/*========================================================================== * * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: cubesurf.cpp * Content: Implementation of the CCubeSurface class * * ***************************************************************************/ #include "ddrawpr.h" #include "cubesurf.hpp" // IUnknown methods #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::QueryInterface" STDMETHODIMP CCubeSurface::QueryInterface(REFIID riid, void **ppvObj) { API_ENTER(Device()); if (!VALID_PTR_PTR(ppvObj)) { DPF_ERR("Invalid ppvObj parameter for Surface of a Cube Texture"); return D3DERR_INVALIDCALL; } if (!VALID_PTR(&riid, sizeof(GUID))) { DPF_ERR("Invalid guid memory address to QueryInterface for Surface of a Cube Texture"); return D3DERR_INVALIDCALL; } if (riid == IID_IDirect3DSurface8 || riid == IID_IUnknown) { *ppvObj = static_cast(static_cast(this)); AddRef(); return S_OK; } DPF_ERR("Unsupported Interface identifier passed to QueryInterface for Surface of a Cubemap"); // Null out param *ppvObj = NULL; return E_NOINTERFACE; } // QueryInterface #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::AddRef" STDMETHODIMP_(ULONG) CCubeSurface::AddRef() { API_ENTER_NO_LOCK(Device()); #ifdef DEBUG m_cRefDebug++; #endif // DEBUG return m_pParent->AddRefImpl(); } // AddRef #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::Release" STDMETHODIMP_(ULONG) CCubeSurface::Release() { API_ENTER_SUBOBJECT_RELEASE(Device()); #ifdef DEBUG m_cRefDebug--; if (m_cRefDebug & 0x80000000) { DPF_ERR("A level of a cube-map has been released more often than it has been add-ref'ed! Danger!!"); } #endif // DEBUG return m_pParent->ReleaseImpl(); } // Release // IBuffer methods #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::SetPrivateData" STDMETHODIMP CCubeSurface::SetPrivateData(REFGUID riid, CONST void *pvData, DWORD cbData, DWORD dwFlags) { API_ENTER(Device()); return m_pParent->SetPrivateDataImpl(riid, pvData, cbData, dwFlags, CombinedFaceLevel()); } // SetPrivateData #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::GetPrivateData" STDMETHODIMP CCubeSurface::GetPrivateData(REFGUID riid, void *pvData, DWORD *pcbData) { API_ENTER(Device()); return m_pParent->GetPrivateDataImpl(riid, pvData, pcbData, CombinedFaceLevel()); } // GetPrivateData #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::FreePrivateData" STDMETHODIMP CCubeSurface::FreePrivateData(REFGUID riid) { API_ENTER(Device()); return m_pParent->FreePrivateDataImpl(riid, CombinedFaceLevel()); } // FreePrivateData #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::GetContainer" STDMETHODIMP CCubeSurface::GetContainer(REFIID riid, void **ppContainer) { API_ENTER(Device()); return m_pParent->QueryInterface(riid, ppContainer); } // OpenContainer #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::GetDevice" STDMETHODIMP CCubeSurface::GetDevice(IDirect3DDevice8 ** ppDevice) { API_ENTER(Device()); return m_pParent->GetDevice(ppDevice); } // OpenDevice // IDirect3DSurface methods #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::GetDesc" STDMETHODIMP CCubeSurface::GetDesc(D3DSURFACE_DESC *pDesc) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pDesc, sizeof(D3DSURFACE_DESC))) { DPF_ERR("bad pointer for pDesc passed to GetDesc for Surface of a Cubemap"); return D3DERR_INVALIDCALL; } // The internal desc indicates the real // format and pool. We need to report // back the original data *pDesc = InternalGetDesc(); pDesc->Pool = m_pParent->GetUserPool(); pDesc->Format = m_pParent->GetUserFormat(); pDesc->Usage &= D3DUSAGE_EXTERNAL; // We're done return S_OK; } // GetDesc #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::InternalGetDesc" D3DSURFACE_DESC CCubeSurface::InternalGetDesc() const { D3DSURFACE_DESC desc; // Start from the parent's desc desc = *m_pParent->Desc(); // Width and height are the shifted from the parent