/* ** Copyright 1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** */ #include #include struct JumpBuffer { jmp_buf buf; }; #define mysetjmp(x) setjmp((x)->buf) #define mylongjmp(x,y) longjmp((x)->buf, y) /* < 02/03/92>> */ /* < ../core/bufpool.c++ > */ void *__vec_new (void *, int , int , void *); void __vec_ct (void *, int , int , void *); void __vec_dt (void *, int , int , void *); void __vec_delete (void *, int , int , void *, int , int ); typedef int (*__vptp)(void); struct __mptr {short d; short i; __vptp f; }; typedef unsigned int size_t ; // extern void *malloc (size_t ); // extern void free (void *); struct Buffer; struct Buffer { struct Buffer *next__6Buffer ; }; struct Pool; enum __Q2_4Pool5Magic { is_allocated__Q2_4Pool5Magic = 62369, is_free__Q2_4Pool5Magic = 61858} ; struct Pool { struct Buffer *freelist__4Pool ; char *blocklist__4Pool [32]; int nextblock__4Pool ; char *curblock__4Pool ; int buffersize__4Pool ; int nextsize__4Pool ; int nextfree__4Pool ; int initsize__4Pool ; char *name__4Pool ; int magic__4Pool ; }; void __glgrow__4PoolFv (struct Pool *); struct PooledObj; struct PooledObj { char __W3__9PooledObj ; }; extern struct __mptr* __ptbl_vec_____core_bufpool_c_____ct_[]; struct Pool *__gl__ct__4PoolFiT1Pc (struct Pool *__0this , int __1_buffersize , int __1initpoolsize , char *__1n ) { void *__1__Xp00uzigaiaa ; if (__0this || (__0this = (struct Pool *)( (__1__Xp00uzigaiaa = malloc ( (sizeof (struct Pool))) ), (__1__Xp00uzigaiaa ?(((void *)__1__Xp00uzigaiaa )):(((void *)__1__Xp00uzigaiaa )))) )){ __0this -> buffersize__4Pool = ((__1_buffersize < (sizeof (struct Buffer )))?(sizeof (struct Buffer )):(((unsigned int )__1_buffersize ))); __0this -> initsize__4Pool = (__1initpoolsize * __0this -> buffersize__4Pool ); __0this -> nextsize__4Pool = __0this -> initsize__4Pool ; __0this -> name__4Pool = __1n ; __0this -> magic__4Pool = 62369; __0this -> nextblock__4Pool = 0 ; __0this -> curblock__4Pool = 0 ; __0this -> freelist__4Pool = 0 ; __0this -> nextfree__4Pool = 0 ; } return __0this ; } void __gl__dt__4PoolFv (struct Pool *__0this , int __0__free ) { if (__0this ){ ((void )0 ); while (__0this -> nextblock__4Pool ){ void *__1__X5 ; ( (__1__X5 = (void *)(__0this -> blocklist__4Pool [(-- __0this -> nextblock__4Pool )])), ( (__1__X5 ?( free ( __1__X5 ) , 0 ) :( 0 ) )) ) ; (__0this -> blocklist__4Pool [__0this -> nextblock__4Pool ])= 0 ; } __0this -> magic__4Pool = 61858; if (__0this )if (__0__free & 1)( (((void *)__0this )?( free ( ((void *)__0this )) , 0 ) :( 0 ) )) ; } } void __glgrow__4PoolFv (struct Pool *__0this ) { void *__1__Xp00uzigaiaa ; ((void )0 ); __0this -> curblock__4Pool = (((char *)( (__1__Xp00uzigaiaa = malloc ( ((sizeof (char ))* __0this -> nextsize__4Pool )) ), (__1__Xp00uzigaiaa ?(((void *)__1__Xp00uzigaiaa )):(((void *)__1__Xp00uzigaiaa )))) )); (__0this -> blocklist__4Pool [(__0this -> nextblock__4Pool ++ )])= __0this -> curblock__4Pool ; __0this -> nextfree__4Pool = __0this -> nextsize__4Pool ; __0this -> nextsize__4Pool *= 2 ; } void __glclear__4PoolFv (struct Pool *__0this ) { ((void )0 ); while (__0this -> nextblock__4Pool ){ void *__1__X6 ; ( (__1__X6 = (void *)(__0this -> blocklist__4Pool [(-- __0this -> nextblock__4Pool )])), ( (__1__X6 ?( free ( __1__X6 ) , 0 ) :( 0 ) )) ) ; (__0this -> blocklist__4Pool [__0this -> nextblock__4Pool ])= 0 ; } __0this -> curblock__4Pool = 0 ; __0this -> freelist__4Pool = 0 ; __0this -> nextfree__4Pool = 0 ; if (__0this -> nextsize__4Pool > __0this -> initsize__4Pool ) __0this -> nextsize__4Pool /= 2 ; } /* the end */