!IF 0 Copyright (c) 1991 & 1993 Microsoft Corporation Module Name: makefile Abstract: makefile for Vdm NetWare Redir program Author: Richard L Firth (rfirth) 13-Sep-1991 Revision History: 13-Sep-1991 rfirth Created !ENDIF !include $(NTMAKEENV)\makefile.plt # # Because we've invoked nmake from within a makefile, macros defined # in a previous makefile (ie, sources, sources.inc, makefile.def) # are not defined at this point unless they're defined on the command # line. This makefile assumes the LANGUAGE and ALT_PROJECT_TARGET macros # defined in $(LANGUAGE)\sources.inc are passed to this invokation of nmake # on the command line. # !if "$(PROCESSOR_ARCHITECTURE)" == "x86" TARGET_DIRECTORY=i386 !elseif "$(PROCESSOR_ARCHITECTURE)" == "ALPHA" TARGET_DIRECTORY=alpha !endif PATH=$(PATH_TOOLS16);$(PATH) # # set the LANGUAGE info # !IFNDEF LANGUAGE LANGUAGE=USA !ENDIF DEST=$(LANGUAGE)\$(_OBJ_DIR)\$(TARGET_DIRECTORY) .SUFFIXES: .SUFFIXES: .asm .h # # nmake doesn't work properly if we try to stick the objects in obj, so put # them in current dir for now. WHEN CHANGE OBJPATH TO BE OBJ, CHANGE clean TOO # ASM = $(PATH_TOOLS16)\masm LINK = $(PATH_TOOLS16)\link16 # # convert NTDEBUG into DEBUG flag. NTDEBUG can be not present or retail, either # of which mean no debugging; or ntsd, cvp or sym, which means debugging support # required # !IF "$(NTDEBUG)" == "ntsdnodbg" DEBUGGING=0 !ELSE DEBUGGING=1 !ENDIF # # assembler and linker debugging options # !IF $(DEBUGGING) ASMDEBUG =/DDEBUG=1 /Zi LINKDEBUG =/CO !ELSE ASMDEBUG =/DDEBUG=0 LINKDEBUG = !ENDIF ASMINC =/I. /I..\..\inc /I..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY) /I..\..\inc\$(LANGUAGE) /I$(SDK_INC16_PATH) ASMFLAGS =/Mx LINKFLAGS =/MAP /CP:1 # # Inference rules - asm to obj, h to inc # .asm{$(DEST)\}.obj: @rem Setting the MASM env var keeps the masm command line below 128 chars set MASM=$(ASMINC) $(ASMDEBUG) $(USERDEFS) $(ASM) $<,$@; .asm.lst: set MASM = $(ASMINC) $(ASMDEBUG) $(USERDEFS) $(ASM) /L $<; # # what it is we're building # TARGET = $(DEST)\nw16.exe MAPFILE = $(TARGET:.exe=.map) DEFFILE = ; OBJS = $(DEST)\nw16.obj \ $(DEST)\resident.obj LIBS = # # how to build it # all: makedir $(TARGET) $(TARGET): $(OBJS) $(LINK) @<< $(OBJS) $(TARGET) $(LINKFLAGS) $(LINKDEBUG) $(MAPFILE) $(LIBS) $(DEFFILE) << # # where to put it # if not exist $(DEST) md $(DEST) binplace -o $(ALT_PROJECT_TARGET) $(TARGET) binplace -o $(ALT_PROJECT_TARGET) $(MAPFILE) # # clean build - delete all objs # clean: clean2 clean2: if exist $(DEST)\*.* del $(DEST)\*.* $(MAKE) makedir: @-if not exist $(DEST) md $(DEST) # # file dependencies # $(DEST)\nw16.obj: \ nw16.asm \ debugmac.inc \ asmmacro.inc \ segorder.inc \ ..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\nwdos.inc $(DEST)\resident.obj: \ resident.asm \ segorder.inc \ debugmac.inc \ asmmacro.inc \ ..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\nwdos.inc