Source code of Windows XP (NT5)
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363 lines
7.7 KiB

  1. # Microsoft Developer Studio Project File - Name="Pipes" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=Pipes - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "Pipes.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "Pipes.mak" CFG="Pipes - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "Pipes - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "Pipes - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "Pipes - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Ignore_Export_Lib 0
  39. # PROP Target_Dir ""
  40. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
  41. # ADD CPP /nologo /W3 /GX /O2 /I "..\d3dsaver" /I "..\..\..\..\..\public\internal\multimedia\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
  42. # SUBTRACT CPP /YX
  43. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  44. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  45. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  46. # ADD RSC /l 0x409 /d "NDEBUG"
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  52. # ADD LINK32 d3d8rgb.lib d3d8.lib d3dx8.lib winmm.lib kernel32.lib comctl32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"Release/Pipes.scr" /libpath:"..\..\..\..\..\public\internal\multimedia\lib\i386"
  53. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  54. # PROP BASE Use_MFC 0
  55. # PROP BASE Use_Debug_Libraries 1
  56. # PROP BASE Output_Dir "Debug"
  57. # PROP BASE Intermediate_Dir "Debug"
  58. # PROP BASE Target_Dir ""
  59. # PROP Use_MFC 0
  60. # PROP Use_Debug_Libraries 1
  61. # PROP Output_Dir "Debug"
  62. # PROP Intermediate_Dir "Debug"
  63. # PROP Ignore_Export_Lib 0
  64. # PROP Target_Dir ""
  65. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
  66. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\d3dsaver" /I "..\..\..\..\..\public\internal\multimedia\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FD /GZ /c
  67. # SUBTRACT CPP /YX
  68. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  69. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  70. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  71. # ADD RSC /l 0x409 /d "_DEBUG"
  72. BSC32=bscmake.exe
  73. # ADD BASE BSC32 /nologo
  74. # ADD BSC32 /nologo
  75. LINK32=link.exe
  76. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  77. # ADD LINK32 d3d8rgb.lib d3d8.lib dxguid.lib d3dx8.lib winmm.lib kernel32.lib comctl32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"LIBCD" /out:"Debug/Pipes.scr" /pdbtype:sept /libpath:"..\..\..\..\..\public\internal\multimedia\lib\i386"
  78. # SUBTRACT LINK32 /incremental:no /nodefaultlib
  79. !ENDIF
  80. # Begin Target
  81. # Name "Pipes - Win32 Release"
  82. # Name "Pipes - Win32 Debug"
  83. # Begin Group "Source Files"
  84. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;*.h"
  85. # Begin Source File
  86. SOURCE=.\eval.cpp
  87. !IF "$(CFG)" == "Pipes - Win32 Release"
  88. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  89. # ADD CPP /YX"stdafx.h"
  90. !ENDIF
  91. # End Source File
  92. # Begin Source File
  93. SOURCE=.\eval.h
  94. # End Source File
  95. # Begin Source File
  96. SOURCE=.\fpipe.cpp
  97. !IF "$(CFG)" == "Pipes - Win32 Release"
  98. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  99. # ADD CPP /YX"stdafx.h"
  100. !ENDIF
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=.\fpipe.h
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\fstate.cpp
  107. !IF "$(CFG)" == "Pipes - Win32 Release"
  108. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  109. # ADD CPP /YX"stdafx.h"
  110. !ENDIF
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=.\fstate.h
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=.\material.cpp
  117. # End Source File
  118. # Begin Source File
