// HMSystemStatus.h: interface for the CHMSystemStatus class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HMSYSTEMSTATUS_H__3779B729_FD95_11D2_BDCF_0000F87A3912__INCLUDED_) #define AFX_HMSYSTEMSTATUS_H__3779B729_FD95_11D2_BDCF_0000F87A3912__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "HMDataGroupStatus.h" class CHMSystemStatus : public CHMEvent { DECLARE_DYNCREATE(CHMSystemStatus) // Construction/Destruction public: CHMSystemStatus(); virtual ~CHMSystemStatus(); // Create public: HRESULT Create(const CString& sMachineName); HRESULT Create(IWbemClassObject* pObject); // Enumeration Operations public: HRESULT EnumerateObjects(ULONG& uReturned); // rentrant...continue to call until uReturned == 0 // Property Retreival Operations public: virtual HRESULT GetAllProperties(); // Microsoft_HMSystemStatus properties public: CString m_sName; // Name of the system int m_iState; // The state we are in - rollup from all Microsoft_HMDataGroups. COleSafeArray m_DataGroups; DataGroupStatusArray m_DGStatus; // Status Rollup Operations public: void RemoveStatusEvent(CHMEvent* pEvent); }; #endif // !defined(AFX_HMSYSTEMSTATUS_H__3779B729_FD95_11D2_BDCF_0000F87A3912__INCLUDED_)