desc.Width >>= m_iLevel; desc.Height >>= m_iLevel; if (desc.Width == 0) { desc.Width = 1; } if (desc.Height == 0) { desc.Height = 1; } // Modify the type desc.Type = D3DRTYPE_SURFACE; // Modify the size field desc.Size = CPixel::ComputeSurfaceSize(desc.Width, desc.Height, desc.Format); // We're done return desc; } // InternalGetDesc #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::LockRect" STDMETHODIMP CCubeSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for pLockedRectData passed to LockRect for Surface of a Cubemap"); return D3DERR_INVALIDCALL; } // Zero out returned data ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT)); // Validate Rect if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel; if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Cube Texture failed"); return D3DERR_INVALIDCALL; } } if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (CombinedFaceLevel() > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on D3DCUBEMAP_FACE_POSITIVE_X" " and the top mip level. DISCARD in this case will discard" " the entire cubemap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for Surface of a Cubemap"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } } if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; } return InternalLockRect(pLockedRectData, pRect, dwFlags); } // LockRect #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::InternalLockRect" HRESULT CCubeSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { // Only one lock outstanding at a time is supported if (m_isLocked) { DPF_ERR("LockRect failed on a cube map level; surface was already locked."); return D3DERR_INVALIDCALL; } // Notify the parent/device if we are about to be modified if ( (m_pParent->GetUserPool() != D3DPOOL_SCRATCH) && (!(dwFlags & D3DLOCK_READONLY)) ) { m_pParent->OnSurfaceLock(m_iFace, m_iLevel, pRect, dwFlags); } // Fill out the locked rect structure m_pParent->ComputeCubeMapOffset(m_iFace, m_iLevel, pRect, pLockedRectData); DXGASSERT(pLockedRectData->pBits != NULL); // Mark ourselves as locked m_isLocked = 1; // Done return S_OK; } // InternalLockRect #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::UnlockRect" STDMETHODIMP CCubeSurface::UnlockRect() { API_ENTER(Device()); // If we aren't locked; then something is wrong if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a cube map level; surface wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable); return InternalUnlockRect(); } // UnlockRect #undef DPF_MODNAME #define DPF_MODNAME "CCubeSurface::InternalUnlockRect" HRESULT CCubeSurface::InternalUnlockRect() { // Clear our locked state m_isLocked = 0; // If we are lock-once; then we mark ourselves as not lockable if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; } // Done return S_OK; } // InternalUnlockRect // // CDriverCubeSurface class modifies the implementation // of the LockRect and UnlockRect methods of the CCubeSurface class // #undef DPF_MODNAME #define DPF_MODNAME "CDriverCubeSurface::LockRect" STDMETHODIMP CDriverCubeSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device()); // If parameters are bad, then we should fail some stuff if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for m_pLockedRectData passed to LockRect for Surface of a driver-allocated Cubemap"); return D3DERR_INVALIDCALL; } // Zero out returned data ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT)); // Validate Rect if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel; if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Cube Texture failed"); return D3DERR_INVALIDCALL; } } if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (CombinedFaceLevel() > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on D3DCUBEMAP_FACE_POSITIVE_X" " and the top mip level. DISCARD in this case will discard" " the entire cubemap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for a Surface