = lstrlen(szLabel);
rcUnfolded.left = rcUnfolded.top = rcUnfolded.bottom = 0; rcUnfolded.right = lv_cxIconSpacing - g_cxLabelMargin * 2; rcSingle = rcUnfolded; rcFolded = rcUnfolded;
if (cchLabel > 0) { UINT flags;
if (!hdc) { // Set up fake customdraw
ListView_BeginFakeCustomDraw(plv, &lvfd, &item); ListView_BeginFakeItemDraw(&lvfd); } else lvfd.nmcd.nmcd.hdc = hdc; // Use the one the app gave us
#if 0 // Don't do this - Stripping trailing spaces results in unwanted ellipses
// Strip off spaces so they're not included in format
// REVIEW: Is this is a DrawText bug?
//
while (cchLabel > 1 && szLabel[cchLabel - 1] == TEXT(' ')) szLabel[--cchLabel] = 0; #endif
DrawText(lvfd.nmcd.nmcd.hdc, szLabel, cchLabel, &rcSingle, (DT_LV | DT_CALCRECT));
if (plv->ci.style & LVS_NOLABELWRAP) { flags = DT_LV | DT_CALCRECT; } else { flags = DT_LVWRAP | DT_CALCRECT; // We only use DT_NOFULLWIDTHCHARBREAK on Korean(949) Memphis and NT5
if (949 == g_uiACP && (g_bRunOnNT5 || g_bRunOnMemphis)) flags |= DT_NOFULLWIDTHCHARBREAK; }
DrawText(lvfd.nmcd.nmcd.hdc, szLabel, cchLabel, &rcUnfolded, flags);
//
// DrawText with DT_MODIFYSTRING is quirky when you enable
// word ellipses. Once it finds anything that requires ellipses,
// it stops and doesn't return anything else (even if those other
// things got displayed).
//
lstrcpy(szLabelFolded, szLabel); DrawText(lvfd.nmcd.nmcd.hdc, szLabelFolded, cchLabel, &rcFolded, flags | DT_WORD_ELLIPSIS | DT_MODIFYSTRING);
// If we had to ellipsify, but you can't tell from looking at the
// rcFolded.bottom and rcUnfolded.bottom, then tweak rcFolded.bottom
// so the unfoldifier knows that unfolding is worthwhile.
if (rcFolded.bottom == rcUnfolded.bottom && lstrcmp(szLabel, szLabelFolded)) { // The actual value isn't important, as long as it's greater
// than rcUnfolded.bottom and CLIP_HEIGHT. We take advantage
// of the fact that CLIP_HEIGHT is only two lines, so the only
// problem case is where you have a two-line item and only the
// first line is ellipsified.
rcFolded.bottom++; }
if (!hdc) { // Clean up fake customdraw
ListView_EndFakeItemDraw(&lvfd); ListView_EndFakeCustomDraw(&lvfd); }
} else { rcFolded.bottom = rcUnfolded.bottom = rcUnfolded.top + plv->cyLabelChar; }
Exit:
if (pitem) { int cyEdge; pitem->cxSingleLabel = (short)((rcSingle.right - rcSingle.left) + 2 * g_cxLabelMargin); pitem->cxMultiLabel = (short)((rcUnfolded.right - rcUnfolded.left) + 2 * g_cxLabelMargin);
cyEdge = (plv->ci.style & LVS_NOLABELWRAP) ? 0 : g_cyEdge;
pitem->cyFoldedLabel = (short)((rcFolded.bottom - rcFolded.top) + cyEdge); pitem->cyUnfoldedLabel = (short)((rcUnfolded.bottom - rcUnfolded.top) + cyEdge); }
}
// Set up an icon slot position. Returns FALSE if position didn't change.
//
BOOL NEAR ListView_SetIconPos(LV* plv, LISTITEM FAR* pitem, int iSlot, int cSlot) { RECT rc;
ASSERT(plv);
//
// Sort of a hack, this internal function return TRUE if small icon.
_CalcSlotRect(plv, pitem, iSlot, cSlot, FALSE, &rc);
if (ListView_IsIconView(plv)) { rc.left += ((lv_cxIconSpacing - plv->cxIcon) / 2); rc.top += g_cyIconOffset; } if (rc.left != pitem->pt.x || rc.top != pitem->pt.y) { LV_AdjustViewRectOnMove(plv, pitem, rc.left, rc.top);
return TRUE; } return FALSE; }
void NEAR ListView_GetViewRect2(LV* plv, RECT FAR* prcView, int cx, int cy) {
if (plv->rcView.left == RECOMPUTE) ListView_Recompute(plv);
*prcView = plv->rcView;
//
// Offsets for scrolling.
//
OffsetRect(prcView, -plv->ptOrigin.x, -plv->ptOrigin.y);
if (ListView_IsIconView(plv) || ListView_IsSmallView(plv)) { // don't do that funky half-re-origining thing.
RECT rc;
rc.left = 0; rc.top = 0; rc.right = cx; rc.bottom = cy; UnionRect(prcView, prcView, &rc);
#if 0
// if we're scrolled way in the positive area (plv->ptOrigin > 0), make sure we
// include our true origin
if ((prcView->left > -plv->ptOrigin.x)) prcView->left = -plv->ptOrigin.x; if ((prcView->top > -plv->ptOrigin.y)) prcView->top = -plv->ptOrigin.y;
// if we're scrolled way in the positive area (plv->ptOrigin > 0),
// make sure our scrollbars include our current position
if ((prcView->right < (plv->sizeClient.cx))) prcView->right = plv->sizeClient.cx; if ((prcView->bottom < (plv->sizeClient.cy))) prcView->bottom = plv->sizeClient.cy; #endif
} }
// prcViewRect used only if fSubScroll is TRUE
DWORD NEAR ListView_GetClientRect(LV* plv, RECT FAR* prcClient, BOOL fSubScroll, RECT FAR *prcViewRect) { RECT rcClient; RECT rcView; DWORD style;
#if 1
// do this instead of the #else below because
// in new versus old apps, you may need to add in g_c?Border because of
// the one pixel overlap...
GetWindowRect(plv->ci.hwnd, &rcClient); if (GetWindowLong(plv->ci.hwnd, GWL_EXSTYLE) & (WS_EX_CLIENTEDGE | WS_EX_STATICEDGE | WS_EX_WINDOWEDGE)) { rcClient.right -= 2 * g_cxEdge; rcClient.bottom -= 2 * g_cyEdge; } rcClient.right -= rcClient.left; rcClient.bottom -= rcClient.top; if (rcClient.right < 0) rcClient.right = 0; if (rcClient.bottom < 0) rcClient.bottom = 0; rcClient.top = rcClient.left = 0; #else
style = ListView_GetWindowStyle(plv); GetClientRect(plv->ci.hwnd, &rcClient); if (style & WS_VSCROLL) rcClient.right += ListView_GetCxScrollbar(plv); if (style & WS_HSCROLL) rcClient.bottom += ListView_GetCyScrollbar(plv); #endif
style = 0L; if (fSubScroll) { ListView_GetViewRect2(plv, &rcView, 0, 0); if ((rcClient.left < rcClient.right) && (rcClient.top < rcClient.bottom)) { do { if (!(style & WS_HSCROLL) && (rcView.left < rcClient.left || rcView.right > rcClient.right)) { style |= WS_HSCROLL; rcClient.bottom -= ListView_GetCyScrollbar(plv); // BUGBUG what if not SB yet?
} if (!(style & WS_VSCROLL) && (rcView.top < rcClient.top || rcView.bottom > rcClient.bottom)) { style |= WS_VSCROLL; rcClient.right -= ListView_GetCxScrollbar(plv); } } while (!(style & WS_HSCROLL) && rcView.right > rcClient.right); } if (prcViewRect) *prcViewRect = rcView; } *prcClient = rcClient; return style; }
int CALLBACK ArrangeIconCompare(LISTITEM FAR* pitem1, LISTITEM FAR* pitem2, LPARAM lParam) { int v1, v2;
// REVIEW: lParam can be 0 and we fault ... bug in caller, but we might want to be robust here.
if (HIWORD(lParam)) { // Vertical arrange
v1 = pitem1->pt.x / GET_X_LPARAM(lParam); v2 = pitem2->pt.x / GET_X_LPARAM(lParam);
if (v1 > v2) return 1; else if (v1 < v2) return -1; else { int y1 = pitem1->pt.y; int y2 = pitem2->pt.y;
if (y1 > y2) return 1; else if (y1 < y2) return -1; }
} else { v1 = pitem1->pt.y / (int)lParam; v2 = pitem2->pt.y / (int)lParam;
if (v1 > v2) return 1; else if (v1 < v2) return -1; else { int x1 = pitem1->pt.x; int x2 = pitem2->pt.x;
if (x1 > x2) return 1; else if (x1 < x2) return -1; } } return 0; }
void NEAR PASCAL _ListView_GetRectsFromItem(LV* plv, BOOL bSmallIconView, LISTITEM FAR *pitem, LPRECT prcIcon, LPRECT prcLabel, LPRECT prcBounds, LPRECT prcSelectBounds) { RECT rcIcon; RECT rcLabel;
if (!prcIcon) prcIcon = &rcIcon; if (!prcLabel) prcLabel = &rcLabel;
// Test for NULL item passed in
if (pitem) { // This routine is called during ListView_Recompute(), while
// plv->rcView.left may still be == RECOMPUTE. So, we can't
// test that to see if recomputation is needed.
