Source code of Windows XP (NT5)
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68 lines
1.5 KiB

  1. TARGETNAME=ss3dfo
  2. MAJORCOMP=
  3. MINORCOMP=
  4. TARGETPATH=obj
  5. TARGETTYPE=PROGRAM
  6. TARGETEXT=scr
  7. TARGETLIBS=$(BASEDIR)\Public\sdk\lib\*\shell32.lib \
  8. $(BASEDIR)\Public\sdk\lib\*\comctl32.lib \
  9. $(BASEDIR)\Public\sdk\lib\*\comdlg32.lib \
  10. $(BASEDIR)\Public\sdk\lib\*\uuid.lib \
  11. $(BASEDIR)\Public\sdk\lib\*\winmm.lib \
  12. $(BASEDIR)\Public\sdk\lib\*\d3d8.lib \
  13. $(BASEDIR)\Public\internal\multimedia\lib\*\d3d8rgb.lib \
  14. !if $(FREEBUILD)
  15. $(BASEDIR)\Public\sdk\lib\*\d3dx8.lib \
  16. !else
  17. $(BASEDIR)\Public\sdk\lib\*\d3dx8dt.lib \
  18. !endif
  19. ..\d3dsaver\obj$(BUILD_ALT_DIR)\*\d3dsaver.lib \
  20. INCLUDES=..\d3dsaver; \
  21. $(BASEDIR)\public\internal\multimedia\inc; \
  22. $(SDK_INC_PATH);
  23. SOURCES=flyingobjects.rc \
  24. flyingobjects.cpp \
  25. gendrop.cpp \
  26. genexpld.cpp \
  27. genlem.cpp \
  28. genstrip.cpp \
  29. gentex.cpp \
  30. genwin.cpp \
  31. genwin2.cpp \
  32. math.cpp \
  33. mesh.cpp \
  34. texture.cpp \
  35. C_DEFINES= $(C_DEFINES) -DWIN32 -DUNICODE -D_UNICODE
  36. !if "$(NTDEBUG)"!="" && "$(NTDEBUG)"!="ntsdnodbg"
  37. C_DEFINES = $(C_DEFINES) -DDEBUG
  38. !endif
  39. UMENTRY=winmain
  40. UMTYPE=windows
  41. UMAPPL=
  42. UMLIBS=
  43. CHICAGO_PRODUCT=1
  44. 386_STDCALL=0
  45. WIN32_IE_VERSION=0x0000
  46. #
  47. # Fusionized
  48. #
  49. SXS_ASSEMBLY_NAME=Microsoft.Windows.FlyingObjects
  50. SXS_ASSEMBLY_VERSION=1.0
  51. #uncomment one of these lines, or put in a similar line
  52. SXS_ASSEMBLY_LANGUAGE=en-us
  53. #SXS_ASSEMBLY_LANGUAGE=en
  54. #SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  55. SXS_MANIFEST=FlyingObjects.Manifest
  56. SXS_MANIFEST_IN_RESOURCES=1
  57. SXS_NO_BINPLACE=1