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/*
* _DISP.H * * Purpose: * DISP class * * Authors: * Original RichEdit code: David R. Fulmer * Christian Fortini * Murray Sargent * * Copyright (c) 1995-2000, Microsoft Corporation. All rights reserved. */
#ifndef _DISP_H
#define _DISP_H
#include "_devdsc.h"
#include "_line.h"
#include "_edit.h"
class CDisplay; class CLed; class CLinePtr; class CTxtStory; class CTxtEdit; class CRchTxtPtr; class CTxtRange; class CTxtSelection;
#define INVALID_ZOOM_DENOMINATOR 0
// Auto scroll timing
#define cmsecScrollDelay 500
#define cmsecScrollInterval 50
class CDrawInfo;
// ============================ CLed ====================================
// Line Edit Descriptor - describes impact of an edit on line breaks
class CLed { public: LONG _cpFirst; // cp of first affected line
LONG _iliFirst; // index of first affected line
LONG _vpFirst; // y offset of first affected line
LONG _cpMatchOld; // pre-edit cp of first matched line
LONG _iliMatchOld; // pre-edit index of first matched line
LONG _vpMatchOld; // pre-edit y offset of first matched line
LONG _cpMatchNew; // post-edit cp of first matched line
LONG _iliMatchNew; // post-edit index of first matched line
LONG _vpMatchNew; // post-edit y offset of bottom of first matched line
LONG _vpMatchNewTop; // post-edit y offset of top of first matched line
public: CLed(); void SetMax(const CDisplay * const pdp); };
inline CLed::CLed() { #ifdef DEBUG
// We set this invalid so that we can assert on it in debug builds.
_vpMatchNewTop = -1;
#endif // DEBUG
}
// An enumeration describing the various display actions we can perform on the selection
enum SELDISPLAYACTION { selSetHiLite, selSetNormal, selUpdateHiLite, selUpdateNormal };
class CDispDim { public: CDispDim(){ZeroMemory(this, sizeof(*this));} LONG dup; DWORD lstflow; };
// Forward declaration to prevent recursion of definitions
class CAccumDisplayChanges;
// ========================== CDisplay ====================================
// Display - keeps track of line breaks for a device.
// All measurements are in pixels on rendering device,
class CDisplay : public CDevDesc, public ITxNotify { friend class CLinePtr; friend class CLed;
#ifdef DEBUG
public: BOOL Invariant ( void ) const; private: #endif
public: // Average char width of system font
static INT GetDupSystemFont() { return W32->GetDupSystemFont(); }
// Height of system font
static INT GetDvpSystemFont() { return W32->GetDvpSystemFont(); }
private: static DWORD _dwTimeScrollNext; // time for next scroll step
static DWORD _dwScrollLast; // last scroll action
CDrawInfo * _pdi; // Draw info parameters
protected: CAccumDisplayChanges *_padc; // Accumulated display changes if frozen
DWORD _fBgndRecalc :1; // Background recalc is running
DWORD _fDeferUpdateScrollBar:1; // Currently deferring updating scroll bars
DWORD _fUScrollEnabled :1; // Horizontal scrolling enabled
DWORD _fInBkgndRecalc :1; // Avoid reentrant background recalc
DWORD _fLineRecalcErr :1; // Error occured during background recalc
DWORD _fNoUpdateView :1; // Don't update visible view
DWORD _fWordWrap :1; // Word wrap text
DWORD _fNeedRecalc :1; // Recalc line is needed
DWORD _fRecalcDone :1; // Is line recalc done ?
DWORD _fViewChanged :1; // Visible view rect has changed since last Draw
DWORD _fUpdateScrollBarDeferred:1;// scroll bars need to be updated
DWORD _fVScrollEnabled :1; // vertical scrolling enabled
DWORD _fUpdateCaret :1; // Whether Draw needs to update cursor
DWORD _fActive :1; // Whether this display is active
DWORD _fRectInvalid :1; // Entire client rectangle has been
// invalidated. Used only in SL. Put
// here, as usual, to save space
DWORD _fSmoothVScroll :1; // Timer for smooth scrolling installed
DWORD _fFinishSmoothVScroll:1;// TRUE if we're winding down the current smooth scroll
DWORD _fMultiLine :1; // TRUE iff this CDisplay is multiline
LONG _dupView; // View rect width
LONG _dvpView; // View rect height
LONG _dvpClient; // Height of client rect unmodified by inset.
