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/*
* htmlstr.h * * HTML string constants * */
#ifndef _HTMLSTR_H
#define _HTMLSTR_H
#if !defined( WIN16 ) || !defined( __WATCOMC__ )
#ifdef DEFINE_STRING_CONSTANTS
#ifndef UNIX
#define MAKEBSTR(name, count, strdata) \
extern "C" CDECL const WORD DATA_##name [] = {(count * sizeof(OLECHAR)), 0x00, L##strdata}; \ extern "C" CDECL BSTR name = (BSTR)& DATA_##name[2];
#else
// IEUNIX : Trying to get same memory layout as above.
struct UNIX_BSTR_FORMAT { DWORD cbCount; \ WCHAR data[] ; \ };
#define MAKEBSTR(name, count, strdata) \
const struct UNIX_BSTR_FORMAT STRUCT_##name = {(count * sizeof(OLECHAR)), L##strdata}; \ extern "C" CDECL BSTR name = (BSTR) &STRUCT_##name.data;
#endif
#define STR_GLOBAL(x,y) extern "C" CDECL const TCHAR x[] = TEXT(y)
#define STR_GLOBAL_ANSI(x,y) extern "C" CDECL const char x[] = y
#define STR_GLOBAL_WIDE(x,y) extern "C" CDECL const WCHAR x[] = L##y
#else
#define MAKEBSTR(name, count, strdata) extern "C" CDECL LPCWSTR name
#define STR_GLOBAL(x,y) extern "C" CDECL const TCHAR x[]
#define STR_GLOBAL_ANSI(x,y) extern "C" CDECL const char x[]
#define STR_GLOBAL_WIDE(x,y) extern "C" CDECL const WCHAR x[]
#endif
#else // !WIN16 || !__WATCOMC__
#ifdef DEFINE_STRING_CONSTANTS
#define MAKEBSTR(name, count, strdata) \
extern "C" const char CDECL DATA_##name [] = {(count * sizeof(OLECHAR)), 0x00, strdata}; \ extern "C" BSTR CDECL name = (BSTR)& DATA_##name[2];
#define STR_GLOBAL(x,y) extern "C" const TCHAR CDECL x[] = TEXT(y)
#define STR_GLOBAL_ANSI(x,y) extern "C" const char CDECL x[] = y
#define STR_GLOBAL_WIDE(x,y) extern "C" const WCHAR CDECL x[] = y
#else
#define MAKEBSTR(name, count, strdata) extern "C" LPCWSTR CDECL name
#define STR_GLOBAL(x,y) extern "C" const TCHAR CDECL x[]
#define STR_GLOBAL_ANSI(x,y) extern "C" const char CDECL x[]
#define STR_GLOBAL_WIDE(x,y) extern "C" const WCHAR CDECL x[]
#endif
#endif // !WIN16 || !__WATCOMC__
MAKEBSTR(c_bstr_AfterBegin, 10, "AfterBegin"); MAKEBSTR(c_bstr_BeforeEnd, 9, "BeforeEnd"); MAKEBSTR(c_bstr_SRC, 3, "src"); MAKEBSTR(c_bstr_HREF, 4, "HREF"); MAKEBSTR(c_bstr_IMG, 3, "IMG"); MAKEBSTR(c_bstr_BGSOUND, 7, "BGSOUND"); MAKEBSTR(c_bstr_BASE, 4, "BASE"); MAKEBSTR(c_bstr_Word, 4, "Word"); MAKEBSTR(c_bstr_Character, 9, "Character"); MAKEBSTR(c_bstr_StartToEnd, 10, "StartToEnd"); MAKEBSTR(c_bstr_EndToEnd, 8, "EndToEnd"); MAKEBSTR(c_bstr_StartToStart, 12, "StartToStart"); MAKEBSTR(c_bstr_EndToStart, 10, "EndToStart"); MAKEBSTR(c_bstr_ANCHOR, 1, "A"); MAKEBSTR(c_bstr_BLOCKQUOTE,10, "BLOCKQUOTE"); MAKEBSTR(c_bstr_BACKGROUND,10, "background"); MAKEBSTR(c_bstr_BODY, 4, "BODY"); MAKEBSTR(c_bstr_TABLE, 5, "TABLE"); MAKEBSTR(c_bstr_TD, 2, "TD"); MAKEBSTR(c_bstr_TH, 2, "TH"); MAKEBSTR(c_bstr_FRAME, 5, "FRAME"); MAKEBSTR(c_bstr_IFRAME, 6, "IFRAME"); MAKEBSTR(c_bstr_FRAMESET, 8, "FRAMESET"); MAKEBSTR(c_bstr_LINK, 4, "LINK"); MAKEBSTR(c_bstr_REL, 3, "REL"); MAKEBSTR(c_bstr_STYLESHEET, 10, "stylesheet"); MAKEBSTR(c_bstr_DYNSRC, 6, "DYNSRC"); MAKEBSTR(c_bstr_INPUT, 5, "INPUT" ); MAKEBSTR(c_bstr_AREA, 4, "AREA" ); MAKEBSTR(c_bstr_ON, 2, "on" ); MAKEBSTR(c_bstr_SCRIPT, 6, "SCRIPT" ); MAKEBSTR(c_bstr_EMPTY, 0, ""); MAKEBSTR(c_bstr_DesignOff, 3, "off" ); MAKEBSTR(c_bstr_BLANK, 11, "about:blank"); #endif //_HTMLSTR_H
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