#include "priv.h" // Copied mostly from Desk.cpl. #define RANGE 240 // range of values for HLS scrollbars // HLS-RGB conversions work best when // RANGE is divisible by 6 #define HLSMAX RANGE #define RGBMAX 255 #define UNDEFINED (HLSMAX*2/3) //Hue is undefined if Saturation is 0 (grey-scale) //------------------------------------------------------------------------- // ColorRGBToHLS // // Purpose: Convert RGB to HLS // // A point of reference for the algorithms is Foley and Van Dam, pp. 618-19. // Their algorithm is in floating point. CHART implements a less general // (hardwired ranges) integral algorithm. // There are potential roundoff errors lurking throughout here. // (0.5 + x/y) without floating point, // (x/y) phrased ((x + (y/2))/y) // yields very small roundoff error. // This makes many of the following divisions look funny. // H,L, and S vary over 0-HLSMAX // R,G, and B vary over 0-RGBMAX // HLSMAX BEST IF DIVISIBLE BY 6 // RGBMAX, HLSMAX must each fit in a byte. STDAPI_(void) ColorRGBToHLS(COLORREF clrRGB, WORD* pwHue, WORD* pwLuminance, WORD* pwSaturation) { int R,G,B; /* input RGB values */ WORD cMax,cMin; /* max and min RGB values */ WORD cSum,cDif; int Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max */ int H, L, S; /* get R, G, and B out of DWORD */ R = GetRValue(clrRGB); G = GetGValue(clrRGB); B = GetBValue(clrRGB); /* calculate lightness */ cMax = max( max(R,G), B); cMin = min( min(R,G), B); cSum = cMax + cMin; L = (WORD)(((cSum * (DWORD)HLSMAX) + RGBMAX )/(2*RGBMAX)); cDif = cMax - cMin; if (!cDif) /* r=g=b --> achromatic case */ { S = 0; /* saturation */ H = UNDEFINED; /* hue */ } else /* chromatic case */ { /* saturation */ if (L <= (HLSMAX/2)) S = (WORD) (((cDif * (DWORD) HLSMAX) + (cSum / 2) ) / cSum); else S = (WORD) ((DWORD) ((cDif * (DWORD) HLSMAX) + (DWORD)((2*RGBMAX-cSum)/2) ) / (2*RGBMAX-cSum)); /* hue */ Rdelta = (int) (( ((cMax-R)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif); Gdelta = (int) (( ((cMax-G)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif); Bdelta = (int) (( ((cMax-B)*(DWORD)(HLSMAX/6)) + (cDif / 2) ) / cDif); if ((WORD) R == cMax) H = Bdelta - Gdelta; else if ((WORD) G == cMax) H = (HLSMAX/3) + Rdelta - Bdelta; else /* B == cMax */ H = ((2*HLSMAX)/3) + Gdelta - Rdelta; if (H < 0) H += HLSMAX; if (H > HLSMAX) H -= HLSMAX; } ASSERT( pwHue && pwLuminance && pwSaturation ); *pwHue = (WORD) H; *pwLuminance = (WORD) L; *pwSaturation = (WORD) S; } /* utility routine for HLStoRGB */ WORD HueToRGB(WORD n1, WORD n2, WORD hue) { /* range check: note values passed add/subtract thirds of range */ /* The following is redundant for WORD (unsigned int) */ if (hue > HLSMAX) hue -= HLSMAX; /* return r,g, or b value from this tridrant */ if (hue < (HLSMAX/6)) return ( n1 + (((n2-n1)*hue+(HLSMAX/12))/(HLSMAX/6)) ); if (hue < (HLSMAX/2)) return ( n2 ); if (hue < ((HLSMAX*2)/3)) return ( n1 + (((n2-n1)*(((HLSMAX*2)/3)-hue)+(HLSMAX/12)) / (HLSMAX/6)) ); else return ( n1 ); } //------------------------------------------------------------------------- // ColorHLSToRGB // // Purpose: Convert HLS to RGB STDAPI_(COLORREF) ColorHLSToRGB(WORD wHue, WORD wLuminance, WORD wSaturation) { WORD R,G,B; /* RGB component values */ WORD Magic1,Magic2; /* calculated magic numbers (really!) */ if (wSaturation == 0) /* achromatic case */ { R = G = B = (wLuminance * RGBMAX) / HLSMAX; if (wHue != UNDEFINED) { R = G = B = 0; } } else /* chromatic case */ { /* set up magic numbers */ if (wLuminance <= (HLSMAX/2)) Magic2 = (WORD)((wLuminance * ((DWORD)HLSMAX + wSaturation) + (HLSMAX/2))/HLSMAX); else Magic2 = wLuminance + wSaturation - (WORD)(((wLuminance*wSaturation) + (DWORD)(HLSMAX/2))/HLSMAX); Magic1 = 2*wLuminance-Magic2; /* get RGB, change units from HLSMAX to RGBMAX */ R = (WORD)((HueToRGB(Magic1,Magic2,(WORD)(wHue+(WORD)(HLSMAX/3)))*(DWORD)RGBMAX + (HLSMAX/2))) / (WORD)HLSMAX; G = (WORD)((HueToRGB(Magic1,Magic2,wHue)*(DWORD)RGBMAX + (HLSMAX/2))) / HLSMAX; B = (WORD)((HueToRGB(Magic1,Magic2,(WORD)(wHue-(WORD)(HLSMAX/3)))*(DWORD)RGBMAX + (HLSMAX/2))) / (WORD)HLSMAX; } return(RGB(R,G,B)); } //------------------------------------------------------------------------- // ColorAdjustLuma // // Purpose: Adjusts the luma of an RGB value STDAPI_(COLORREF) ColorAdjustLuma(COLORREF clrRGB, int n, BOOL fScale) { WORD H, L, S; if (n == 0) return clrRGB; ColorRGBToHLS(clrRGB, &H, &L, &S); if (fScale) { if (n > 0) { return ColorHLSToRGB((WORD)H, (WORD)(((long)L * (1000 - n) + (RANGE + 1l) * n) / 1000), (WORD)S); } else { return ColorHLSToRGB((WORD)H, (WORD)(((long)L * (n + 1000)) / 1000), (WORD)S); } } L += (int)((long)n * RANGE / 1000); if (L < 0) L = 0; if (L > HLSMAX) L = HLSMAX; return ColorHLSToRGB((WORD)H, (WORD)L, (WORD)S); }