// BMPInfo.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "BMPInfo.h"
#include "BMPInfoDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CBMPInfoApp

BEGIN_MESSAGE_MAP(CBMPInfoApp, CWinApp)
    //{{AFX_MSG_MAP(CBMPInfoApp)
        // NOTE - the ClassWizard will add and remove mapping macros here.
        //    DO NOT EDIT what you see in these blocks of generated code!
    //}}AFX_MSG
    ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBMPInfoApp construction

CBMPInfoApp::CBMPInfoApp()
{
}

CBMPInfoApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CBMPInfoApp initialization

BOOL CBMPInfoApp::InitInstance()
{
    AfxEnableControlContainer();

#ifdef _AFXDLL
    Enable3dControls();         // Call this when using MFC in a shared DLL
#else
    Enable3dControlsStatic();   // Call this when linking to MFC statically
#endif

    CBMPInfoDlg dlg;
    m_pMainWnd = &dlg;
    int nResponse = dlg.DoModal();
    if (nResponse == IDOK)
    {
    }
    else if (nResponse == IDCANCEL)
    {
    }
    return FALSE;
}