TARGETNAME=mshearts TARGETPATH=obj TARGETTYPE=PROGRAM INCLUDES=$(SDK_INC_PATH)\mfc42; USE_MFCUNICODE=1 SOURCES= card.cpp \ comp2.cpp \ computer.cpp \ dde.cpp \ ddecb.cpp \ dlg.cpp \ hearts.cpp \ human.cpp \ lead.cpp \ main.cpp \ main2.cpp \ player.cpp \ sound.cpp \ welcome.cpp \ hearts.rc C_DEFINES=-DWIN32 -DUNICODE -D_UNICODE -DUSE_MIRRORING UMTYPE=windows UMENTRY=winmain TARGETLIBS=\ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\htmlhelp.lib # # Fusionized # SXS_ASSEMBLY_NAME=Microsoft.Windows.Hearts SXS_ASSEMBLY_VERSION=1.0 #uncomment one of these lines, or put in a similar line SXS_ASSEMBLY_LANGUAGE=en-us #SXS_ASSEMBLY_LANGUAGE=en #SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=Hearts.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1