!ifdef PROJECT_ROOT
! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all
!else
! INCLUDE $(INETROOT)\build\paths.all
!endif

MAJORCOMP=Upload
MINORCOMP=UploadLibrary

TARGETNAME=UploadM

TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=wwinmain

USE_STATIC_ATL=1
USE_NATIVE_EH=1
USE_TRACING=1
USE_UNICODE=1

#
# These lines will send all intermediate files to the TARGETPATH directory.
#
MIDL_TLBDIR=$(LOCALLIBPATH)
PASS0_SOURCEDIR=$(LOCALLIBPATH)
PASS0_HEADERDIR=$(LOCALLIBPATH)

C_DEFINES= $(C_DEFINES) -DSECURITY_WIN32

SOURCES= \
	UploadManager.idl \
	NTEventMsg.mc \
	UploadManager.rc \
	UploadManager.cpp \
	module.cpp \
	MPCConfig.cpp \
	MPCConnection.cpp \
	MPCTransportAgent.cpp \
	MPCUpload.cpp \
	MPCUploadEnum.cpp \
	MPCUploadJob.cpp \
	MPCUploadEvents.cpp \
	MPCWrappers.cpp \

INCLUDES= \
	$(LOCALLIBPATH);\
	$(LOCALROOT)\CommonIncludes;

BO_LIB=\
	$(CORELIBPATH)\MPC_Common.lib

TARGETLIBS= \
    $(LOCALLIBPATH)\UploadLibraryCommon.lib \
	$(SDKLIBPATH)\wininet.lib \
	$(SDKLIBPATH)\ole32.lib \
	$(SDKLIBPATH)\oleaut32.lib \
    $(SDKLIBPATH)\secur32.lib \
    $(SDKLIBPATH)\cabinet.lib \
	$(SDKLIBPATH)\uuid.lib

PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_CXX=1

!INCLUDE $(INETROOT)\build\sources.all