#include <windows.h>
#include "version.h"
#include "ctl3d.h"

#ifdef SPECIAL_WOW_VERSION

#undef VER_PRODUCTNAME_STR
#define VER_PRODUCTNAME_STR 	"3D Windows NT(WOW) Controls"

#undef VER_PRODUCTVERSION_STR
#define VER_PRODUCTVERSION_STR	"2,99,0,0\0"

#undef	VERSION
#define VERSION 				"2.99.000"

#undef VER_PRODUCTVERSION
#define VER_PRODUCTVERSION		2,99,0,0


#define VER_FILEVERSION 		2,99,0,0
#define VER_FILEVERSION_STR 	"2.99.000\0"
#define VER_FILETYPE            VFT_DLL
#define VER_FILESUBTYPE         0
#define VER_FILEDESCRIPTION_STR "Ctl3D 3D Windows NT(WOW) Controls"
#define VER_LEGALCOPYRIGHT_YEARS "1992-1996"
#else //SPEICAL_WOW_VERSION

#undef VER_PRODUCTNAME_STR
#define VER_PRODUCTNAME_STR 	"3D Windows Controls"

#undef VER_PRODUCTVERSION_STR
#define VER_PRODUCTVERSION_STR	"2,31,0,0\0"

#undef	VERSION
#define VERSION 				"2.31.000"

#undef VER_PRODUCTVERSION
#define VER_PRODUCTVERSION		2,31,0,0


#define VER_FILEVERSION 		2,31,0,0
#define VER_FILEVERSION_STR 	"2.31.000\0"
#define VER_FILETYPE            VFT_DLL
#define VER_FILESUBTYPE         0
#define VER_FILEDESCRIPTION_STR "Ctl3D 3D Windows Controls"
#define VER_LEGALCOPYRIGHT_YEARS "1992-1995"

#endif //!SPECIAL_WOW_VERSION

#ifndef WIN32
#ifdef V2
#define VER_INTERNALNAME_STR	"CTL3DV2"
#define VER_ORIGINALFILENAME_STR "CTL3DV2.DLL"
#else
#define VER_INTERNALNAME_STR	"CTL3D"
#define VER_ORIGINALFILENAME_STR "CTL3D.DLL"
#endif
#else
#define VER_INTERNALNAME_STR	"CTL3D32"
#define VER_ORIGINALFILENAME_STR "CTL3D32.DLL"
#endif

#include "common.ver"

CTL3D_3DCHECK BITMAP "3dcheck.bmp"