//+--------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1997-1998. // // File: StrRes.hxx // // Contents: Dynamically loadable string resource. // // Classes: StringResource // // History: 26-Jun-1998 KyleP Added header // //---------------------------------------------------------------------------- #pragma once #include DeclDynLoad( User32, LoadStringW, int, WINAPI, ( HINSTANCE hInstance, UINT uID, LPWSTR lpBuffer, int nBufferMax), ( hInstance, uID, lpBuffer, nBufferMax) ); union StringResource { int idString; WCHAR wsz[250]; void Init( HINSTANCE hInstance ) { if ( 0 == LoadString( hInstance, idString, wsz, sizeof(wsz) / sizeof(WCHAR) ) ) { Win4Assert( !"LoadString failed!" ); wsz[0] = 0; } } void Init( HINSTANCE hInstance, CDynLoadUser32 & dlUser32 ) { if ( 0 == dlUser32.LoadString( hInstance, idString, wsz, sizeof(wsz) / sizeof(WCHAR) ) ) { Win4Assert( !"LoadString failed!" ); wsz[0] = 0; } } }; #define STRINGRESOURCE( sr ) (WCHAR *)&sr