/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 1998, Microsoft Corp. All rights reserved. // // FILE // // iaspipe.cpp // // SYNOPSIS // // Implementation of DLL exports for an ATL in proc server. // // MODIFICATION HISTORY // // 01/28/2000 Original version. // /////////////////////////////////////////////////////////////////////////////// #include #include #include CComModule _Module; #include BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(__uuidof(Request), Request) OBJECT_ENTRY(__uuidof(Pipeline), Pipeline) END_OBJECT_MAP() ////////// // DLL Entry Point ////////// BOOL WINAPI DllMain( HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/ ) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) { _Module.Term(); } return TRUE; } ////////// // Used to determine whether the DLL can be unloaded by OLE ////////// STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ////////// // Returns a class factory to create an object of the requested type. ////////// STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ////////// // DllRegisterServer - Adds entries to the system registry ////////// STDAPI DllRegisterServer(void) { return _Module.RegisterServer(FALSE); } ////////// // DllUnregisterServer - Removes entries from the system registry ////////// STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(); }