Source code of Windows XP (NT5)
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70 lines
1.4 KiB

  1. #include "windowspch.h"
  2. #pragma hdrstop
  3. // #define _GDI32_ // must be defined in our precompiled header
  4. #include <wingdi.h>
  5. static
  6. WINGDIAPI
  7. BOOL
  8. WINAPI
  9. TransparentBlt(HDC hdcDest,
  10. int DstX,
  11. int DstY,
  12. int DstCx,
  13. int DstCy,
  14. HDC hSrc,
  15. int SrcX,
  16. int SrcY,
  17. int SrcCx,
  18. int SrcCy,
  19. UINT Color)
  20. {
  21. return FALSE;
  22. }
  23. static
  24. WINGDIAPI
  25. BOOL
  26. WINAPI
  27. GradientFill(HDC hdc,
  28. PTRIVERTEX pVertex,
  29. ULONG nVertex,
  30. PVOID pMesh,
  31. ULONG nMesh,
  32. ULONG ulMode)
  33. {
  34. return FALSE;
  35. }
  36. static
  37. WINGDIAPI
  38. BOOL
  39. WINAPI
  40. AlphaBlend(HDC hdcDest,
  41. int DstX,
  42. int DstY,
  43. int DstCx,
  44. int DstCy,
  45. HDC hSrc,
  46. int SrcX,
  47. int SrcY,
  48. int SrcCx,
  49. int SrcCy,
  50. BLENDFUNCTION BlendFunction)
  51. {
  52. return FALSE;
  53. }
  54. //
  55. // !! WARNING !! The entries below must be in alphabetical order, and are CASE SENSITIVE (eg lower case comes last!)
  56. //
  57. DEFINE_PROCNAME_ENTRIES(msimg32)
  58. {
  59. DLPENTRY(AlphaBlend)
  60. DLPENTRY(GradientFill)
  61. DLPENTRY(TransparentBlt)
  62. };
  63. DEFINE_PROCNAME_MAP(msimg32)