//
if (pitem->pt.y == RECOMPUTE || pitem->cyFoldedLabel == SRECOMPUTE) ListView_Recompute(plv);
if (bSmallIconView) ListView_SGetRects(plv, pitem, prcIcon, prcLabel, prcBounds); else // ListView_IGetRects already refolds as necessary
ListView_IGetRects(plv, pitem, prcIcon, prcLabel, prcBounds);
if (prcBounds) { UnionRect(prcBounds, prcIcon, prcLabel); if (plv->himlState && (LV_StateImageValue(pitem))) { prcBounds->left -= plv->cxState; } }
} else { SetRectEmpty(prcIcon); *prcLabel = *prcIcon; if (prcBounds) *prcBounds = *prcIcon; }
if (prcSelectBounds) { UnionRect(prcSelectBounds, prcIcon, prcLabel); } }
void NEAR _ListView_InvalidateItemPtr(LV* plv, BOOL bSmallIcon, LISTITEM FAR *pitem, UINT fRedraw) { RECT rcBounds;
ASSERT( !ListView_IsOwnerData( plv ));
_ListView_GetRectsFromItem(plv, bSmallIcon, pitem, NULL, NULL, &rcBounds, NULL); RedrawWindow(plv->ci.hwnd, &rcBounds, NULL, fRedraw); }
// return TRUE if things still overlap
// this only happens if we tried to unstack things, and there was NOSCROLL set and
// items tried to go off the deep end
BOOL NEAR PASCAL ListView_IUnstackOverlaps(LV* plv, HDPA hdpaSort, int iDirection) { BOOL fRet = FALSE; int i; int iCount; BOOL bSmallIconView; RECT rcItem, rcItem2, rcTemp; int cxItem, cyItem; LISTITEM FAR* pitem; LISTITEM FAR* pitem2;
ASSERT( !ListView_IsOwnerData( plv ) );
if (bSmallIconView = ListView_IsSmallView(plv)) { cxItem = plv->cxItem; cyItem = plv->cyItem; } else { cxItem = lv_cxIconSpacing; cyItem = lv_cyIconSpacing; } iCount = ListView_Count(plv);
// finally, unstack any overlaps
for (i = 0 ; i < iCount ; i++) { int j; pitem = DPA_GetPtr(hdpaSort, i);
if (bSmallIconView) { _ListView_GetRectsFromItem(plv, bSmallIconView, pitem, NULL, NULL, &rcItem, NULL); }
// move all the items that overlap with us
for (j = i+1 ; j < iCount; j++) { POINT ptOldPos;
pitem2 = DPA_GetPtr(hdpaSort, j); ptOldPos = pitem2->pt;
if (bSmallIconView) {
// for small icons, we need to do an intersect rect
_ListView_GetRectsFromItem(plv, bSmallIconView, pitem2, NULL, NULL, &rcItem2, NULL);
if (IntersectRect(&rcTemp, &rcItem, &rcItem2)) { // yes, it intersects. move it out
_ListView_InvalidateItemPtr(plv, bSmallIconView, pitem2, RDW_INVALIDATE| RDW_ERASE); do { pitem2->pt.x += (cxItem * iDirection); } while (PtInRect(&rcItem, pitem2->pt)); } else { // no more intersect!
break; }
} else { // for large icons, just find the ones that share the x,y;
if (pitem2->pt.x == pitem->pt.x && pitem2->pt.y == pitem->pt.y) {
_ListView_InvalidateItemPtr(plv, bSmallIconView, pitem2, RDW_INVALIDATE| RDW_ERASE); pitem2->pt.x += (cxItem * iDirection); } else { // no more intersect!
break; } }
if (plv->ci.style & LVS_NOSCROLL) { if (pitem2->pt.x < 0 || pitem2->pt.y < 0 || pitem2->pt.x > (plv->sizeClient.cx - (cxItem/2))|| pitem2->pt.y > (plv->sizeClient.cy - (cyItem/2))) { pitem2->pt = ptOldPos; fRet = TRUE; } }
// invalidate the new position as well
_ListView_InvalidateItemPtr(plv, bSmallIconView, pitem2, RDW_INVALIDATE| RDW_ERASE); } } return fRet; }
BOOL NEAR PASCAL ListView_SnapToGrid(LV* plv, HDPA hdpaSort) { // this algorithm can't fit in the structure of the other
// arrange loop without becoming n^2 or worse.
// this algorithm is order n.
// iterate through and snap to the nearest grid.
// iterate through and push aside overlaps.
int i; int iCount; LPARAM xySpacing; int x,y; LISTITEM FAR* pitem; BOOL bSmallIconView; int cxItem, cyItem;
ASSERT( !ListView_IsOwnerData( plv ) );
if (bSmallIconView = ListView_IsSmallView(plv)) { cxItem = plv->cxItem; cyItem = plv->cyItem; } else { cxItem = lv_cxIconSpacing; cyItem = lv_cyIconSpacing; }
iCount = ListView_Count(plv);
// first snap to nearest grid
for (i = 0; i < iCount; i++) { pitem = DPA_GetPtr(hdpaSort, i);
x = pitem->pt.x; y = pitem->pt.y;
if (!bSmallIconView) { x -= ((lv_cxIconSpacing - plv->cxIcon) / 2); y -= g_cyIconOffset; }
NearestSlot(&x,&y, cxItem, cyItem, (plv->nWorkAreas > 0) ? &(plv->prcWorkAreas[pitem->iWorkArea]) : NULL); if (!bSmallIconView) { x += ((lv_cxIconSpacing - plv->cxIcon) / 2); y += g_cyIconOffset; }
if (x != pitem->pt.x || y != pitem->pt.y) { _ListView_InvalidateItemPtr(plv, bSmallIconView, pitem, RDW_INVALIDATE| RDW_ERASE); if ((plv->ci.style & LVS_NOSCROLL) && (plv->nWorkAreas == 0)) {
// if it's marked noscroll, make sure it's still on the client region
while (x >= (plv->sizeClient.cx - (cxItem/2))) x -= cxItem;
while (x < 0) x += cxItem;
while (y >= (plv->sizeClient.cy - (cyItem/2))) y -= cyItem;
while (y < 0) y += cyItem; } pitem->pt.x = x; pitem->pt.y = y; plv->iFreeSlot = -1; // The "free slot" cache is no good once an item moves
_ListView_InvalidateItemPtr(plv, bSmallIconView, pitem, RDW_INVALIDATE| RDW_ERASE); } }
// now resort the dpa
switch (plv->ci.style & LVS_ALIGNMASK) { case LVS_ALIGNLEFT: case LVS_ALIGNRIGHT: xySpacing = MAKELONG(bSmallIconView ? plv->cxItem : lv_cxIconSpacing, TRUE); break; default: xySpacing = MAKELONG(bSmallIconView ? plv->cyItem : lv_cyIconSpacing, FALSE); }
if (!DPA_Sort(hdpaSort, ArrangeIconCompare, xySpacing)) return FALSE;
// go in one direction, if there are still overlaps, go in the other
// direction as well
if (ListView_IUnstackOverlaps(plv, hdpaSort, 1)) ListView_IUnstackOverlaps(plv, hdpaSort, -1); return FALSE; }
BOOL NEAR ListView_OnArrange(LV* plv, UINT style) { BOOL bSmallIconView; LPARAM xySpacing; HDPA hdpaSort = NULL;
bSmallIconView = ListView_IsSmallView(plv);
if (!bSmallIconView && !ListView_IsIconView(plv)) { return FALSE; }
if (ListView_IsOwnerData( plv )) { if ( style & (LVA_SNAPTOGRID | LVA_SORTASCENDING | LVA_SORTDESCENDING) ) { RIPMSG(0, "LVM_ARRANGE: Cannot combine LVA_SNAPTOGRID or LVA_SORTxxx with owner-data"); return( FALSE ); } }
// Make sure our items have positions and their text rectangles
// caluculated
if (plv->rcView.left == RECOMPUTE) ListView_Recompute(plv);
if (!ListView_IsOwnerData( plv )) { // we clone plv->hdpa so we don't blow away indices that
// apps have saved away.