of a driver allocated Cubemap"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } } if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; } return InternalLockRect(pLockedRectData, pRect, dwFlags); } // CDriverCubeSurface::LockRect #undef DPF_MODNAME #define DPF_MODNAME "CDriverCubeSurface::InternalLockRect" HRESULT CDriverCubeSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { // Only one lock outstanding at a time is supported if (m_isLocked) { DPF_ERR("LockRect failed on a Cube level; surface was already locked."); return D3DERR_INVALIDCALL; } // Notify the parent/device if we are about to be accessed. // Driver textures may be written to by HW through // SRT/DrawPrim as well as UpdateTexture. So we may need to sync // with the current command batch. m_pParent->OnSurfaceLock(m_iFace, m_iLevel, pRect, dwFlags); // Prepare a LockData structure for the HAL call D3D8_LOCKDATA lockData; ZeroMemory(&lockData, sizeof lockData); lockData.hDD = m_pParent->Device()->GetHandle(); lockData.hSurface = m_hKernelHandle; lockData.dwFlags = dwFlags; if (pRect != NULL) { lockData.bHasRect = TRUE; lockData.rArea = *((RECTL *) pRect); } HRESULT hr = m_pParent->Device()->GetHalCallbacks()->Lock(&lockData); if (FAILED(hr)) { DPF_ERR("Failed to lock driver cube-map surface"); return hr; } // Fill in the Locked_Rect fields D3DFORMAT Format = m_pParent->Desc()->Format; if (CPixel::IsDXT(Format)) { // Pitch is the number of bytes for // one row's worth of blocks for linear formats // Start with our width UINT Width = m_pParent->Desc()->Width >> m_iLevel; // Convert to blocks Width = Width / 4; // At least one block if (Width == 0) Width = 1; if (Format == D3DFMT_DXT1) { // 8 bytes per block for DXT1 pLockedRectData->Pitch = Width * 8; } else { // 16 bytes per block for DXT2-5 pLockedRectData->Pitch = Width * 16; } } else { pLockedRectData->Pitch = lockData.lPitch; } pLockedRectData->pBits = lockData.lpSurfData; #ifdef DEBUG if ((dwFlags & D3DLOCK_DISCARD)) { DXGASSERT(m_iLevel == 0 && m_iFace == 0); if (!CPixel::IsFourCC(Format) && !CPixel::IsIHVFormat(Format)) { DXGASSERT(pRect == NULL); memset(pLockedRectData->pBits, 0xDD, pLockedRectData->Pitch * m_pParent->Desc()->Height); for (UINT j = 0; j < 6; ++j) { for (UINT i = 0; i < m_pParent->GetLevelCount(); ++i) { if (i != 0 || j != 0) { DXGASSERT(i != 0 || j != 0); D3DLOCKED_RECT Rect; HRESULT hr = m_pParent->LockRect((D3DCUBEMAP_FACES)j, i, &Rect, NULL, 0); if (FAILED(hr)) { DPF(1, "Lock to cube mipsublevel failed. Not good."); break; } D3DSURFACE_DESC LevelDesc; m_pParent->GetLevelDesc(i, &LevelDesc); memset(Rect.pBits, 0xDD, Rect.Pitch * LevelDesc.Height); m_pParent->UnlockRect((D3DCUBEMAP_FACES)j, i); } } } } } #endif // DEBUG // Mark ourselves as locked m_isLocked = 1; // Done return S_OK; } // CDriverCubeSurface::InternalLockRect #undef DPF_MODNAME #define DPF_MODNAME "CDriverCubeSurface::UnlockRect" STDMETHODIMP CDriverCubeSurface::UnlockRect() { API_ENTER(Device()); // If we aren't locked; then something is wrong if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a driver-allocated Cube level; surface wasn't locked."); return D3DERR_INVALIDCALL; } DXGASSERT(m_isLockable); return InternalUnlockRect(); } // CDriverCubeSurface::UnlockRect #undef DPF_MODNAME #define DPF_MODNAME "CDriverCubeSurface::UnlockRect" HRESULT CDriverCubeSurface::InternalUnlockRect() { // Call the driver to perform the unlock D3D8_UNLOCKDATA unlockData = { m_pParent->Device()->GetHandle(), m_hKernelHandle }; HRESULT hr = Device()->GetHalCallbacks()->Unlock(&unlockData); if (FAILED(hr)) { DPF_ERR("Driver cube-map surface failed to unlock"); return hr; } // Clear our locked state m_isLocked = 0; // If we are lock-once; then we mark ourselves as not lockable if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; } // Done return S_OK; } // CDriverCubeSurface::InternalUnlockRect // End of file : cubesurf.cpp