LONG _upScroll; // Horizontal scroll position of visible view
LONG _lTempZoomDenominator; // Zoom for GetNaturalSize
LONG _cpFirstVisible; // cp at start of first visible line
// Smooth scroll support.
int _smoothVDelta; // Current # pixels * 1000 to smooth scroll by
int _continuedsmoothVDelta; // At end of 1 smooth scroll cycle, start new with this
int _nextSmoothVScroll; // Fractional amount not yet smooth scrolled
int _totalSmoothVScroll; // Remaining # of device units to smooth scroll
int _continuedSmoothVScroll;// At end of 1 smooth scroll cycle, start new with this
private: void UpdateViewRectState(const RECTUV *prcClient);
protected: LONG GetSelBarInPixels() const; friend class CLinePtr;
LONG SetClientHeight(LONG yNewClientHeight); virtual void InitLinePtr ( CLinePtr & ) = 0; // Line break recalc.
virtual BOOL RecalcView(BOOL fUpdateScrollBars, RECTUV* prc = NULL) = 0;
// Rendering
virtual void Render(const RECTUV &rcView, const RECTUV &rcRender) = 0;
// Scrollbar
virtual BOOL UpdateScrollBar(INT nBar, BOOL fUpdateRange = FALSE) = 0; void GetViewDim(LONG& dup, LONG& dvp); void SetCpFirstVisible(LONG cp) {_cpFirstVisible = cp;}; LONG ConvertScrollToUPos(LONG uPos); LONG ConvertUPosToScrollPos(LONG uPos); virtual LONG GetMaxUScroll() const = 0;
public: virtual LONG ConvertVPosToScrollPos(LONG vPos);
CDisplay (CTxtEdit* ped); virtual CDisplay::~CDisplay();
virtual BOOL Init(); void InitFromDisplay(const CDisplay *pdp);
// Device context management
virtual BOOL SetMainTargetDC(HDC hdc, LONG dulTarget); virtual BOOL SetTargetDC( HDC hdc, LONG dxpInch = -1, LONG dypInch = -1);
// Getting properties
CTxtEdit* GetPed() const { return _ped;} CTxtStory* GetStory() const { return _ped->GetTxtStory();} const CDevDesc* GetDdRender() const { return this;} virtual const CDevDesc* GetDdTarget() const { return NULL; } const CDevDesc* GetTargetDev() const; virtual BOOL IsMain() const = 0; virtual BOOL IsPrinter() const; BOOL IsRecalcDone() const { return _fRecalcDone;} BOOL IsMultiLine() const { return _fMultiLine;} BOOL IsTransparent() const { return _ped->IsTransparent();} virtual BOOL GetWordWrap() const; void SetWordWrap(BOOL fNoWrap);
void PointFromPointuv(POINT &pt, const POINTUV &ptuv, BOOL fExtTextOut = FALSE) const; void PointuvFromPoint(POINTUV &ptuv, const POINT &pt) const; void RectFromRectuv(RECT &rc, const RECTUV &rcuv) const; void RectuvFromRect(RECTUV &rcuv, const RECT &rc) const;
// Pagination
virtual HRESULT GetPage(LONG *piPage, DWORD dwFlags, CHARRANGE *pcrg); BOOL IsInPageView() const { return _ped->IsInPageView();} virtual BOOL Paginate(LONG ili, BOOL fRebindFirstVisible); virtual HRESULT SetPage(LONG iPage); virtual LONG GetCurrentPageHeight() const {return 0;};
HRESULT GetCachedSize(LONG *pdupClient, LONG *pdvpClient) const;
virtual TFLOW GetTflow() const {return tflowES;} virtual void SetTflow(TFLOW tflow) {} // When wrapping to printer, return the width we are to wrap to (or 0
// if we are not in WYSIWYG mode.)