// we sort here to make the nested for loop below more bearable.
hdpaSort = DPA_Clone(plv->hdpa, NULL);
if (!hdpaSort) return FALSE; } switch (plv->ci.style & LVS_ALIGNMASK) { case LVS_ALIGNLEFT: case LVS_ALIGNRIGHT: xySpacing = MAKELONG(bSmallIconView ? plv->cxItem : lv_cxIconSpacing, TRUE); break; default: xySpacing = MAKELONG(bSmallIconView ? plv->cyItem : lv_cyIconSpacing, FALSE); }
if (ListView_IsOwnerData( plv )) { ListView_CommonArrange(plv, style, NULL); } else { if (!DPA_Sort(hdpaSort, ArrangeIconCompare, xySpacing)) return FALSE;
ListView_CommonArrange(plv, style, hdpaSort);
DPA_Destroy(hdpaSort); }
MyNotifyWinEvent(EVENT_OBJECT_REORDER, plv->ci.hwnd, OBJID_CLIENT, 0);
return TRUE; }
// Arrange the icons given a sorted hdpa, and arrange them in the sub workareas
BOOL NEAR ListView_CommonArrangeEx(LV* plv, UINT style, HDPA hdpaSort, int iWorkArea) { int iSlot; int iItem; int cSlots; int cWorkAreaSlots[LV_MAX_WORKAREAS]; BOOL fItemMoved; RECT rcLastItem; RECT rcSlot; RECT rcT; BOOL bSmallIconView; BOOL bIconView; int xMin = 0;
bSmallIconView = ListView_IsSmallView(plv); bIconView = ListView_IsIconView(plv);
//
// when this is an autoarrange, then we dont need to worry about
// scrolling the origin, because we are going to arrange everything
// around the positive side of the origin
//
if (LVA_DEFAULT == style && (plv->ci.style & LVS_AUTOARRANGE)) { if (plv->ptOrigin.x < 0) plv->ptOrigin.x = 0; if (plv->ptOrigin.y < 0) plv->ptOrigin.y = 0; }
// REVIEW, this causes a repaint if we are scrollled
// we can probably avoid this some how
fItemMoved = (plv->ptOrigin.x != 0) || (plv->ptOrigin.y != 0);
if (!ListView_IsOwnerData( plv )) { if (style == LVA_SNAPTOGRID) { // (dli) This function is fitting all the icons into just one rectangle,
// namely sizeClient. We need to make it multi-workarea aware if we want
// multi-workarea for the general case (i.e. other than just the desktop)
// This is never called in the desktop case.
fItemMoved |= ListView_SnapToGrid(plv, hdpaSort);
} else { if (plv->nWorkAreas > 0) { int i; for (i = 0; i < plv->nWorkAreas; i++) cWorkAreaSlots[i] = ListView_GetSlotCountEx(plv, TRUE, i); } else cSlots = ListView_GetSlotCount(plv, TRUE);
SetRectEmpty(&rcLastItem);
// manipulate only the sorted version of the item list below!
iSlot = 0; for (iItem = 0; iItem < ListView_Count(plv); iItem++) { int cRealSlots; RECT rcIcon, rcLabel; LISTITEM FAR* pitem = DPA_GetPtr(hdpaSort, iItem); // (dli) In the multi-workarea case, if this item is not in our
// workarea, skip it.
if (pitem->iWorkArea != iWorkArea) continue;
cRealSlots = (plv->nWorkAreas > 0) ? cWorkAreaSlots[pitem->iWorkArea] : cSlots;
if (bSmallIconView || bIconView) { for ( ; ; ) { _CalcSlotRect(plv, pitem, iSlot, cRealSlots, FALSE, &rcSlot); if (!IntersectRect(&rcT, &rcSlot, &rcLastItem)) break; iSlot++; } }
fItemMoved |= ListView_SetIconPos(plv, pitem, iSlot++, cRealSlots);
// do this instead of ListView_GetRects() because we need
// to use the pitem from the sorted hdpa, not the ones in *plv
_ListView_GetRectsFromItem(plv, bSmallIconView, pitem, &rcIcon, &rcLabel, &rcLastItem, NULL); // f-n above will return unfolded rects if there are any, we must make sure
// we use folded ones for slot allocations
if (bIconView) { if (ListView_IsItemUnfoldedPtr(plv, pitem)) { ListView_RefoldLabelRect(plv, &rcLabel, pitem); UnionRect(&rcLastItem, &rcIcon, &rcLabel); if (plv->himlState && (LV_StateImageValue(pitem))) rcLastItem.left -= plv->cxState; } } //
// Keep track of the minimum x as we don't want negative values
// when we finish.
if (rcLastItem.left < xMin) xMin = rcLastItem.left; }
//
// See if we need to scroll the items over to make sure that all of the
// no items are hanging off the left hand side.
//
if (xMin < 0) { for (iItem = 0; iItem < ListView_Count(plv); iItem++) { LISTITEM FAR* pitem = ListView_FastGetItemPtr(plv, iItem); pitem->pt.x -= xMin; // scroll them over
} plv->rcView.left = RECOMPUTE; // need to recompute.
fItemMoved = TRUE; } } } //
// We might as well invalidate the entire window to make sure...
if (fItemMoved) { if (ListView_RedrawEnabled(plv)) RedrawWindow(plv->ci.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ERASE); else { ListView_DeleteHrgnInval(plv); plv->hrgnInval = (HRGN)ENTIRE_REGION; plv->flags |= LVF_ERASE; }
// ensure important items are visible
iItem = (plv->iFocus >= 0) ? plv->iFocus : ListView_OnGetNextItem(plv, -1, LVNI_SELECTED);
if (iItem >= 0) ListView_OnEnsureVisible(plv, iItem, FALSE);
if (ListView_RedrawEnabled(plv)) ListView_UpdateScrollBars(plv); } return TRUE; }
// this arranges the icon given a sorted hdpa.
// Arrange the workareas one by one in the multi-workarea case.
BOOL NEAR ListView_CommonArrange(LV* plv, UINT style, HDPA hdpaSort) { if (plv->nWorkAreas < 1) { if (plv->exStyle & LVS_EX_MULTIWORKAREAS) return TRUE; else return ListView_CommonArrangeEx(plv, style, hdpaSort, 0); } else { int i; for (i = 0; i < plv->nWorkAreas; i++) ListView_CommonArrangeEx(plv, style, hdpaSort, i); return TRUE; } }
void NEAR ListView_IUpdateScrollBars(LV* plv) { RECT rcClient; RECT rcView; DWORD style; DWORD styleOld; SCROLLINFO si; int ixDelta = 0, iyDelta = 0; int iNewPos; BOOL fReupdate = FALSE;
styleOld = ListView_GetWindowStyle(plv); style = ListView_GetClientRect(plv, &rcClient, TRUE, &rcView);
// Grow scrolling rect to origin if necessary.
if (rcView.left > 0) { rcView.left = 0; } if (rcView.top > 0) { rcView.top = 0; }
//TraceMsg(TF_LISTVIEW, "ListView_GetClientRect %x %x %x %x", rcClient.left, rcClient.top, rcClient.right, rcClient.bottom);
//TraceMsg(TF_LISTVIEW, "ListView_GetViewRect2 %x %x %x %x", rcView.left, rcView.top, rcView.right, rcView.bottom);
//TraceMsg(TF_LISTVIEW, "rcView %x %x %x %x", plv->rcView.left, plv->rcView.top, plv->rcView.right, plv->rcView.bottom);
//TraceMsg(TF_LISTVIEW, "Origin %x %x", plv->ptOrigin.x, plv->ptOrigin.y);
si.cbSize = sizeof(SCROLLINFO);
if (style & WS_HSCROLL) { si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS; si.nMin = 0; si.nMax = rcView.right - rcView.left - 1; //TraceMsg(TF_LISTVIEW, "si.nMax rcView.right - rcView.left - 1 %x", si.nMax);
si.nPage = rcClient.right - rcClient.left; //TraceMsg(TF_LISTVIEW, "si.nPage %x", si.nPage);
si.nPos = rcClient.left - rcView.left; if (si.nPos < 0) { // with the new rcView calculations, I don't think
// rcView.left is ever larger than rcClient.left. msq
ASSERT(0); si.nPos = 0; } //TraceMsg(TF_LISTVIEW, "si.nPos %x", si.nPos);
ListView_SetScrollInfo(plv, SB_HORZ, &si, TRUE);
// make sure our position and page doesn't hang over max
if ((si.nPos + (LONG)si.nPage - 1 > si.nMax) && si.nPos > 0) { iNewPos = (int)si.nMax - (int)si.nPage + 1; if (iNewPos < 0) iNewPos = 0; if (iNewPos != si.nPos) { ixDelta = iNewPos - (int)si.nPos; fReupdate = TRUE; } } } else if (styleOld & WS_HSCROLL) { ListView_SetScrollRange(plv, SB_HORZ, 0, 0, TRUE); }
if (style & WS_VSCROLL) { si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS; si.nMin = 0; si.nMax = rcView.bottom - rcView.top - 1;
si.nPage = rcClient.bottom - rcClient.top;
si.nPos = rcClient.top - rcView.top; if (si.nPos < 0) { // with the new rcView calculations, I don't think
// rcView.top is ever larger than rcClient.top. msq
ASSERT(0); si.nPos = 0; }
ListView_SetScrollInfo(plv, SB_VERT, &si, TRUE);
// make sure our position and page doesn't hang over max
if ((si.nPos + (LONG)si.nPage - 1 > si.nMax) && si.nPos > 0) { iNewPos = (int)si.nMax - (int)si.nPage + 1; if (iNewPos < 0) iNewPos = 0; if (iNewPos != si.nPos) { iyDelta = iNewPos - (int)si.nPos; fReupdate = TRUE; } } } else if (styleOld & WS_VSCROLL) { ListView_SetScrollRange(plv, SB_VERT, 0, 0, TRUE); }
if (fReupdate) { // we shouldn't recurse because the second time through, si.nPos >0
ListView_IScroll2(plv, ixDelta, iyDelta, 0); ListView_IUpdateScrollBars(plv); TraceMsg(TF_WARNING, "LISTVIEW: ERROR: We had to recurse!"); }
#if 0
if ((styleOld ^ style) & (WS_HSCROLL | WS_VSCROLL)) { SetWindowPos(plv->ci.hwnd, NULL, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE| SWP_FRAMECHANGED); } #endif
}
void FAR PASCAL ListView_ComOnScroll(LV* plv, UINT code, int posNew, int sb, int cLine, int cPage) { int pos; SCROLLINFO si; BOOL fVert = (sb == SB_VERT); UINT uSmooth = 0;
si.cbSize = sizeof(SCROLLINFO); si.fMask = SIF_PAGE | SIF_RANGE | SIF_POS;
if (!ListView_GetScrollInfo(plv, sb, &si)) { return; }
if (cPage != -1) si.nPage = cPage;
si.nMax -= (si.nPage - 1);
if (si.nMax < si.nMin) si.nMax = si.nMin;
pos = (int)si.nPos; // current position
switch (code) { case SB_LEFT: si.nPos = si.nMin; break; case SB_RIGHT: si.nPos = si.nMax; break; case SB_PAGELEFT: si.nPos -= si.nPage; break; case SB_LINELEFT: si.nPos -= cLine; break; case SB_PAGERIGHT: si.nPos += si.nPage; break; case SB_LINERIGHT: si.nPos += cLine; break;
case SB_THUMBTRACK: si.nPos = posNew; uSmooth = SSW_EX_IMMEDIATE; break;
case SB_ENDSCROLL: // When scroll bar tracking is over, ensure scroll bars
// are properly updated...
