# # include the WIA global build settings # !include $(PROJECT_ROOT)\ui\uienv.inc SOURCES_USED = $(SOURCES_USED) $(PROJECT_ROOT)\ui\uienv.inc # # Our specific build settings # TARGETNAME=forceerr TARGETTYPE=PROGRAM TARGETPATH=obj USE_MSVCRT = 1 UMTYPE=windows UMENTRY=winmain SOURCES= forceerr.cpp \ errdlg.cpp \ rawerror.cpp \ forceerr.rc TARGETLIBS=$(TARGETLIBS) \ $(BASEDIR)\public\sdk\lib\*\comctl32.lib SXS_ASSEMBLY_NAME=Microsoft.Windows.PrintingAndImaging.forceerr SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=forceerr.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1