virtual LONG GetDulForTargetWrap() const { return 0;}
// Width of widest line
virtual LONG GetDupLineMax() const = 0; // Height and line count (all text)
virtual LONG GetHeight() const = 0; virtual LONG GetResizeHeight() const = 0; virtual LONG LineCount() const = 0;
// View rectangle
void GetViewRect(RECTUV &rcView, const RECTUV *prcClient = NULL); LONG GetDupView() const { return _dupView;} LONG GetDvpView() const { return _dvpView;}
// Visible view properties
virtual LONG GetCliVisible( LONG *pcpMostVisible = NULL, BOOL fLastCharOfLastVisible = FALSE) const = 0;
LONG GetFirstVisibleCp() const {return _cpFirstVisible;}; virtual LONG GetFirstVisibleLine() const = 0;
// Line info
virtual LONG GetLineText(LONG ili, TCHAR *pchBuff, LONG cchMost) = 0; virtual LONG CpFromLine(LONG ili, LONG *pdvp = NULL) = 0; virtual LONG LineFromCp(LONG cp, BOOL fAtEnd) = 0;
// Point <-> cp conversion
virtual LONG CpFromPoint(POINTUV pt, const RECTUV *prcClient, CRchTxtPtr * const ptp, CLinePtr * const prp, BOOL fAllowEOL, HITTEST *pHit = NULL, CDispDim *pdispdim = NULL, LONG *pcpActual = NULL, CLine *pliParent = NULL) = 0;
virtual LONG PointFromTp ( const CRchTxtPtr &tp, const RECTUV *prcClient, BOOL fAtEnd, POINTUV &pt, CLinePtr * const prp, UINT taMode, CDispDim *pdispdim = NULL) = 0;
// View recalc and updating
void SetUpdateCaret() {_fUpdateCaret = TRUE;} void SetViewChanged() {_fViewChanged = TRUE;} void InvalidateRecalc() {_fNeedRecalc = TRUE;} virtual void RecalcLine(LONG cp) {} BOOL RecalcView (const RECTUV &rcView, RECTUV* prcClient = NULL); BOOL UpdateView(); virtual BOOL UpdateView(CRchTxtPtr &rtp, LONG cchOld, LONG cchNew) = 0;
// Rendering
HRESULT Draw(HDC hicTargetDev, HDC hdcDraw, LPCRECT prcClient, LPCRECT prcWBounds, LPCRECT prcUpdate, BOOL (CALLBACK * pfnContinue) (DWORD), DWORD dwContinue);
// Background recalc
virtual void StepBackgroundRecalc(); virtual BOOL WaitForRecalc(LONG cpMax, LONG vpMax); virtual BOOL WaitForRecalcIli(LONG ili); virtual BOOL WaitForRecalcView();
// Scrolling
LONG GetUpScroll() const {return _upScroll;} virtual LONG GetVpScroll() const {return 0;} void UScroll(WORD wCode, LONG uPos); virtual LRESULT VScroll(WORD wCode, LONG vPos); virtual void LineScroll(LONG cli, LONG cch); virtual void FractionalScrollView ( LONG vDelta ); virtual void ScrollToLineStart(LONG iDirection); virtual LONG CalcVLineScrollDelta ( LONG cli, BOOL fFractionalFirst ); BOOL DragScroll(const POINT * ppt); // outside of client rect.
BOOL AutoScroll(POINTUV pt, const WORD upScrollInset, const WORD vpScrollInset); virtual BOOL ScrollView(LONG upScroll, LONG vpScroll, BOOL fTracking, BOOL fFractionalScroll) = 0; virtual LONG AdjustToDisplayLastLine(LONG yBase, LONG vpScroll);
// Smooth Scrolling
void SmoothVScroll ( int direction, WORD cLines, int speedNum, int speedDenom, BOOL fMouseRoller ); void SmoothVScrollUpdate(); BOOL CheckInstallSmoothVScroll(); void CheckRemoveSmoothVScroll(); void FinishSmoothVScroll(); BOOL IsSmoothVScolling() { return _fSmoothVScroll; }
// Scrollbars
virtual LONG GetScrollRange(INT nBar) const; BOOL IsUScrollEnabled(); BOOL IsVScrollEnabled() {return _fVScrollEnabled; }
// Resizing
void OnClientRectChange(const RECT &rcClient); void OnViewRectChange(const RECT &rcView); HRESULT RequestResize();
// Selection
virtual BOOL InvertRange(LONG cp, LONG cch, SELDISPLAYACTION selAction) = 0;
// Natural size calculation
virtual HRESULT GetNaturalSize( HDC hdcDraw, HDC hicTarget, DWORD dwMode, LONG *pwidth, LONG *pheight) = 0;
LONG GetZoomDenominator() const; LONG GetZoomNumerator() const; LONG Zoom(LONG x) const; LONG UnZoom(LONG x) const;
LONG HimetricUtoDU(LONG u) const; LONG HimetricVtoDV(LONG v) const; LONG DUtoHimetricU(LONG du) const; LONG DVtoHimetricV(LONG dv) const;
HRESULT TransparentHitTest( HDC hdc, LPCRECT prcClient, POINTUV pt, DWORD *pHitResult);