//
ListView_UpdateScrollBars(plv); return;
default: return; }
if (plv->iScrollCount >= SMOOTHSCROLLLIMIT) uSmooth = SSW_EX_IMMEDIATE;
si.fMask = SIF_POS; si.nPos = ListView_SetScrollInfo(plv, sb, &si, TRUE);
if (pos != si.nPos) { int delta = (int)si.nPos - pos; int dx = 0, dy = 0; if (fVert) dy = delta; else dx = delta; _ListView_Scroll2(plv, dx, dy, uSmooth); UpdateWindow(plv->ci.hwnd); } }
//
// We need a smoothscroll callback so our background image draws
// at the correct origin. If we don't have a background image,
// then this work is superfluous but not harmful either.
//
int CALLBACK ListView_IScroll2_SmoothScroll( HWND hwnd, int dx, int dy, CONST RECT *prcScroll, CONST RECT *prcClip , HRGN hrgnUpdate, LPRECT prcUpdate, UINT flags) { LV* plv = ListView_GetPtr(hwnd); if (plv) { plv->ptOrigin.x -= dx; plv->ptOrigin.y -= dy; }
// Now do what SmoothScrollWindow would've done if we weren't
// a callback
return ScrollWindowEx(hwnd, dx, dy, prcScroll, prcClip, hrgnUpdate, prcUpdate, flags); }
void FAR PASCAL ListView_IScroll2(LV* plv, int dx, int dy, UINT uSmooth) { if (dx | dy) { if ((plv->clrBk == CLR_NONE) && (plv->pImgCtx == NULL)) { plv->ptOrigin.x += dx; plv->ptOrigin.y += dy; LVSeeThruScroll(plv, NULL); } else { SMOOTHSCROLLINFO si; si.cbSize = sizeof(si); si.fMask = SSIF_SCROLLPROC; si.hwnd = plv->ci.hwnd; si.dx = -dx; si.dy = -dy; si.lprcSrc = NULL; si.lprcClip = NULL; si.hrgnUpdate = NULL; si.lprcUpdate = NULL; si.fuScroll = uSmooth | SW_INVALIDATE | SW_ERASE; si.pfnScrollProc = ListView_IScroll2_SmoothScroll; SmoothScrollWindow(&si); } } }
void NEAR ListView_IOnScroll(LV* plv, UINT code, int posNew, UINT sb) { int cLine;
if (sb == SB_VERT) { cLine = lv_cyIconSpacing / 2; } else { cLine = lv_cxIconSpacing / 2; }
ListView_ComOnScroll(plv, code, posNew, sb, cLine, -1);
}
int NEAR ListView_IGetScrollUnitsPerLine(LV* plv, UINT sb) { int cLine;
if (sb == SB_VERT) { cLine = lv_cyIconSpacing / 2; } else { cLine = lv_cxIconSpacing / 2; }
return cLine; }
// NOTE: there is very similar code in the treeview
//
// Totally disgusting hack in order to catch VK_RETURN
// before edit control gets it.
//
LRESULT CALLBACK ListView_EditWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { LV* plv = ListView_GetPtr(GetParent(hwnd)); LRESULT lret;
ASSERT(plv);
#if defined(FE_IME) || !defined(WINNT)
if ( (g_fDBCSInputEnabled) && LOWORD(GetKeyboardLayout(0L)) == 0x0411 ) { // The following code adds IME awareness to the
// listview's label editing. Currently just for Japanese.
//
DWORD dwGcs; if (msg==WM_SIZE) { // If it's given the size, tell it to an IME.
ListView_SizeIME(hwnd); } else if (msg == EM_SETLIMITTEXT ) { if (wParam < 13) plv->flags |= LVF_DONTDRAWCOMP; else plv->flags &= ~LVF_DONTDRAWCOMP; } // Give up to draw IME composition by ourselves in case
// we're working on SFN. Win95d-5709
else if (!(plv->flags & LVF_DONTDRAWCOMP )) { switch (msg) {
case WM_IME_STARTCOMPOSITION: case WM_IME_ENDCOMPOSITION: return 0L;
case WM_IME_COMPOSITION:
// If lParam has no data available bit, it implies
// canceling composition.
// ListView_InsertComposition() tries to get composition
// string w/ GCS_COMPSTR then remove it from edit control if
// nothing is available.
//
if ( !lParam ) dwGcs = GCS_COMPSTR; else dwGcs = (DWORD) lParam;
ListView_InsertComposition(hwnd, wParam, dwGcs, plv); return 0L; case WM_PAINT: lret=CallWindowProc(plv->pfnEditWndProc, hwnd, msg, wParam, lParam); ListView_PaintComposition(hwnd,plv); return lret; case WM_IME_SETCONTEXT:
// We draw composition string.
//
lParam &= ~ISC_SHOWUICOMPOSITIONWINDOW; break;
default: // the other messages should simply be processed
// in this subclass procedure.
break; } } } #endif FE_IME
switch (msg) { case WM_SETTEXT: SetWindowID(hwnd, 1); break;
case WM_KEYDOWN: switch (wParam) { case VK_RETURN: ListView_DismissEdit(plv, FALSE); return 0L;
case VK_ESCAPE: ListView_DismissEdit(plv, TRUE); return 0L; } break;
case WM_CHAR: switch (wParam) { case VK_RETURN: // Eat the character, so edit control wont beep!
return 0L; } break;
case WM_GETDLGCODE: return DLGC_WANTALLKEYS | DLGC_HASSETSEL; /* editing name, no dialog handling right now */ }
return CallWindowProc(plv->pfnEditWndProc, hwnd, msg, wParam, lParam); }
// Helper routine for SetEditSize
void ListView_ChangeEditRectForRegion(LV* plv, LPRECT lprc) { LISTITEM FAR* pitem = ListView_GetItemPtr(plv, plv->iEdit);
ASSERT(!ListView_IsOwnerData(plv)); ASSERT(ListView_IsIconView(plv));
if (!EqualRect((CONST RECT *)&pitem->rcTextRgn, (CONST RECT *)lprc)) { // RecalcRegion knows to use rcTextRgn in the case where iEdit != -1,
// so set it up before calling through.
CopyRect(&pitem->rcTextRgn, (CONST RECT *)lprc); ListView_RecalcRegion(plv, TRUE, TRUE);
// Invalidate the entire Edit and force a repaint from the listview
// on down to make sure we don't leave turds...
InvalidateRect(plv->hwndEdit, NULL, TRUE); UpdateWindow(plv->ci.hwnd); } }
// BUGBUG: very similar routine in treeview
void NEAR ListView_SetEditSize(LV* plv) { RECT rcLabel; UINT seips;
if (!((plv->iEdit >= 0) && (plv->iEdit < ListView_Count(plv)))) { ListView_DismissEdit(plv, TRUE); // cancel edits
return; }
ListView_GetRects(plv, plv->iEdit, NULL, &rcLabel, NULL, NULL);
// OffsetRect(&rc, rcLabel.left + g_cxLabelMargin + g_cxBorder,
// (rcLabel.bottom + rcLabel.top - rc.bottom) / 2 + g_cyBorder);
// OffsetRect(&rc, rcLabel.left + g_cxLabelMargin , rcLabel.top);
// get the text bounding rect
if (ListView_IsIconView(plv)) { // We should not adjust y-positoin in case of the icon view.
