// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_) #define AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT #include #include #include // CTypedPtrList #include // CPropertyPage // #define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include "dbg.h" #include "mmc.h" #include "mycomput.h" EXTERN_C const CLSID CLSID_MyComputer; #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__3BFC9651_7A55_11D0_B928_00C04FD8D5B0__INCLUDED)