!IF 0

Copyright (c) 2000  Microsoft Corporation

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.


Author:

    Weihai Chen (weihaic) 7-Mar-2000


Revision History:

!ENDIF

MAJORCOMP=console
MINORCOMP=bidispl

TARGETNAME=bidispl
TARGETPATH=obj
TARGETTYPE=DYNLINK

TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
           $(SDK_LIB_PATH)\rpcrt4.lib   \
           $(SDK_LIB_PATH)\ole32.lib \
           $(SDK_LIB_PATH)\advapi32.lib \
           $(SDK_LIB_PATH)\user32.lib \
           $(SDK_LIB_PATH)\oleaut32.lib \
           $(SDK_LIB_PATH)\adsiid.lib \
           $(SDK_LIB_PATH)\activeds.lib \
           $(SDK_LIB_PATH)\netapi32.lib \
           $(SDK_LIB_PATH)\ntdsapi.lib \
           $(SDK_LIB_PATH)\ws2_32.lib \
           $(SDK_LIB_PATH)\dnsapi.lib \
           $(SDK_LIB_PATH)\winspool.lib\
           $(SDK_LIB_PATH)\uuid.lib

LINKLIBS=$(PROJECT_ROOT)\lib\*\spllib.lib $(PROJECT_ROOT)\lib\*\spluuid.lib

DLLENTRY=_DllMainCRTStartup
DLLDEF=$(TARGETNAME).def

USE_MSVCRT=1

INCLUDES=.\;\
         ..\idl;\
         ..\..\idl;\
         ..\..\idl\$(O);\
         ..\..\inc;\
         ..\..\..\inc;\
         ..\..\..\..\inc;\
         $(WINDOWS_INC_PATH);\
         $(SHELL_INC_PATH);\
         $(NET_INC_PATH);\
         $(DS_INC_PATH);

SOURCES = registry.cpp\
          request.cpp\
          factory.cpp\
          globals.cpp\
          respdata.cpp\
          reqcont.cpp\
          splapi.cpp\
          enum.cpp\
          dllmain.cpp\
          bidispl.rc

UMTYPE=console

UMLIBS=$(SDK_LIB_PATH)\winspool.lib \
       $(SDK_LIB_PATH)\gdi32.lib    \
       $(SDK_LIB_PATH)\netapi32.lib \
       $(O)\winspool.res

C_DEFINES=-DRPC_NO_WINDOWS_H -DUNICODE -D_UNICODE \
          -DNO_STRICT -D_SPOOL32_ -DSPOOLKM -D_HYDRA_ -DLINK_SPLLIB

PRECOMPILED_CXX=1
PRECOMPILED_INCLUDE=precomp.h
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj