!IF 0

Copyright (c) Microsoft Corporation. All rights reserved.

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.


Author:

    Mark Lucovsky (markl) 18-Sep-1990

NOTE:   Commented description of this file is in \nt\bak\bin\sources.tpl

!ENDIF

TARGETNAME=
TARGETTYPE=NOTARGET
TARGETPATH=obj

PASS0_PUBLISH=\
    {classpnp.w=$(DDK_INC_PATH)\classpnp.h}\
    {dmusicks.w=$(DDK_INC_PATH)\dmusicks.h}\
    {dmusprop.w=$(SDK_INC_PATH)\dmusprop.h;$(DDK_INC_PATH)\dmusprop.h}\
    {drmk.w=$(DDK_INC_PATH)\drmk.h}\
    {fltsafe.w=$(DDK_INC_PATH)\fltsafe.h}\
    {gameport.w=$(SDK_INC_PATH)\gameport.h;$(DDK_INC_PATH)\gameport.h} \
    {hbaapi.mof=$(DDK_INC_PATH)\hbaapi.mof}\
    {ioaccess.w=$(DDK_INC_PATH)\ioaccess.h}\
    {kbdmou.w=$(DDK_INC_PATH)\kbdmou.h;$(DDK_INC_PATH)\legacy\kbdmou.h}\
    {parallel.w=$(DDK_INC_PATH)\parallel.h}\
    {portcls.w=$(DDK_INC_PATH)\portcls.h}\
    {punknown.w=$(DDK_INC_PATH)\punknown.h}\
    {scsi.w=$(DDK_INC_PATH)\scsi.h}\
    {scsiwmi.w=$(DDK_INC_PATH)\scsiwmi.h}\
    {srb.w=$(DDK_INC_PATH)\srb.h}\
    {stdcall.w=$(DDK_INC_PATH)\stdcall.inc}\
    {stdunk.w=$(DDK_INC_PATH)\stdunk.h}\
    {storport.w=$(DDK_INC_PATH)\storport.h}\
    {mcd.w=$(DDK_INC_PATH)\mcd.h}\
    {video.w=$(DDK_INC_PATH)\video.h}\
    {videoagp.w=$(DDK_INC_PATH)\videoagp.h}\
    {wdm\1394.w=$(DDK_INC_PATH)\wdm\1394.h}\
    {wdm\61883.w=$(DDK_INC_PATH)\wdm\61883.h}\
    {wdm\avc.w=$(DDK_INC_PATH)\wdm\avc.h}\
    {wdm\avcstrm.w=$(DDK_INC_PATH)\wdm\avcstrm.h}\
    {wdm\hidport.w=$(DDK_INC_PATH)\wdm\hidport.h}\
    {wdm\hubbusif.w=$(DDK_INC_PATH)\wdm\hubbusif.h}\
    {wdm\usbbusif.w=$(DDK_INC_PATH)\wdm\usbbusif.h}\
    {wdm\usbdlib.w=$(DDK_INC_PATH)\wdm\usbdlib.h}\
    {wdm\usbdrivr.w=$(DDK_INC_PATH)\wdm\usbdrivr.h}\
    {wdm\usbkern.w=$(DDK_INC_PATH)\wdm\usbkern.h}\
    {wdm\BdaSup.w=$(DDK_INC_PATH)\wdm\BdaSup.h}\

SOURCES=

#
# Defining the NTTARGETFILES variable causes MAKEFILE.DEF to attempt to
# include .\makefile.inc immediately after it specifies the top
# level targets (all, clean and loc) and their dependencies.  MAKEFILE.DEF
# also expands the value of the NTTARGETFILES variable at the end of the
# list of dependencies for the all target.  Useful for specifying additional
# targets and dependencies that don't fit the general case covered by
# MAKEFILE.DEF
#

NTTARGETFILES=