// This is a part of the Microsoft Management Console. // Copyright 1995 - 1997 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Management Console and related // electronic documentation provided with the interfaces. // You will need the NT SUR Beta 2 SDK or VC 4.2 in order to build this // project. This is because you will need MIDL 3.00.15 or higher and new // headers and libs. If you have VC 4.2 installed, then everything should // already be configured correctly. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f Snapinps.mak in the project directory. #include "stdafx.h" #include "resource.h" #include "initguid.h" #include "Service.h" #include "CSnapin.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_Snapin, CComponentDataPrimaryImpl) OBJECT_ENTRY(CLSID_Extension, CComponentDataExtensionImpl) OBJECT_ENTRY(CLSID_About, CSnapinAboutImpl) END_OBJECT_MAP() #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif class CSnapinApp : public CWinApp { public: virtual BOOL InitInstance(); virtual int ExitInstance(); }; CSnapinApp theApp; BOOL CSnapinApp::InitInstance() { _Module.Init(ObjectMap, m_hInstance); return CWinApp::InitInstance(); } int CSnapinApp::ExitInstance() { _Module.Term(); DEBUG_VERIFY_INSTANCE_COUNT(CSnapin); DEBUG_VERIFY_INSTANCE_COUNT(CComponentDataImpl); return CWinApp::ExitInstance(); } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(FALSE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { _Module.UnregisterServer(); return S_OK; }