#include "stdafx.h" #if !defined(BITS_V12_ON_NT4) #include "init.tmh" #endif BOOL CreateAndWaitForThread( LPTHREAD_START_ROUTINE fn, HANDLE * pThreadHandle, DWORD * pThreadId ); // // The whole block of code is an attempt to work // around the C++ termination handler. The idea is to // intercept the C++ exception code and map it to // a bogus code which probably won't be handled. // This should give us the Dr. Watson. // // The NT exception # used by C runtime #define EH_EXCEPTION_NUMBER ('msc' | 0xE0000000) DWORD BackgroundThreadProcFilter( LPEXCEPTION_POINTERS ExceptionPointers ) { // Values are 32 bit values layed out as follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---+-+-+-----------------------+-------------------------------+ // |Sev|C|R| Facility | Code | // +---+-+-+-----------------------+-------------------------------+ // pick a random code that probably won't be handled. if ( EH_EXCEPTION_NUMBER == ExceptionPointers->ExceptionRecord->ExceptionCode ) ExceptionPointers->ExceptionRecord->ExceptionCode = 0xE0000001; return EXCEPTION_CONTINUE_SEARCH; } DWORD BackgroundThreadProc( void *lp ); DWORD WINAPI BackgroundThreadProcWrap( void *lp ) { __try { return BackgroundThreadProc( lp ); } __except( BackgroundThreadProcFilter( GetExceptionInformation() ) ) { ASSERT( 0 ); } ASSERT( 0 ); return 0; } DWORD BackgroundThreadProc( void *lp ) // // 5-18-2001: I'm avoiding LogInfo calls before g_Manager is initialized, // in order to catch a bug where init and Uninit seem to overlap. // { MSG msg; HRESULT hr = S_OK; DWORD dwRegCONew = 0; DWORD dwRegCOOld = 0; DWORD instance = g_ServiceInstance; HANDLE hEvent = (HANDLE) lp; //CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //not on Win95! //hr = CoInitialize(NULL); hr = CoInitializeEx( NULL, COINIT_MULTITHREADED ); if (FAILED(hr)) { LogInfo( "background thread failed CoInit, instance %d, hr %x", instance, hr ); return hr; } //force it to create a msg queue PeekMessage(&msg, NULL, WM_APP, WM_APP, PM_NOREMOVE); try { ASSERT( g_Manager == NULL ); g_Manager = new CJobManager; LogInfo( "background thread starting, instance %d, manager %p", instance, g_Manager ); THROW_HRESULT( g_Manager->Unserialize() ); // // List currently active users as logged in. // List the Big Three service accounts as logged in. // THROW_HRESULT( g_Manager->m_Users.AddActiveUsers() ); THROW_HRESULT( g_Manager->m_Users.AddServiceAccounts() ); g_Manager->m_Users.Dump(); // // If any networks are active, begin processing jobs. // g_Manager->OnNetworkChange(); // // Allow client calls. // THROW_HRESULT( g_Manager->RegisterClassObjects() ); LogInfo( "Background thread initialized."); // // The thread has set up completely. // SetEvent( hEvent ); } catch (ComError exception) { hr = exception.Error(); LogInfo( "background thread failed, instance %d, hr %x", instance, hr ); goto exit; } catch (HRESULT exception ) { LogError( "init : caught unhandled HRESULT %x", exception); #ifdef DBG DbgBreakPoint(); #endif hr = exception; goto exit; } catch (DWORD exception ) { LogError( "init : caught unhandled error %d", exception); #ifdef DBG DbgBreakPoint(); #endif hr = exception; goto exit; } // // Message & task pump: returns only when the object shuts down. // Intentionally, call this function outside of a try/catch // since any unhandled exception in this function should // be an AV. g_Manager->TaskThread(); exit: LogInfo("task thread exiting, hr %x", hr); if (g_Manager) { ASSERT( instance == g_ServiceInstance ); g_Manager->Shutdown(); delete g_Manager; g_Manager = NULL; } CoUninitialize(); return hr; } HANDLE g_hBackgroundThread; DWORD g_dwBackgroundThreadId; // void TestImpersonationObjects(); HRESULT WINAPI InitQmgr() { ++g_ServiceInstance; if (!CreateAndWaitForThread( BackgroundThreadProcWrap, &g_hBackgroundThread, &g_dwBackgroundThreadId )) { return HRESULT_FROM_WIN32( GetLastError() ); } LogInfo( "Finishing InitQmgr()" ); return S_OK; } HRESULT WINAPI UninitQmgr() { DWORD s; HANDLE hThread = g_hBackgroundThread; if (hThread == NULL) { // never set up LogInfo("Uninit Qmgr: nothing to do"); return S_OK; } LogInfo("Uninit Qmgr: beginning"); // // Tell the thread to terminate. // // 3.5 interrupt the downloader. g_Manager->LockWriter(); // Hold the writer lock while killing the downloader. g_Manager->InterruptDownload(); g_Manager->UnlockWriter(); PostThreadMessage(g_dwBackgroundThreadId, WM_QUIT, 0, 0); g_dwBackgroundThreadId = 0; g_hBackgroundThread = NULL; // // Wait until the thread actually terminates. // s = WaitForSingleObject( hThread, INFINITE ); LogInfo("Uninit Qmgr: wait finished with %d", s); CloseHandle(hThread); if (s != WAIT_OBJECT_0) { return HRESULT_FROM_WIN32( s ); } return S_OK; } HRESULT CheckServerInstance( long ObjectServiceInstance ) { IncrementCallCount(); if (g_ServiceInstance != ObjectServiceInstance || g_ServiceState != MANAGER_ACTIVE) { LogWarning("call blocked: mgr state %d, instance %d vs. %d", g_ServiceState, g_ServiceInstance, ObjectServiceInstance); DecrementCallCount(); return CO_E_SERVER_STOPPING; } return S_OK; } BOOL CreateAndWaitForThread( LPTHREAD_START_ROUTINE fn, HANDLE * pThreadHandle, DWORD * pThreadId ) { HANDLE hThread = NULL; HANDLE hEvent = NULL; HANDLE Handles[2]; DWORD dwThreadID; DWORD s = 0; *pThreadHandle = NULL; *pThreadId = 0; // // Create the message-pump thread, then wait for the thread to exit or to signal success. // hEvent = CreateEvent( NULL, // no security FALSE, // not manual reset FALSE, // initially not set NULL ); if (!hEvent) { goto Cleanup; } hThread = CreateThread(NULL, 0, fn, PVOID(hEvent), 0, &dwThreadID); if (hThread == NULL) { goto Cleanup; } enum { THREAD_INDEX = 0, EVENT_INDEX = 1 }; Handles[ THREAD_INDEX ] = hThread; Handles[ EVENT_INDEX ] = hEvent; s = WaitForMultipleObjects( 2, // 2 handles Handles, FALSE, // don't wait for all INFINITE ); switch (s) { case WAIT_OBJECT_0 + THREAD_INDEX: { // the thread exited. if (GetExitCodeThread( hThread, &s)) { SetLastError( s ); } goto Cleanup; } case WAIT_OBJECT_0 + EVENT_INDEX: { // success break; } default: { // some random error. We are really toasted if // WaitForMultipleObjects is failing. ASSERT(0); goto Cleanup; } } CloseHandle( hEvent ); hEvent = NULL; *pThreadHandle = hThread; *pThreadId = dwThreadID; return TRUE; Cleanup: if (hThread) { CloseHandle( hThread ); } if (hEvent) { CloseHandle( hEvent ); } return FALSE; }