InflateRect(&rcLabel, -g_cxLabelMargin, -g_cyBorder); } else { // Special case for single-line & centered
InflateRect(&rcLabel, -g_cxLabelMargin - g_cxBorder, (-(rcLabel.bottom - rcLabel.top - plv->cyLabelChar) / 2) - g_cyBorder); }
seips = 0; if (ListView_IsIconView(plv) && !(plv->ci.style & LVS_NOLABELWRAP)) seips |= SEIPS_WRAP; #ifdef DEBUG
if (plv->ci.style & LVS_NOSCROLL) seips |= SEIPS_NOSCROLL; #endif
SetEditInPlaceSize(plv->hwndEdit, &rcLabel, plv->hfontLabel, seips);
if (plv->exStyle & LVS_EX_REGIONAL) ListView_ChangeEditRectForRegion(plv, &rcLabel); }
// to avoid eating too much stack
void NEAR ListView_DoOnEditLabel(LV *plv, int i, LPTSTR pszInitial) { TCHAR szLabel[CCHLABELMAX]; LV_ITEM item;
item.mask = LVIF_TEXT; item.iItem = i; item.iSubItem = 0; item.pszText = szLabel; item.cchTextMax = ARRAYSIZE(szLabel); ListView_OnGetItem(plv, &item);
if (!item.pszText) return;
// Make sure the edited item has the focus.
if (plv->iFocus != i) ListView_SetFocusSel(plv, i, TRUE, TRUE, FALSE);
// Make sure the item is fully visible
ListView_OnEnsureVisible(plv, i, FALSE); // fPartialOK == FALSE
// Must subtract one from ARRAYSIZE(szLabel) because Edit_LimitText doesn't include
// the terminating NULL
plv->hwndEdit = CreateEditInPlaceWindow(plv->ci.hwnd, pszInitial? pszInitial : item.pszText, ARRAYSIZE(szLabel) - 1, ListView_IsIconView(plv) ? (WS_BORDER | WS_CLIPSIBLINGS | WS_CHILD | ES_CENTER | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL) : (WS_BORDER | WS_CLIPSIBLINGS | WS_CHILD | ES_LEFT | ES_AUTOHSCROLL), plv->hfontLabel); if (plv->hwndEdit) { LISTITEM FAR* pitem; LV_DISPINFO nm;
// We create the edit window but have not shown it. Ask the owner
// if they are interested or not.
// If we passed in initial text set the ID to be dirty...
if (pszInitial) SetWindowID(plv->hwndEdit, 1);
nm.item.mask = LVIF_PARAM; nm.item.iItem = i; nm.item.iSubItem = 0;
if (!ListView_IsOwnerData( plv )) { if (!(pitem = ListView_GetItemPtr(plv, i))) { DestroyWindow(plv->hwndEdit); plv->hwndEdit = NULL; return; } nm.item.lParam = pitem->lParam; } else nm.item.lParam = (LPARAM)0;
plv->iEdit = i;
// if they have LVS_EDITLABELS but return non-FALSE here, stop!
if ((BOOL)CCSendNotify(&plv->ci, LVN_BEGINLABELEDIT, &nm.hdr)) { plv->iEdit = -1; DestroyWindow(plv->hwndEdit); plv->hwndEdit = NULL; } } }
void FAR PASCAL RescrollEditWindow(HWND hwndEdit) { Edit_SetSel(hwndEdit, -1, -1); // move to the end
Edit_SetSel(hwndEdit, 0, -1); // select all text
} // BUGBUG: very similar code in treeview.c
HWND NEAR ListView_OnEditLabel(LV* plv, int i, LPTSTR pszInitialText) {
// this eats stack
ListView_DismissEdit(plv, FALSE);
if (!(plv->ci.style & LVS_EDITLABELS) || (GetFocus() != plv->ci.hwnd) || (i == -1)) return(NULL); // Does not support this.
ListView_DoOnEditLabel(plv, i, pszInitialText);
if (plv->hwndEdit) {
plv->pfnEditWndProc = SubclassWindow(plv->hwndEdit, ListView_EditWndProc);
#if defined(FE_IME) || !defined(WINNT)
if (g_fDBCSInputEnabled) { if (SendMessage(plv->hwndEdit, EM_GETLIMITTEXT, (WPARAM)0, (LPARAM)0)<13) { plv->flags |= LVF_DONTDRAWCOMP; }
} #endif
ListView_SetEditSize(plv);
// Show the window and set focus to it. Do this after setting the
// size so we don't get flicker.
SetFocus(plv->hwndEdit); ShowWindow(plv->hwndEdit, SW_SHOW); ListView_InvalidateItem(plv, i, TRUE, RDW_INVALIDATE | RDW_ERASE);
RescrollEditWindow(plv->hwndEdit);
/* Due to a bizzare twist of fate, a certain mix of resolution / font size / icon
/ spacing results in being able to see the previous label behind the edit control / we have just created. Therefore to overcome this problem we ensure that this / label is erased. / / As the label is not painted when we have an edit control we just invalidate the / area and the background will be painted. As the window is a child of the list view / we should not see any flicker within it. */
if ( ListView_IsIconView( plv ) ) { RECT rcLabel; ListView_GetRects( plv, i, NULL, &rcLabel, NULL, NULL ); ListView_UnfoldRects( plv, i, NULL, &rcLabel, NULL, NULL );
InvalidateRect( plv->ci.hwnd, &rcLabel, TRUE ); UpdateWindow( plv->ci.hwnd ); } }
return plv->hwndEdit; }
// BUGBUG: very similar code in treeview.c
BOOL NEAR ListView_DismissEdit(LV* plv, BOOL fCancel) { LISTITEM FAR* pitem = NULL; BOOL fOkToContinue = TRUE; HWND hwndEdit = plv->hwndEdit; HWND hwnd = plv->ci.hwnd; int iEdit; LV_DISPINFO nm; TCHAR szLabel[CCHLABELMAX]; #if defined(FE_IME) || !defined(WINNT)
HIMC himc; #endif
if (plv->fNoDismissEdit) return FALSE;
if (!hwndEdit) { // Also make sure there are no pending edits...
ListView_CancelPendingEdit(plv); return TRUE; // It is OK to process as normal...
}
// If the window is not visible, we are probably in the process
// of being destroyed, so assume that we are being destroyed
if (!IsWindowVisible(plv->ci.hwnd)) fCancel = TRUE;
//
// We are using the Window ID of the control as a BOOL to
// state if it is dirty or not.
switch (GetWindowID(hwndEdit)) { case 0: // The edit control is not dirty so act like cancel.
fCancel = TRUE; // Fall through to set window so we will not recurse!
case 1: // The edit control is dirty so continue.
SetWindowID(hwndEdit, 2); // Don't recurse
break; case 2: // We are in the process of processing an update now, bail out
return TRUE; }
// BUGBUG: this will fail if the program deleted the items out
// from underneath us (while we are waiting for the edit timer).
// make delete item invalidate our edit item
// We uncouple the edit control and hwnd out from under this as
// to allow code that process the LVN_ENDLABELEDIT to reenter
// editing mode if an error happens.
iEdit = plv->iEdit;
do { if (ListView_IsOwnerData( plv )) { if (!((iEdit >= 0) && (iEdit < plv->cTotalItems))) { break; } nm.item.lParam = 0; } else {
pitem = ListView_GetItemPtr(plv, iEdit); ASSERT(pitem); if (pitem == NULL) { break; } nm.item.lParam = pitem->lParam; }
nm.item.iItem = iEdit; nm.item.iSubItem = 0; nm.item.cchTextMax = 0; nm.item.mask = 0;
if (fCancel) nm.item.pszText = NULL; else { Edit_GetText(hwndEdit, szLabel, ARRAYSIZE(szLabel)); nm.item.pszText = szLabel; nm.item.mask |= LVIF_TEXT; nm.item.cchTextMax = ARRAYSIZE(szLabel); }
//
// Notify the parent that we the label editing has completed.
// We will use the LV_DISPINFO structure to return the new
// label in. The parent still has the old text available by
// calling the GetItemText function.
//
fOkToContinue = (BOOL)CCSendNotify(&plv->ci, LVN_ENDLABELEDIT, &nm.hdr); if (!IsWindow(hwnd)) { return FALSE; } if (fOkToContinue && !fCancel) { //
// If the item has the text set as CALLBACK, we will let the
// ower know that they are supposed to set the item text in
// their own data structures. Else we will simply update the
// text in the actual view.
