/*++ Copyright (c) 1998 Microsoft Corporation Module Name: FTMan File Name: FTMan.cpp Abstract: Defines the class behaviors for the FTMan application. Author: Cristian Teodorescu October 20, 1998 Notes: Revision History: --*/ #include "stdafx.h" #include "Item.h" #include "FTDoc.h" #include "FTMan.h" #include "FTTreeVw.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CFTManApp BEGIN_MESSAGE_MAP(CFTManApp, CWinApp) //{{AFX_MSG_MAP(CFTManApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CFTManApp construction CFTManApp::CFTManApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CFTManApp object CFTManApp theApp; ///////////////////////////////////////////////////////////////////////////// // CFTManApp initialization BOOL CFTManApp::InitInstance() { MY_TRY // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifndef _WIN64 // Sundown: ctl3d is only necessary if you intend on running on NT 3.51 #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif #endif // !_WIN64 // Change the registry key under which our settings are stored. // TODO: You should modify this string to be something appropriate // such as the name of your company or organization. //SetRegistryKey(_T("Local AppWizard-Generated Applications")); //LoadStdProfileSettings(); // Load standard INI file options (including MRU) // Check whether the current user is a member of the Administrators group // If he/she's not then he/she can't use this application BOOL bIsAdministrator; if( !CheckAdministratorsMembership( bIsAdministrator ) ) return FALSE; if( !bIsAdministrator ) { AfxMessageBox(IDS_ERR_NOT_ADMINISTRATOR, MB_ICONSTOP); return FALSE; } // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CFTDocument), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CFTTreeView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; // The one and only window has been initialized, so show and update it. m_bStatusBarUpdatedOnce = FALSE; m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateWindow(); return TRUE; MY_CATCH_REPORT_AND_RETURN_FALSE } BOOL CFTManApp::OnIdle( LONG lCount ) { // This is a dirty trick used to cover a status bar bug. I must repaint the status bar immediately after its // first painting because the last pane appears with border although it shouldn't if( !m_bStatusBarUpdatedOnce ) { ((CMainFrame*)m_pMainWnd)->GetStatusBar()->InvalidateRect(NULL); ((CMainFrame*)m_pMainWnd)->GetStatusBar()->UpdateWindow(); m_bStatusBarUpdatedOnce = TRUE; } return CWinApp::OnIdle( lCount ); } ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() // App command to run the dialog void CFTManApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); } ///////////////////////////////////////////////////////////////////////////// // CFTManApp message handlers