HRESULT RoundToLine(HDC hdc, LONG width, LONG *pheight); void SetTempZoomDenominator(LONG lZoomDenominator) { _lTempZoomDenominator = lZoomDenominator; } LONG GetTempZoomDenominator() { return _lTempZoomDenominator; } void ResetTempZoomDenominator() { _lTempZoomDenominator = INVALID_ZOOM_DENOMINATOR; } void SetDrawInfo( CDrawInfo *pdi, DWORD dwDrawAspect, //@parm draw aspect
LONG lindex, //@parm currently unused
void *pvAspect, //@parm info for drawing optimizations (OCX 96)
DVTARGETDEVICE *ptd,//@parm information on target device
HDC hicTargetDev); //@parm target information context
void ReleaseDrawInfo(); void ResetDrawInfo(const CDisplay *pdp); DWORD GetDrawAspect() const; LONG GetLindex() const; void * GetAspect() const; DVTARGETDEVICE *GetPtd() const; void SetActiveFlag(BOOL fActive) { _fActive = fActive; } BOOL IsActive() { return _fActive; } virtual CDisplay *Clone() const = 0;
// Support for freezing the display
BOOL IsFrozen(); void SaveUpdateCaret(BOOL fScrollIntoView); void Freeze(); void SetNeedRedisplayOnThaw(BOOL fNeedRedisplay); void Thaw();
//
// ITxNotify Interface
//
virtual void OnPreReplaceRange( LONG cp, LONG cchDel, LONG cchNew, LONG cpFormatMin, LONG cpFormatMax, NOTIFY_DATA *pNotifyData );
virtual void OnPostReplaceRange( LONG cp, LONG cchDel, LONG cchNew, LONG cpFormatMin, LONG cpFormatMax, NOTIFY_DATA *pNotifyData );
virtual void Zombie(); };
// Defines the draw info class. It is included here to prevent loops
// in dependencies that would require no inlining for functions dealing
// with this
#include "_drwinfo.h"
/*
* CDisplay::ResetDrawInfo * * @mfunc Sets draw info using different display * * @rdesc void * */ inline void CDisplay::ResetDrawInfo( const CDisplay *pdp) //@parm Display to use for draw information
{ _pdi = pdp->_pdi; }
/*
* CDisplay::ResetDrawInfo * * @mfunc Gets lindex as passed most recently from the host. * * @rdesc draw aspect * */ inline DWORD CDisplay::GetDrawAspect() const { return _pdi ? _pdi->GetDrawAspect() : DVASPECT_CONTENT; }
/*
* CDisplay::GetLindex * * @mfunc Gets lindex as passed most recently from the host. * * @rdesc lindex * */ inline LONG CDisplay::GetLindex() const { return _pdi ? _pdi->GetLindex() : -1; }
/*
* CDisplay::GetAspect * * @mfunc Gets aspect as passed most recently from the host. * * @rdesc Aspect data * */ inline void *CDisplay::GetAspect() const { return _pdi ? _pdi->GetAspect() : NULL; }
/*
* CDisplay::GetPtd * * @mfunc Gets device target as passed most recently from the host. * * @rdesc DVTARGETDEVICE or NULL * */ inline DVTARGETDEVICE *CDisplay::GetPtd() const { return _pdi ? _pdi->GetPtd() : NULL; }
/*
* CDisplay::IsFrozen * * @mfunc Return whether display is currently frozen * * @rdesc * TRUE - display is frozen <nl> * FALSE - display is not frozen * */ inline BOOL CDisplay::IsFrozen() { return _padc != NULL; }
/*
* CFreezeDisplay * * @class This class is used to freeze and guranatee that the display * unfreeze a display when it passes out of its context. * * */ class CFreezeDisplay { public: CFreezeDisplay(CDisplay *pdp); //@cmember Constructor Freezes
~CFreezeDisplay(); //@cmember Destructor - Thaws
private:
CDisplay * _pdp; //@cmember Display to freeze
};
/*
* CFreezeDisplay::CFreezeDisplay() * * @mfunc * Initialize object and tell the input display to freeze */ inline CFreezeDisplay::CFreezeDisplay(CDisplay *pdp) : _pdp(pdp) { pdp->Freeze(); }
/*
* CFreezeDisplay::CFreezeDisplay() * * @mfunc * Free object and tell display to thaw. */ inline CFreezeDisplay::~CFreezeDisplay() { _pdp->Thaw(); }
void GetDupDvpFromRect(const RECT &rc, TFLOW tflow, LONG &dup, LONG &dvp); void GetDxpDypFromDupDvp(LONG dup, LONG dvp, TFLOW tflow, LONG &dxp, LONG &dyp); void GetDxpDypFromRectuv(const RECTUV &rc, TFLOW tflow, LONG &dxp, LONG &dyp);
#endif
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