############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################ WMIUNICODE=1 !include ..\..\..\common\makefile.cmn SOURCES_USED=..\..\..\common\makefile.cmn TARGETNAME=bvtapilib TARGETPATH=obj TARGETTYPE=LIBRARY # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. LINKLIBS= \ $(CORELIB_LIB) TARGETLIBS= \ $(STDLIBRARY_LIB) \ $(WMIIDL_LIB) \ $(WBEMINT_LIB) \ $(UTILLIB_LIB) \ $(SDK_LIB_PATH)\wmip.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\advapip.lib \ $(SDK_LIB_PATH)\vccomsup.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\user32.lib\ # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(WBEMCOMN_INC); \ $(WMIIDL_INC); \ $(MINIMFC_INC); \ $(STDLIBRARY_INC); \ $(MOFCOMP_DLL_INC); \ $(BVTLIB_INC); \ $(UTILLIB_INC); \ $(WBEMINT_INC); \ $(CORELIB_INC) # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ ..\bvtutil.cpp \ ..\bvtapi.cpp \ ..\bvtcom.cpp\ ..\bvtini.cpp\ ..\bvt.cpp \ ..\bvtsink.cpp # Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) $(C_DEFINES) /DBUILDING_MOFD USER_C_FLAGS=/EHa DLLENTRY=_DllMainCRTStartup DLLDEF=$(O)\wmiprov.def USE_MSVCRT=1 USE_NATIVE_EH=1