Source code of Windows XP (NT5)
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#include "privcpp.h"
CPackage_IRunnableObject::CPackage_IRunnableObject(CPackage *pPackage) : _pPackage(pPackage) { ASSERT(_cRef == 0); }
CPackage_IRunnableObject::~CPackage_IRunnableObject() { DebugMsg(DM_TRACE,"CPackage_IRunnableObject destroyed with ref count %d",_cRef); }
//////////////////////////////////
//
// IUnknown Methods...
//
HRESULT CPackage_IRunnableObject::QueryInterface(REFIID iid, void ** ppv) { return _pPackage->QueryInterface(iid,ppv); }
ULONG CPackage_IRunnableObject::AddRef(void) { _cRef++; // interface ref count for debugging
return _pPackage->AddRef(); }
ULONG CPackage_IRunnableObject::Release(void) { _cRef--; // interface ref count for debugging
return _pPackage->Release(); }
//////////////////////////////////
//
// IRunnable Object Methods...
//
// NOTE: To answer your question, yes, this is kind of a pointless interface,
// but some apps feel better when it's around. Basically we just tell what
// they want to hear (ie. return S_OK).
//
HRESULT CPackage_IRunnableObject::GetRunningClass(LPCLSID pclsid) { DebugMsg(DM_TRACE, "pack ro - GetRunningClass() called."); if (pclsid == NULL) return E_INVALIDARG; *pclsid = CLSID_CPackage; return S_OK; }
HRESULT CPackage_IRunnableObject::Run(LPBC lpbc) { // we're an inproc-server, so telling us to run is kind of pointless
DebugMsg(DM_TRACE, "pack ro - Run() called."); return S_OK; }
BOOL CPackage_IRunnableObject::IsRunning() { DebugMsg(DM_TRACE, "pack ro - IsRunning() called."); // we're an inproc-server, so this is kind of pointless
return TRUE; }
HRESULT CPackage_IRunnableObject::LockRunning(BOOL, BOOL) { DebugMsg(DM_TRACE, "pack ro - LockRunning() called."); // again, we're an inproc-server, so this is also pointless
return S_OK; }
HRESULT CPackage_IRunnableObject::SetContainedObject(BOOL) { DebugMsg(DM_TRACE, "pack ro - SetContainedObject() called."); // again, we don't really care about this
return S_OK; }
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