#ifndef __AtlExeModule_h__ #define __AtlExeModule_h__ //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class CExeModule : public CComModule { public: // Data DWORD m_dwThreadID; HINSTANCE m_hResourceModule; BOOL m_bInitControl; BOOL m_bVisible; BOOL m_bDisableH323; BOOL m_bDisableInitialILSLogon; BOOL m_bCallerIsRTC; // Construction / destriction CExeModule(); // Fns void SetUIVisible(BOOL bVisible) { m_bVisible = bVisible; } BOOL IsUIVisible() { return m_bVisible; } BOOL IsUIActive(); BOOL InitControlMode() { return m_bInitControl; } void SetInitControlMode(BOOL bInitControl) { m_bInitControl = bInitControl; } void SetSDKDisableH323(BOOL bDisable) { m_bDisableH323 = bDisable; }; BOOL DidSDKDisableH323() { return m_bDisableH323; } void SetSDKDisableInitialILSLogon(BOOL bDisable) { m_bDisableInitialILSLogon = bDisable; }; BOOL DidSDKDisableInitialILSLogon() { return m_bDisableInitialILSLogon; } void SetSDKCallerIsRTC (BOOL bCallerIsRTC) { m_bCallerIsRTC = bCallerIsRTC; } BOOL IsSDKCallerRTC () { return m_bCallerIsRTC; } HINSTANCE GetResourceModule(void) const { return m_hResourceModule; } LONG Unlock(); }; extern CExeModule _Module; #endif // __AtlExeModule_h__