//
if (!ListView_IsOwnerData( plv ) && (pitem->pszText != LPSTR_TEXTCALLBACK)) { // Set the item text (everything's set up in nm.item)
//
nm.item.mask = LVIF_TEXT; ListView_OnSetItem(plv, &nm.item); } else { CCSendNotify(&plv->ci, LVN_SETDISPINFO, &nm.hdr);
// Also we will assume that our cached size is invalid...
plv->rcView.left = RECOMPUTE; if (!ListView_IsOwnerData( plv )) { ListView_SetSRecompute(pitem); } } }
#if defined(FE_IME) || !defined(WINNT)
if (g_fDBCSInputEnabled) { if (LOWORD(GetKeyboardLayout(0L)) == 0x0411 && (himc = ImmGetContext(hwndEdit))) { ImmNotifyIME(himc, NI_COMPOSITIONSTR, CPS_COMPLETE, 0L); ImmReleaseContext(hwndEdit, himc); } } #endif
// redraw
ListView_InvalidateItem(plv, iEdit, FALSE, RDW_INVALIDATE | RDW_ERASE); } while (FALSE);
// If the hwnedit is still us clear out the variables
if (hwndEdit == plv->hwndEdit) { plv->iEdit = -1; plv->hwndEdit = NULL; // avoid being reentered
} DestroyWindow(hwndEdit);
// We've to recalc the region because the edit in place window has
// added stuff to the region that we don't know how to remove
// safely.
ListView_RecalcRegion(plv, TRUE, TRUE);
return fOkToContinue; }
//
// This function will scall the icon positions that are stored in the
// item structures between large and small icon view.
//
void NEAR ListView_ScaleIconPositions(LV* plv, BOOL fSmallIconView) { int cxItem, cyItem; HWND hwnd; int i;
if (fSmallIconView) { if (plv->flags & LVF_ICONPOSSML) return; // Already done
} else { if ((plv->flags & LVF_ICONPOSSML) == 0) return; // dito
}
// Last but not least update our bit!
plv->flags ^= LVF_ICONPOSSML;
cxItem = plv->cxItem; cyItem = plv->cyItem; hwnd = plv->ci.hwnd;
// We will now loop through all of the items and update their coordinats
// We will update th position directly into the view instead of calling
// SetItemPosition as to not do 5000 invalidates and messages...
if (!ListView_IsOwnerData( plv )) { for (i = 0; i < ListView_Count(plv); i++) { LISTITEM FAR* pitem = ListView_FastGetItemPtr(plv, i);
if (pitem->pt.y != RECOMPUTE) { if (fSmallIconView) { pitem->pt.x = MulDiv(pitem->pt.x - g_cxIconOffset, cxItem, lv_cxIconSpacing); pitem->pt.y = MulDiv(pitem->pt.y - g_cyIconOffset, cyItem, lv_cyIconSpacing); } else { pitem->pt.x = MulDiv(pitem->pt.x, lv_cxIconSpacing, cxItem) + g_cxIconOffset; pitem->pt.y = MulDiv(pitem->pt.y, lv_cyIconSpacing, cyItem) + g_cyIconOffset; } } }
plv->iFreeSlot = -1; // The "free slot" cache is no good once an item moves
if (plv->ci.style & LVS_AUTOARRANGE) { ListView_ISetColumnWidth(plv, 0, LV_GetNewColWidth(plv, 0, ListView_Count(plv)-1), FALSE); // If autoarrange is turned on, the arrange function will do
// everything that is needed.
ListView_OnArrange(plv, LVA_DEFAULT); return; } } plv->rcView.left = RECOMPUTE;
//
// Also scale the origin
//
if (fSmallIconView) { plv->ptOrigin.x = MulDiv(plv->ptOrigin.x, cxItem, lv_cxIconSpacing); plv->ptOrigin.y = MulDiv(plv->ptOrigin.y, cyItem, lv_cyIconSpacing); } else { plv->ptOrigin.x = MulDiv(plv->ptOrigin.x, lv_cxIconSpacing, cxItem); plv->ptOrigin.y = MulDiv(plv->ptOrigin.y, lv_cyIconSpacing, cyItem); }
// Make sure it fully redraws correctly
RedrawWindow(plv->ci.hwnd, NULL, NULL, RDW_INVALIDATE | RDW_ERASE); }
HWND FAR PASCAL CreateEditInPlaceWindow(HWND hwnd, LPCTSTR lpText, int cbText, LONG style, HFONT hFont) { HWND hwndEdit;
// Create the window with some nonzero size so margins work properly
// The caller will do a SetEditInPlaceSize to set the real size
// But make sure the width is huge so when an app calls SetWindowText,
// USER won't try to scroll the window.
hwndEdit = CreateWindowEx(GetWindowLong(hwnd, GWL_EXSTYLE) & WS_EX_RTLREADING, TEXT("EDIT"), lpText, style, 0, 0, 16384, 20, hwnd, NULL, HINST_THISDLL, NULL);
if (hwndEdit) {
Edit_LimitText(hwndEdit, cbText);
Edit_SetSel(hwndEdit, 0, 0); // move to the beginning
FORWARD_WM_SETFONT(hwndEdit, hFont, FALSE, SendMessage);
}
return hwndEdit; }
// BUGBUG: very similar routine in treeview
// in:
// hwndEdit edit control to position in client coords of parent window
// prc bonding rect of the text, used to position everthing
// hFont font being used
// flags
// SEIPS_WRAP if this is a wrapped type (multiline) edit
// SEIPS_NOSCROLL if the parent control does not have scrollbars
//
// The SEIPS_NOSCROLL flag is used only in DEBUG. Normally, the item
// being edited should have been scrolled into view, but if the parent
// doesn't have scrollbars, then clearly that's not possible, so we
// shouldn't ASSERT in that case.
//
// Notes:
// The top-left corner of the bouding rectangle must be the position
// the client uses to draw text. We adjust the edit field rectangle
// appropriately.
//
void FAR PASCAL SetEditInPlaceSize(HWND hwndEdit, RECT FAR *prc, HFONT hFont, UINT seips) { RECT rc, rcClient, rcFormat; TCHAR szLabel[CCHLABELMAX + 1]; int cchLabel, cxIconTextWidth; HDC hdc; HWND hwndParent = GetParent(hwndEdit); UINT flags;
// was #ifdef DBCS
// short wRightMgn;
// #endif
cchLabel = Edit_GetText(hwndEdit, szLabel, ARRAYSIZE(szLabel)); if (szLabel[0] == 0) { lstrcpy(szLabel, c_szSpace); cchLabel = 1; }
hdc = GetDC(hwndParent);
#ifdef DEBUG
//DrawFocusRect(hdc, prc); // this is the rect they are passing in
#endif
SelectFont(hdc, hFont);
cxIconTextWidth = g_cxIconSpacing - g_cxLabelMargin * 2; rc.left = rc.top = rc.bottom = 0; rc.right = cxIconTextWidth; // for DT_LVWRAP
// REVIEW: we might want to include DT_EDITCONTROL in our DT_LVWRAP
if (seips & SEIPS_WRAP) { flags = DT_LVWRAP | DT_CALCRECT; // We only use DT_NOFULLWIDTHCHARBREAK on Korean(949) Memphis and NT5
if (949 == g_uiACP && (g_bRunOnNT5 || g_bRunOnMemphis)) flags |= DT_NOFULLWIDTHCHARBREAK; } else flags = DT_LV | DT_CALCRECT; // If the string is NULL display a rectangle that is visible.
DrawText(hdc, szLabel, cchLabel, &rc, flags);
// Minimum text box size is 1/4 icon spacing size
if (rc.right < g_cxIconSpacing / 4) rc.right = g_cxIconSpacing / 4;
// position the text rect based on the text rect passed in
// if wrapping, center the edit control around the text mid point
OffsetRect(&rc, (seips & SEIPS_WRAP) ? prc->left + ((prc->right - prc->left) - (rc.right - rc.left)) / 2 : prc->left, (seips & SEIPS_WRAP) ? prc->top : prc->top + ((prc->bottom - prc->top) - (rc.bottom - rc.top)) / 2 );
// give a little space to ease the editing of this thing
if (!(seips & SEIPS_WRAP)) rc.right += g_cxLabelMargin * 4; rc.right += g_cyEdge; // try to leave a little more for dual blanks
#ifdef DEBUG
//DrawFocusRect(hdc, &rc);
#endif
ReleaseDC(hwndParent, hdc);
//
// #5688: We need to make it sure that the whole edit window is
// always visible. We should not extend it to the outside of
// the parent window.
//
{ BOOL fSuccess; GetClientRect(hwndParent, &rcClient); fSuccess = IntersectRect(&rc, &rc, &rcClient); ASSERT(fSuccess || IsRectEmpty(&rcClient) || (seips & SEIPS_NOSCROLL)); }
//
// Inflate it after the clipping, because it's ok to hide border.
//
// EM_GETRECT already takes EM_GETMARGINS into account, so don't use both.
