//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1999 - 1999 // // File: fssnapin.cpp // //-------------------------------------------------------------------------- // fssnapin.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f fssnapinps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include "initguid.h" #include "CompData.h" #include "Compont.h" DECLARE_INFOLEVEL(FSSnapIn); CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_ComponentData, CComponentData) END_OBJECT_MAP() class CFssnapinApp : public CWinApp { public: virtual BOOL InitInstance(); virtual int ExitInstance(); }; CFssnapinApp theApp; extern long g_cookieCount = 0; BOOL CFssnapinApp::InitInstance() { _Module.Init(ObjectMap, m_hInstance); return CWinApp::InitInstance(); } int CFssnapinApp::ExitInstance() { _Module.Term(); Dbg(DEB_USER1, _T("Number of cookies leaked = %d\n"), g_cookieCount); ASSERT(g_cookieCount == 0); return CWinApp::ExitInstance(); } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }