!IF 0

Copyright (c) 1989  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.


Author:

    Steve Wood (stevewo) 12-Apr-1990

NOTE:   Commented description of this file is in \nt\bak\bin\sources.tpl

!ENDIF

MAJORCOMP=opengl
MINORCOMP=atlantis

TARGETNAME=atlantis
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=LIBRARY
TARGETLIBS=

INCLUDES=..\..\..\toolkits\libaux;$(SDK_INC_PATH)\gl

#NTDEBUGTYPE=both
#NTDEBUG=ntsd
#MSC_OPTIMIZATION=/Od

#C_DEFINES=-DWIN32 -DW3 -DUNICODE -D_UNICODE
C_DEFINES=-DNT -D__STDC__

SOURCES=atlantis.c    \
        dolphin.c     \
        shark.c       \
        swim.c        \
        whale.c      

UMTYPE=windows
#UMTYPE=console
#UMENTRY=winmain
UMAPPL=atlantis
UMLIBS=$(SDK_LIB_PATH)\opengl32.lib  \
       $(SDK_LIB_PATH)\glu32.lib	  \
       $(SDK_LIB_PATH)\user32.lib    \
       $(SDK_LIB_PATH)\gdi32.lib     \
       $(SDK_LIB_PATH)\glaux.lib     \
       $(O)\atlantis.lib