!IF 0

Module Name:

    sources.

Abstract:

    This file specifies the target component being built and the list of
    sources files needed to build that component.  Also specifies optional
    compiler switches and libraries that are unique for the component being
    built.


!ENDIF

MAJORCOMP=DfsAdmin
MINORCOMP=DfsGUI

TARGETNAME=DfsGUI
TARGETPATH=obj
TARGETTYPE=DYNLINK
UMTYPE=     windows

DLLDEF=     DfsGUI.def
DLLENTRY=   _DllMainCRTStartup


BASE_INCLUDES=..\Common; \
              ..\DfsCore\$(O); \
	      $(O)

PASS0_HEADERDIR=$(O)
PASS0_SOURCEDIR=$(O)
MIDL_TLBDIR=$(O)

SOURCES=        DfsGUI.idl \
		Resource.rc       \
		MmcDispl.cpp    \
		DfsNodes.cpp    \
		DfsGUI.cpp      \
		stdafx.cpp      \
		Utils.cpp       \
		Connect.cpp     \
		mroots.cpp      \
		bufmgr.cpp     \
		ICompont.cpp    \
		DfsReslt.cpp    \
		ICtxMenu.cpp    \
		IPStream.cpp    \
		IComData.cpp    \
		DfsScope.cpp    \
		AddToDfs.cpp	\
		AddRep.cpp		\
		LinkFilt.cpp	\
		MmcRoot.cpp     \
		MmcJP.cpp       \
		MmcRep.cpp      \
		MmcAdmin.cpp	\
		DfsWiz.cpp		\
		DfsAbout.cpp	\
		JPProp.cpp		\
		pubProp.cpp		\
		mvEdit.cpp		\
		frsProp.cpp		\
		CusTop.cpp		\
		NewFrs.cpp		\
		permpage.cpp

TARGETLIBS=     $(SDK_LIB_PATH)\kernel32.lib \
		$(SDK_LIB_PATH)\msvcprt.lib  \
		$(SDK_LIB_PATH)\user32.lib \
		$(SDK_LIB_PATH)\gdi32.lib \
		$(SDK_LIB_PATH)\comdlg32.lib \
		$(SHELL_LIB_PATH)\shfusion.lib \
		$(SHELL_LIB_PATH)\shlwapip.lib \
		$(SDK_LIB_PATH)\advapi32.lib \
		$(SDK_LIB_PATH)\shell32.lib \
		$(SDK_LIB_PATH)\ole32.lib \
		$(SDK_LIB_PATH)\oleaut32.lib \
		$(SDK_LIB_PATH)\uuid.lib \
		$(SDK_LIB_PATH)\odbc32.lib  \
		$(SDK_LIB_PATH)\winspool.lib \
		$(SDK_LIB_PATH)\mmc.lib \
		$(DS_LIB_PATH)\netapi32p.lib  \
		$(SDK_LIB_PATH)\mpr.lib  \
		$(SDK_LIB_PATH)\wldap32.lib  \
		$(SDK_LIB_PATH)\version.lib  \
		$(SDK_LIB_PATH)\htmlhelp.lib  \
		$(SDK_LIB_PATH)\adsiid.lib  \
		$(SDK_LIB_PATH)\ntfrsapi.lib  \
		$(SDK_LIB_PATH)\ntdsapi.lib  \
		$(SDK_LIB_PATH)\wsock32.lib  \
		$(SDK_LIB_PATH)\activeds.lib  \
		..\Common\$(O)\common.lib

!include ..\sources.inc

#
# Shfusion.lib causes linker warnings. Ignore them.
#
LINKER_FLAGS=$(LINKER_FLAGS) -ignore:4049,4217

#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.dfsgui
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=dfsgui.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
# the resource ID here must be 2
SXS_MANIFEST_RESOURCE_ID=2
# ISOLATION_AWARE_ENABLED ==> use ui themes
C_DEFINES = $(C_DEFINES) -DISOLATION_AWARE_ENABLED