  119. SOURCE=.\node.cpp
  120. !IF "$(CFG)" == "Pipes - Win32 Release"
  121. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  122. # ADD CPP /YX"stdafx.h"
  123. !ENDIF
  124. # End Source File
  125. # Begin Source File
  126. SOURCE=.\node.h
  127. # End Source File
  128. # Begin Source File
  129. SOURCE=.\npipe.cpp
  130. !IF "$(CFG)" == "Pipes - Win32 Release"
  131. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  132. # ADD CPP /YX"stdafx.h"
  133. !ENDIF
  134. # End Source File
  135. # Begin Source File
  136. SOURCE=.\npipe.h
  137. # End Source File
  138. # Begin Source File
  139. SOURCE=.\nstate.cpp
  140. !IF "$(CFG)" == "Pipes - Win32 Release"
  141. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  142. # ADD CPP /YX"stdafx.h"
  143. !ENDIF
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=.\nstate.h
  147. # End Source File
  148. # Begin Source File
  149. SOURCE=.\objects.cpp
  150. !IF "$(CFG)" == "Pipes - Win32 Release"
  151. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  152. # ADD CPP /YX"stdafx.h"
  153. !ENDIF
  154. # End Source File
  155. # Begin Source File
  156. SOURCE=.\objects.h
  157. # End Source File
  158. # Begin Source File
  159. SOURCE=.\pipe.cpp
  160. !IF "$(CFG)" == "Pipes - Win32 Release"
  161. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  162. # ADD CPP /YX"stdafx.h"
  163. !ENDIF
  164. # End Source File
  165. # Begin Source File
  166. SOURCE=.\pipe.h
  167. # End Source File
  168. # Begin Source File
  169. SOURCE=.\Pipes.cpp
  170. !IF "$(CFG)" == "Pipes - Win32 Release"
  171. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  172. # ADD CPP /YX"stdafx.h"
  173. !ENDIF
  174. # End Source File
  175. # Begin Source File
  176. SOURCE=.\Pipes.h
  177. # End Source File
  178. # Begin Source File
  179. SOURCE=.\state.cpp
  180. !IF "$(CFG)" == "Pipes - Win32 Release"
  181. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  182. # ADD CPP /YX"stdafx.h"
  183. !ENDIF
  184. # End Source File
  185. # Begin Source File
  186. SOURCE=.\state.h
  187. # End Source File
  188. # Begin Source File
  189. SOURCE=.\stdafx.cpp
  190. !IF "$(CFG)" == "Pipes - Win32 Release"
  191. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  192. # ADD CPP /Yc"stdafx.h"
  193. !ENDIF
  194. # End Source File
  195. # Begin Source File
  196. SOURCE=.\stdafx.h
  197. # End Source File
  198. # Begin Source File
  199. SOURCE=.\view.cpp
  200. !IF "$(CFG)" == "Pipes - Win32 Release"
  201. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  202. # ADD CPP /YX"stdafx.h"
  203. !ENDIF
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\view.h
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\xc.cpp
  210. !IF "$(CFG)" == "Pipes - Win32 Release"
  211. !ELSEIF "$(CFG)" == "Pipes - Win32 Debug"
  212. # ADD CPP /YX"stdafx.h"
  213. !ENDIF
  214. # End Source File
  215. # Begin Source File
  216. SOURCE=.\xc.h
  217. # End Source File
  218. # End Group
  219. # Begin Group "Resource Files"
  220. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  221. # Begin Source File
  222. SOURCE=.\directx.ico
  223. # End Source File
  224. # Begin Source File
  225. SOURCE=.\Pipes.rc
  226. # End Source File
  227. # Begin Source File
  228. SOURCE=.\resource.h
  229. # End Source File
  230. # Begin Source File
  231. SOURCE=.\stripe.bmp
  232. # End Source File
  233. # End Group
  234. # Begin Group "Common"
  235. # PROP Default_Filter ""
  236. # Begin Source File
  237. SOURCE=..\d3dsaver\d3dsaver.cpp
  238. # End Source File
  239. # Begin Source File
  240. SOURCE=..\d3dsaver\d3dsaver.h
  241. # End Source File
  242. # Begin Source File
  243. SOURCE=..\d3dsaver\dxutil.cpp
  244. # End Source File
  245. # Begin Source File
  246. SOURCE=..\d3dsaver\dxutil.h
  247. # End Source File
  248. # End Group
  249. # End Target
  250. # End Project