SendMessage(hwndEdit, EM_GETRECT, 0, (LPARAM)(LPRECT)&rcFormat);
// Turn the margins inside-out so we can AdjustWindowRect on them.
rcFormat.top = -rcFormat.top; rcFormat.left = -rcFormat.left; AdjustWindowRectEx(&rcFormat, GetWindowStyle(hwndEdit), FALSE, GetWindowExStyle(hwndEdit));
InflateRect(&rc, -rcFormat.left, -rcFormat.top);
HideCaret(hwndEdit);
SetWindowPos(hwndEdit, NULL, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS);
CopyRect(prc, (CONST RECT *)&rc);
#ifndef UNIX
InvalidateRect(hwndEdit, NULL, TRUE); #endif
ShowCaret(hwndEdit); }
// draw three pixel wide border for border selection.
void NEAR PASCAL ListView_DrawBorderSel(HIMAGELIST himl, HWND hwnd, HDC hdc, int x,int y, COLORREF clr) { int dx, dy; RECT rc; COLORREF clrSave = SetBkColor(hdc, clr);
ImageList_GetIconSize(himl, &dx, &dy); //left
rc.left = x - 4; // 1 pixel seperation + 3 pixel width.
rc.top = y - 4; rc.right = x - 1; rc.bottom = y + dy + 4; ExtTextOut(hdc,0,0,ETO_OPAQUE,&rc,NULL,0,NULL); //top
rc.left = rc.right; rc.right = rc.left + dx + 2; rc.bottom = rc.top + 3; ExtTextOut(hdc,0,0,ETO_OPAQUE,&rc,NULL,0,NULL); //right
rc.left = rc.right; rc.right = rc.left + 3; rc.bottom = rc.top + dy + 8; // 2*3 pixel borders + 2*1 pixel seperation = 8
ExtTextOut(hdc,0,0,ETO_OPAQUE,&rc,NULL,0,NULL); // bottom
rc.top = rc.bottom - 3; rc.right = rc.left; rc.left = rc.right - dx - 2; ExtTextOut(hdc,0,0,ETO_OPAQUE,&rc,NULL,0,NULL);
SetBkColor(hdc, clrSave); return; }
//
// If xMax >= 0, then the image will not be drawn past the x-coordinate
// specified by xMax. This is used only during report view drawing, where
// we have to clip against our column width.
//
UINT NEAR PASCAL ListView_DrawImageEx(LV* plv, LV_ITEM FAR* pitem, HDC hdc, int x, int y, UINT fDraw, int xMax) { UINT fText = SHDT_DESELECTED; UINT fImage = ILD_NORMAL; COLORREF clr = 0; HIMAGELIST himl; BOOL fBorderSel = (plv->exStyle & LVS_EX_BORDERSELECT); int cxIcon;
fImage = (pitem->state & LVIS_OVERLAYMASK); fText = SHDT_DESELECTED;
if (ListView_IsIconView(plv)) { himl = plv->himl; cxIcon = plv->cxIcon; } else { himl = plv->himlSmall; cxIcon = plv->cxSmIcon; }
// the item can have one of 4 states, for 3 looks:
// normal simple drawing
// selected, no focus light image highlight, no text hi
// selected w/ focus highlight image & text
// drop highlighting highlight image & text
if ((pitem->state & LVIS_DROPHILITED) || ((fDraw & LVDI_SELECTED) && (pitem->state & LVIS_SELECTED))) { fText = SHDT_SELECTED; if (!fBorderSel) // do not effect color of icon on borderselect.
{ fImage |= ILD_BLEND50; clr = CLR_HILIGHT; } }
if ((fDraw & LVDI_SELECTNOFOCUS) && (pitem->state & LVIS_SELECTED)) { fText = SHDT_SELECTNOFOCUS; //fImage |= ILD_BLEND50;
//clr = GetSysColor(COLOR_3DFACE);
}
if (pitem->state & LVIS_CUT) { fImage |= ILD_BLEND50; clr = plv->clrBk; }
#if 0 // dont do a selected but dont have the focus vis.
else if (item.state & LVIS_SELECTED) { fImage |= ILD_BLEND25; clr = CLR_HILIGHT; } #endif
if (!(fDraw & LVDI_NOIMAGE)) { if (himl) { COLORREF clrBk;
if (plv->pImgCtx || ((plv->exStyle & LVS_EX_REGIONAL) && !g_fSlowMachine)) clrBk = CLR_NONE; else clrBk = plv->clrBk;
if (xMax >= 0) cxIcon = min(cxIcon, xMax - x);
if (cxIcon > 0) ImageList_DrawEx(himl, pitem->iImage, hdc, x, y, cxIcon, 0, clrBk, clr, fImage); }
if (plv->himlState) { if (LV_StateImageValue(pitem) && (pitem->iSubItem == 0 || plv->exStyle & LVS_EX_SUBITEMIMAGES) ) { int iState = LV_StateImageIndex(pitem); int dyImage = (himl) ? ( (ListView_IsIconView(plv) ? plv->cyIcon : plv->cySmIcon) - plv->cyState) : 0; int xDraw = x-plv->cxState; cxIcon = plv->cxState; if (xMax >= 0) cxIcon = min(cxIcon, xMax - xDraw); if (cxIcon > 0) ImageList_DrawEx(plv->himlState, iState, hdc, xDraw, y + dyImage, cxIcon, 0, CLR_DEFAULT, CLR_DEFAULT, ILD_NORMAL); } } // draw the border selection if appropriate.
if (fBorderSel && !(fText & SHDT_DESELECTED)) // selected, draw the selection rect.
{ COLORREF clrBorder = (fDraw & LVDI_HOTSELECTED) ? GetSysColor(COLOR_HOTLIGHT) : g_clrHighlight; ListView_DrawBorderSel(himl, plv->ci.hwnd, hdc, x, y, clrBorder); } else if (fBorderSel && (fText & SHDT_DESELECTED)) // erase possible selection rect.
ListView_DrawBorderSel(himl, plv->ci.hwnd, hdc, x, y, plv->clrBk);
}
return fText; }
#if defined(FE_IME) || !defined(WINNT)
void NEAR PASCAL ListView_SizeIME(HWND hwnd) { HIMC himc; #ifdef _WIN32
CANDIDATEFORM candf; #else
CANDIDATEFORM16 candf; #endif
RECT rc;
// If this subclass procedure is being called with WM_SIZE,
// This routine sets the rectangle to an IME.
GetClientRect(hwnd, &rc);
// Candidate stuff
candf.dwIndex = 0; // Bogus assumption for Japanese IME.
candf.dwStyle = CFS_EXCLUDE; candf.ptCurrentPos.x = rc.left; candf.ptCurrentPos.y = rc.bottom; candf.rcArea = rc;
if (himc=ImmGetContext(hwnd)) { ImmSetCandidateWindow(himc, &candf); ImmReleaseContext(hwnd, himc); } }
#ifndef UNICODE
LPSTR NEAR PASCAL DoDBCSBoundary(LPTSTR lpsz, int FAR *lpcchMax) { int i = 0;
while (i < *lpcchMax && *lpsz) { i++;
if (IsDBCSLeadByte(*lpsz)) {
if (i >= *lpcchMax) { --i; // Wrap up without the last leadbyte.
break; }
i++; lpsz+= 2; } else lpsz++; }
*lpcchMax = i;
return lpsz; } #endif
void NEAR PASCAL DrawCompositionLine(HWND hwnd, HDC hdc, HFONT hfont, LPTSTR lpszComp, LPBYTE lpszAttr, int ichCompStart, int ichCompEnd, int ichStart) { PTSTR pszCompStr; int ichSt,ichEnd; DWORD dwPos; BYTE bAttr; HFONT hfontOld;
int fnPen; HPEN hPen; COLORREF crDrawText; COLORREF crDrawBack; COLORREF crOldText; COLORREF crOldBk;
while (ichCompStart < ichCompEnd) {
// Get the fragment to draw
//
// ichCompStart,ichCompEnd -- index at Edit Control
// ichSt,ichEnd -- index at lpszComp
ichEnd = ichSt = ichCompStart - ichStart; bAttr = lpszAttr[ichSt];
while (ichEnd < ichCompEnd - ichStart) { if (bAttr == lpszAttr[ichEnd]) ichEnd++; else break; }
pszCompStr = (PTSTR)LocalAlloc(LPTR, sizeof(TCHAR)*(ichEnd - ichSt + 1 + 1) ); // 1 for NULL.
if (pszCompStr) { lstrcpyn(pszCompStr, &lpszComp[ichSt], ichEnd-ichSt+1); pszCompStr[ichEnd-ichSt] = '\0'; }
// Attribute stuff
switch (bAttr) { case ATTR_INPUT: fnPen = PS_DOT; crDrawText = g_clrWindowText; crDrawBack = g_clrWindow; break; case ATTR_TARGET_CONVERTED: case ATTR_TARGET_NOTCONVERTED: fnPen = PS_DOT; crDrawText = g_clrHighlightText; crDrawBack = g_clrHighlight; break; case ATTR_CONVERTED: fnPen = PS_SOLID; crDrawText = g_clrWindowText; crDrawBack = g_clrWindow; break; } crOldText = SetTextColor(hdc, crDrawText); crOldBk = SetBkColor(hdc, crDrawBack);
hfontOld= SelectObject(hdc, hfont);
// Get the start position of composition
//
dwPos = (DWORD) SendMessage(hwnd, EM_POSFROMCHAR, ichCompStart, 0);
// Draw it.
