#ifndef _DPlayParser_H_ #define _DPlayParser_H_ #include // itoa declaration // NetMon API #include "netmon.h" // DPlay Debug library #include "DnDBG.h" // This is the standard way of creating macros which make exporting from a DLL simpler. // All files within this DLL are compiled with the DPLAYPARSER_EXPORTS symbol defined on the command line. // This symbol should NOT be defined on any other project that uses this DLL. This way any other project // whose source files include this file see DPLAYPARSER_API functions as being imported from a DLL, whereas // this DLL sees the symbols defined with this macro as being exported. #if defined(DPLAYPARSER_EXPORTS) #define DPLAYPARSER_API __declspec(dllexport) #else #define DPLAYPARSER_API __declspec(dllimport) #endif // DESCRIPTION: Identifies the parser, or parsers that are located in the DLL. // // NOTE: ParserAutoInstallInfo should be implemented in all parser DLLs. // // ARGUMENTS: NONE // // RETURNS: Success: PF_PARSERDLLINFO structure that describes the parsers in the DLL. // Failiure: NULL // DPLAYPARSER_API PPF_PARSERDLLINFO WINAPI ParserAutoInstallInfo( void ); #endif // _DPlayParser_H_