TextOut(hdc, GET_X_LPARAM(dwPos), GET_Y_LPARAM(dwPos), pszCompStr, ichEnd-ichSt); #ifndef DONT_UNDERLINE
// Underline
hPen = CreatePen(fnPen, 1, crDrawText); if( hPen ) {
HPEN hpenOld = SelectObject( hdc, hPen ); int iOldBk = SetBkMode( hdc, TRANSPARENT ); SIZE size;
GetTextExtentPoint(hdc, pszCompStr, ichEnd-ichSt, &size);
MoveToEx( hdc, GET_X_LPARAM(dwPos), size.cy + GET_Y_LPARAM(dwPos)-1, NULL);
LineTo( hdc, size.cx + GET_X_LPARAM(dwPos), size.cy + GET_Y_LPARAM(dwPos)-1 );
SetBkMode( hdc, iOldBk );
if( hpenOld ) SelectObject( hdc, hpenOld );
DeleteObject( hPen ); } #endif
if (hfontOld) SelectObject(hdc, hfontOld);
SetTextColor(hdc, crOldText); SetBkColor(hdc, crOldBk);
LocalFree((HLOCAL)pszCompStr);
//Next fragment
//
ichCompStart += ichEnd-ichSt; } }
void NEAR PASCAL ListView_InsertComposition(HWND hwnd, WPARAM wParam, LPARAM lParam, LV *plv) { PSTR pszCompStr;
int cbComp = 0; int cbCompNew; int cchMax; int cchText; DWORD dwSel; HIMC himc = (HIMC)0;
// To prevent recursion..
if (plv->flags & LVF_INSERTINGCOMP) { return; } plv->flags |= LVF_INSERTINGCOMP;
// Don't want to redraw edit during inserting.
//
SendMessage(hwnd, WM_SETREDRAW, (WPARAM)FALSE, 0);
// If we have RESULT STR, put it to EC first.
if (himc = ImmGetContext(hwnd)) { #ifdef WIN32
if (!(dwSel = PtrToUlong(GetProp(hwnd, szIMECompPos)))) dwSel = Edit_GetSel(hwnd);
// Becaues we don't setsel after inserting composition
// in win32 case.
Edit_SetSel(hwnd, GET_X_LPARAM(dwSel), GET_Y_LPARAM(dwSel)); #endif
if (lParam&GCS_RESULTSTR) { // ImmGetCompositionString() returns length of buffer in bytes,
// not in # of character
cbComp = (int)ImmGetCompositionString(himc, GCS_RESULTSTR, NULL, 0); pszCompStr = (PSTR)LocalAlloc(LPTR, cbComp + sizeof(TCHAR)); if (pszCompStr) { ImmGetCompositionString(himc, GCS_RESULTSTR, (PSTR)pszCompStr, cbComp+sizeof(TCHAR)); // With ImmGetCompositionStringW, cbComp is # of bytes copied
// character position must be calculated by cbComp / sizeof(TCHAR)
//
*(TCHAR *)(&pszCompStr[cbComp]) = TEXT('\0'); Edit_ReplaceSel(hwnd, (LPTSTR)pszCompStr); LocalFree((HLOCAL)pszCompStr); } #ifdef WIN32
// There's no longer selection
//
RemoveProp(hwnd, szIMECompPos);
// Get current cursor pos so that the subsequent composition
// handling will do the right thing.
//
dwSel = Edit_GetSel(hwnd); #endif
}
if (lParam & GCS_COMPSTR) { // ImmGetCompositionString() returns length of buffer in bytes,
// not in # of character
//
cbComp = (int)ImmGetCompositionString(himc, GCS_COMPSTR, NULL, 0); pszCompStr = (PSTR)LocalAlloc(LPTR, cbComp + sizeof(TCHAR)); if (pszCompStr) { ImmGetCompositionString(himc, GCS_COMPSTR, pszCompStr, cbComp+sizeof(TCHAR));
// Get position of the current selection
//
#ifndef WIN32
dwSel = Edit_GetSel(hwnd); #endif
cchMax = (int)SendMessage(hwnd, EM_GETLIMITTEXT, 0, 0); cchText = Edit_GetTextLength(hwnd);
// Cut the composition string if it exceeds limit.
//
cbCompNew = min((UINT)cbComp, sizeof(TCHAR)*(cchMax-(cchText-(HIWORD(dwSel)-LOWORD(dwSel)))));
// wrap up the DBCS at the end of string
//
if (cbCompNew < cbComp) { #ifndef UNICODE
DoDBCSBoundary((LPSTR)pszCompStr, (int FAR *)&cbCompNew); #endif
*(TCHAR *)(&pszCompStr[cbCompNew]) = TEXT('\0');
// Reset composition string if we cut it.
ImmSetCompositionString(himc, SCS_SETSTR, pszCompStr, cbCompNew, NULL, 0); cbComp = cbCompNew; } *(TCHAR *)(&pszCompStr[cbComp]) = TEXT('\0');
// Replace the current selection with composition string.
//
Edit_ReplaceSel(hwnd, (LPTSTR)pszCompStr);
LocalFree((HLOCAL)pszCompStr); }
// Mark the composition string so that we can replace it again
// for the next time.
//
#ifdef WIN32
// Don't setsel to avoid flicking
if (cbComp) { dwSel = MAKELONG(LOWORD(dwSel),LOWORD(dwSel)+cbComp/sizeof(TCHAR)); SetProp(hwnd, szIMECompPos, IntToPtr(dwSel)); } else RemoveProp(hwnd, szIMECompPos); #else
// Still use SETSEL for 16bit.
if (cbComp) Edit_SetSel(hwnd, LOWORD(dwSel), LOWORD(dwSel)+cbComp); #endif
}
ImmReleaseContext(hwnd, himc); }
SendMessage(hwnd, WM_SETREDRAW, (WPARAM)TRUE, 0); //
// We want to update the size of label edit just once at
// each WM_IME_COMPOSITION processing. ReplaceSel causes several EN_UPDATE
// and it causes ugly flicking too.
//
RedrawWindow(hwnd, NULL, NULL, RDW_INTERNALPAINT|RDW_INVALIDATE); SetWindowID(plv->hwndEdit, 1); ListView_SetEditSize(plv);
plv->flags &= ~LVF_INSERTINGCOMP; }
void NEAR PASCAL ListView_PaintComposition(HWND hwnd, LV * plv) { BYTE szCompStr[CCHLABELMAX + 1]; BYTE szCompAttr[CCHLABELMAX + 1];
int cchLine, ichLineStart; int cbComp = 0; int cchComp; int nLine; int ichCompStart, ichCompEnd; DWORD dwSel; int cchMax, cchText; HIMC himc = (HIMC)0; HDC hdc;
if (plv->flags & LVF_INSERTINGCOMP) { // This is the case that ImmSetCompositionString() generates
// WM_IME_COMPOSITION. We're not ready to paint composition here.
return; }
if (himc = ImmGetContext(hwnd)) {
cbComp=(UINT)ImmGetCompositionString(himc, GCS_COMPSTR, szCompStr, sizeof(szCompStr));
ImmGetCompositionString(himc, GCS_COMPATTR, szCompAttr, sizeof(szCompStr)); ImmReleaseContext(hwnd, himc); }
if (cbComp) {
// Get the position of current selection
//
#ifdef WIN32
if (!(dwSel = PtrToUlong(GetProp(hwnd, szIMECompPos)))) dwSel = 0L; #else
dwSel = Edit_GetSel(hwnd); #endif
cchMax = (int)SendMessage(hwnd, EM_GETLIMITTEXT, 0, 0); cchText = Edit_GetTextLength(hwnd); cbComp = min((UINT)cbComp, sizeof(TCHAR)*(cchMax-(cchText-(HIWORD(dwSel)-LOWORD(dwSel))))); #ifndef UNICODE
DoDBCSBoundary((LPTSTR)szCompStr, (int FAR *)&cbComp); #endif
*(TCHAR *)(&szCompStr[cbComp]) = TEXT('\0');
/////////////////////////////////////////////////
// //
// Draw composition string over the sel string.//
// //
/////////////////////////////////////////////////
hdc = GetDC(hwnd);
ichCompStart = LOWORD(dwSel);
cchComp = cbComp/sizeof(TCHAR); while (ichCompStart < (int)LOWORD(dwSel) + cchComp) { // Get line from each start pos.
//
nLine = Edit_LineFromChar(hwnd, ichCompStart); ichLineStart = Edit_LineIndex(hwnd, nLine); cchLine= Edit_LineLength(hwnd, ichLineStart);
// See if composition string is longer than this line.
//
if(ichLineStart+cchLine > (int)LOWORD(dwSel)+cchComp) ichCompEnd = LOWORD(dwSel)+cchComp; else { // Yes, the composition string is longer.
// Take the begining of the next line as next start.
//
if (ichLineStart+cchLine > ichCompStart) ichCompEnd = ichLineStart+cchLine; else { // If the starting position is not proceeding,
// let's get out of here.
break; } }
// Draw the line
//
DrawCompositionLine(hwnd, hdc, plv->hfontLabel, (LPTSTR)szCompStr, szCompAttr, ichCompStart, ichCompEnd, LOWORD(dwSel));
ichCompStart = ichCompEnd; }
ReleaseDC(hwnd, hdc); // We don't want to repaint the window.
ValidateRect(hwnd, NULL); } }
#endif FE_IME
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